'The Brookhaven Experiment' Combines Horror And Helplessness Into An Intense VR Experience

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Goes well with the zombie genre where often it's not about winning but about surviving as long as possible. Not my kind of game... I'm more like Kirk - don't like Kobayashi Maru/no win scenarios. It feels too much like you're pushing a boulder uphill... but the hill never ends just keeps getting steeper.
 
I seem to remember a scandal about a nursing home called Brookhaven where the residents were neglected. Some had terrible huge bed sores and the looked just like the creepies in that game.
 
Ok, I literally pee'd myself a little while playing Amnesia:TDD. I went through about a bottle and a half of scotch finishing the game. I bought machine for pigs, but I haven't played it yet...need to psych myself up.

What I'm saying is, if Frictional starts making games in VR, I'm billing them for the new pants.
 
Weapons don't use "clips," they use "MAGAZINES." Clips are what you use to rapidly reload a magazine.
 
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