Hi there,
I have a pretty strange phenomenon:
Whenever I play a game there is noise coming out of my speakers, the kind of noise depends on what's on the screen, and what game engine is used. I'm serious, I can tell by the noise pattern if e.g. the Unreal Engine was used in this game, it sounds different than other engines.
The noise level is constant and not affected by the main volume. It is even present when the speakers are muted. But of course, only until I close the game, then it stops.
What's really weird about it is - the graphics card and the audio equipment are not even in the same room, so technically it should be impossible that there is audio bleed. My PC is in the adjacent room, cables coming through a hole, and on my desk is a professional USB audio interface. I played a bit around with the cables to see if there might be some interference, but no. And...these are USB cables, not audio cables.
Does anybody have an idea what I can do?
I have a pretty strange phenomenon:
Whenever I play a game there is noise coming out of my speakers, the kind of noise depends on what's on the screen, and what game engine is used. I'm serious, I can tell by the noise pattern if e.g. the Unreal Engine was used in this game, it sounds different than other engines.
The noise level is constant and not affected by the main volume. It is even present when the speakers are muted. But of course, only until I close the game, then it stops.
What's really weird about it is - the graphics card and the audio equipment are not even in the same room, so technically it should be impossible that there is audio bleed. My PC is in the adjacent room, cables coming through a hole, and on my desk is a professional USB audio interface. I played a bit around with the cables to see if there might be some interference, but no. And...these are USB cables, not audio cables.
Does anybody have an idea what I can do?