Steve Jobs' Thoughts on Flash: It Sucks for Mobile

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Steve advocates HTML5 and tells everyone to switch their videos to that. Then he himself wants us to run a bloated proprietary software to view videos on his Apple sites. Quicktime not only doesn't have fullscreen but has to be downloaded with iTunes - both of which use so much of my PC's resources that it makes Flash live up to its name.
 
And as usual ladies and gents the apple is rotten to its core and cries like a little girl.

Apple's motivation is simple. Find the most technophobic retards on the face of the earth. Brain wash them into believing you are a GoD. Then exploit them.
 
[citation][nom]pyroghozt[/nom]And as usual ladies and gents the apple is rotten to itscore and cries like a little girl.Apple's motivation is simple. Find the most technophobic retards on the face of the earth. Brain wash them into believing you are a GoD. Then exploit them.[/citation]

Your arrogance is almost equal to your ignorance, but just shy.
 
I have been using flash on my windows mobile pocket pc for some time and it works fine, for drop down menus, simply press and wiggle slightly and the menu comes down then click on what you want

flash works fine for mobile devices, the main problem is the battery life, it is the killer of batteries. When using a flash intensive site, it will hold the devices CPU usage between 90-100% if you are streaming flash content, you will have the CPU pulling pretty much it's full power draw. then depending on the signal strength, the wifi will by using it's full low power mode or if the wifi radio supports it, it will kick into it's high power mode (happens if while connected to an ap, the signal is weak and the available bandwidth is being saturated, it will boost the power in order to try and connect at a faster rate, this often increases the power usage of the wifi radio making it about 6-7 times higher than the low power mode (at least in the pocket pc's)

if apple mobile devices were to support flash, it will cause you to have horrid battery life, and since they like using internal non user accessible batteries, you don't have the option of taking out the stock battery and getting a extended battery that adds like nearly an extra inch to the devices thickness.

The problem I have with apple and this is that they should at least give the option for users to do it. Simply put a warning about enabling flash then let users use it.

just because something can have negative outcomes does not mean you should completely disallow it.

Look at PC's, if you wanted to, you can crank the voltages really high and kill your CPU, these companies simply put a warning and give you freedom on what you want to do.

When driving or riding a bike, you risk crashing and getting injured or killed, does this mean that the government should ban all use of of these vehicles or simply let people know the risks and with that knowledge, let them drive?

from my experience, flash will generally cut your battery life in half (or more) but I would rather have flash than not have it. I am loosing battery life but the experience is worth it.

also, 90%+ of the web uses flash, just because HTML 5 is out, does not mean that they will switch. remember that it is a different language, most people will not want to learn it. also most people who have websites don't know much about it, they generally hire people to do it, so what are the odds of these people spending tons of money in hiring a graphic designer and a web dev team to move their website from flash to html5 just to satisfy a few iphone users?

also with both flash and html5, mouse over menus are still used because it is convenient for everyone with a mouse and keyboard, this will not go away any tome soon, even with html5

Also gaming in html 5 is harder than with flash, it requires a lot more work and a lot more dependencies in order to function, Apple is counting on this as due to these dependencies, it will be nearly impossible to get a very functional app on the iphone or ipad, this way it will not conflict with apples app store.

HTML5 is new tech but it is not a replacement for flash, doing HTML5 vs flash is like arguing mac vs pc, there is no winning it.


Also for gaming, html5 has a larger performance hit than flash, but it handles video streaming better in terms of CPU usage, but then again, it lacks some of the flash features such as deblocking, most html5 streaming videos look more pixelated and are not as sharp as flash video streams. While this may change in the future, currently HTML5 lacks postprocessing. many websites who lack the limit less bandwidth of companies like google will not be able to handle the bandwidth load of HTML5 because they will be forced to use higher quality content instead of relying on post processing.

Adobe is currently facing this problem right now. They added hardware acceleration of h.264 but then they lost the ability to support a lot of the post processing that goes on in flash videos, (which is why if you use the beta flash player and enable the hardware acceleration, it uses less CPU usage but then the video quality also goes down. Fixing this will prove to be a challenge)
 
most web applications have to be rewritten for mobile phones anyways... low res screens, poor bandwidth, and of course the gimped input...

I've never heard the term RDF before... it applies more to the ipad than this... this is just... this is... idk wtf this is about... 😵
 
Flash Sucks!? so what!? it will eventually get better!
thats what Adobe Company are for, thats what developers are for.

they make it better, not make it worst.
 
blah blah blah more apple .

Steve really should pull his head out of his proverbial. The no flash thing is BS as is his preschool grade unsolicited retort in the "open letter".
Its just pathetic.
 
Apple is blocking innovation by blocking developers, how many flash developers are there? What percentage of the internet uses flash again? So that's how many developers blocked from releasing to Apple mobile devices?

