This map is an assault game mode map, with two objectives that the attacking force will need to capture in order to achieve victory.
Objective A)The Gateway
This map provides a huge defensive advantage to the defending team by making this first objective very hard to capture. This is because right after the spawn point there is a choke point that you absolutely have to go through if you are on the offensive team. Symmetra, Torbjorn, and Bastion all have a lot of options they can set up in to watch this gate, and there is a balcony overlooking the assault teams spawn point where a Widowmaker or Hanzo can set up for a sniper position. It is crucial for the assaulting team to move as one and stay together in order to push through this choke point so that they can break the enemies defenses and capture the objective. Once this objective is taken the assault team will have a much easier time.
Objective B)The Temple
This objective is much easier to take over than the first objective, you will have a hard pressed fight to keep the attackers at bay if you are on the defensive team here. You can approach this objective from three different angles and if you set up right on the objective then there is very little cover to hide behind if you get in trouble and need to duck back for a moment. If you managed to take over objective A, you've really already won because this objective is so hard to effectively defend. If you are on the defensive, try to set up in the doorways facing your spawn point, they do provide a bit of cover, and the enemy can't effectively get behind you to sneak up.
Objective A)The Gateway
This map provides a huge defensive advantage to the defending team by making this first objective very hard to capture. This is because right after the spawn point there is a choke point that you absolutely have to go through if you are on the offensive team. Symmetra, Torbjorn, and Bastion all have a lot of options they can set up in to watch this gate, and there is a balcony overlooking the assault teams spawn point where a Widowmaker or Hanzo can set up for a sniper position. It is crucial for the assaulting team to move as one and stay together in order to push through this choke point so that they can break the enemies defenses and capture the objective. Once this objective is taken the assault team will have a much easier time.
Objective B)The Temple
This objective is much easier to take over than the first objective, you will have a hard pressed fight to keep the attackers at bay if you are on the defensive team here. You can approach this objective from three different angles and if you set up right on the objective then there is very little cover to hide behind if you get in trouble and need to duck back for a moment. If you managed to take over objective A, you've really already won because this objective is so hard to effectively defend. If you are on the defensive, try to set up in the doorways facing your spawn point, they do provide a bit of cover, and the enemy can't effectively get behind you to sneak up.