Whether one of these builds would be a "starting point," or "all you'll ever have," I think any of these systems should make its winner happy.
One thing I'd like to see is the value of FPS placed on a sliding scale of some kind. 50FPS is a much better experience than 30FPS, but I personally can't see caring about 80FPS vs 60FPS. At some point, higher FPS has to be recognized as meaningless in a value comparison.
There are other comparisons that either lose, or gain, relevance in actual use. My personal preference would be to accept a lower FPS and/or lowered settings for the overall user experience of a SSD; someone else may say "Hell no!" to that, while a third person might be willing to give up even more, especially in a productivity machine.
Is the $500 (or $600, or $400) machine for a cramped dorm room? Maybe its owner would rather have 60FPS on a 20" 1600x900 monitor, than 41 FPS on a 27" 1920x1080 monitor.
That gets back to fitness for purpose, or this:
[citation][nom]mayankleoboy1[/nom]Something i posted last quarter too :Why would all the machines have same percent emphasis on games and productivity apps ? Why would a $600 gaming PC be evaluated similarly to a $800 enthusiast PC ? The percentwise distribution of each metric should be based on what usage the build was meant for.Something like : games, apps, storage.$600 build : 85%, 15% . (cheapest, best gaming. Very few apps. Doesnt need fast storage. )$800 build : 55%, 35%, 10% (slightly better games over apps. Great apps. fast storage for OS + apps OR games)$1000 build. : 42.5%, 42.5%, 15% (equally good games and apps. fast storage should be plenty for OS+apps+games).[/citation]
...which I also commented on last time (my weighting was no doubt a little different, but we make the same point).
I'd also like to see at least one SBM with tighter budgets, e.g. $450, $600, $750; after that a return to a larger spread like $500, $1000, $1500.