Apple, how about you work with Adobe and get flash onto your devices before every single one of your competitors does it first? I tend to lose faith in companies that only make excuses instead of doing the hard work we used to expect from them.

There are a million solutions to this problem, Apple has what, 40 billion in cash? Pay Adobe to make a variation of flash (i.e. Flash lite?) that works under your rules, even I can solve this problem. WTF.
 
Yay for Apple. I live in SA and there are hardly any Mac products being used here, but I like that Apple is saying that Adobe is slow and lazy. He has balls to confront Adobe even tho their products are possibly one of the reasons people buy Macs. If you are all so for flash, have it. All I see flash being used for is to fill sites with adverts. Can't remember when last I "really" needed to click a flash object (except during the penguin smacking days). Oh and Ogg Theora... WTFLOL. You are joking right? I think I want a quality experience. Not some open soucre, forked to hell P.O.S. freetard app.
 
If you want flash on an iwhatever then why don't you just install skyfire, oh thats right i forgot about the whole "only if jobs allows it" thing. even if apple made decent products i would still not buy them just for that fact.

I never heard of RDF before but fits apple to a tee (Small advances are applauded as breakthroughs)
 
[citation][nom]efecks[/nom]Apple is blocking innovation by blocking developers, how many flash developers are there? What percentage of the internet uses flash again? So that's how many developers blocked from releasing to Apple mobile devices?Apple, how about you work with Adobe and get flash onto your devices before every single one of your competitors does it first? I tend to lose faith in companies that only make excuses instead of doing the hard work we used to expect from them. There are a million solutions to this problem, Apple has what, 40 billion in cash? Pay Adobe to make a variation of flash (i.e. Flash lite?) that works under your rules, even I can solve this problem. WTF.[/citation]
there many browser makers who want to make browsers for the iphone and ipad that support flash but apple never allows their app to be submitted.
they don't want a browser with more features than their current browser. apple allowed opera mini because even though it is faster, it has less features so it doesn't defeat the purpose of their original browser.

if apple wanted flash, they could easily do it. or let one of the many other groups out there do it. But for some reason there too lazy to even do that and instead make excuses, and too snobby to allow any competition of any of their products.
 
Its simple really. If flash is allowed on apple devices, then there will be no more need for an app store since a good amount of apps are easily emulated by a bunch of websites out there.
 
[citation][nom]schmich[/nom]Steve advocates HTML5 and tells everyone to switch their videos to that. Then he himself wants us to run a bloated proprietary software to view videos on his Apple sites. Quicktime not only doesn't have fullscreen but has to be downloaded with iTunes - both of which use so much of my PC's resources that it makes Flash live up to its name.[/citation]

iTunes is the worst bloatware ever. Good thing I have 12 GB of RAM and a very powerfull OCed machine (ie: not a MAC).
 
Dear Steve,

I have been recently upset by your comments and I wanted to let you know how much they have hurt me. All I wanted to do was find a way to let people watch videos and play games for free. After I spent my precious time creating several programs for authoring content, that many developers thought would only work on your machines ("I bought a Mac because I want to use Photoshop")and therefore filled your coffers, you decided to stab me in the back.
We are still selling copies of software that can cost more than one of your computers that enable people to generate websites with Flash content, but then you prevent users of your portable devices from viewing the content afterwards.
Anyway, I just wanted to let you know how much you have hurt my feelings and how disappointed I am by your cold and callous attitude. You have even gone as far as to bad mouth me to everyone so they all think that I have done something wrong when in fact it is you wanting to make money in the App store. You never respected my, or indeed anyone else and you are selfish and greedy. I hate you and I don't ever want to speak to you again.

Without love,

Adobe

P.S.

I have been seeing Windows behind your back for years. They accept me for who I am, I even installed on it at the same time I was installed on you. They are much more understanding and considerate. I hope any other software you are seeing right now finds out how much of a pig you are too.
 
Another Adobe claim is that Apple devices cannot play Flash games. This is true. Fortunately, there are over 50,000 games and entertainment titles on the App Store, and many of them are free. There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.

of which 10 000 is demos that is free until you want the full game, 10 000 is product tie in, 20 000 is paid for games and 10 000 are truely free games

of which only a few are good and up to polish as the good flash games found on the net
 
"We also know first hand that Flash is the number one reason Macs crash."

Whoa, wait a second. Macs crash? I thought they were the perfect machines that never had any problems and "just worked".
 
My thoughts on apple: It sucks for everything except being "trendy" and making mix tapes for your friends.

[citation][nom]TommySch[/nom]iTunes is the worst bloatware ever. Good thing I have 12 GB of RAM and a very powerfull OCed machine (ie: not a MAC).[/citation]

You may want to consider an upgrade if you want to run itunes.
 
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