[citation][nom]vectorm12[/nom]Well it's great that they made the game run on such modest hardware but I can't help but feel Blizzard have somehow decided that it's "good enough" at this point. After all PC gaming is where limits should be pushed, if I want modest visuals and across the board compatibility I'll just stick with a console.[/citation]
I disagreee with this mentality, while pushing the limits is cute and all, games shjould be MORE about the game play and LESS about the graphics even pc games. we are not all born with silver spoons up our anal cavities, and not every pc gamer can afford a blazing monster rig every 2 years. I for one , am enjoying the current 3-5 years stagnation of graphics , it means i can worry more about rather i like a game and actually palying it, and worry less about rather or not my system can even run said game. Not to forget instead of runing out and spending all my money on system upgrades i can actually afford to buy games.
Last but not elast , the old history of "pushing the limits" is why the PC game market is so much smaller than the console game market , most NORMAL human beings , are not techys , and don't want to learn about upgrading thier comp past buying a new one ,and those folks don't want to do so every 2 years, So they don'tbother playign gmaes on comp when thier old ssytem wont run the latest games but a console will.the slow down of graphical advancment has been a boon to the PC game industry and will continue to be a boon as long as companies don't decide it'stime to "push the limits " in mass.
now vefore you start thumbs downign me , adn calliugn me a "console jockey" ,I am a hardcore PC gamer, i build my own systems i do all my tech work myself if i have an issue , what i don't do is make so much money that i can afford a new 5000 dollar comp every 2 years. I'm a student majoring in game art design.
so again while pushing the lkimits is always pretty , it is not practical for most consumers and it is the NUMBER 1 reason why the pc game industry hasn't surpassed the console industry in sales.