I agree about no auto-scaling enemies, it's terrible to do that.
Add to this, please:
-Don't obsess over making it "mature" (read: "immature") and super hard-boiled to the point where the storyline is a complete turnoff, particularly when it comes to violence against women - I get it: it's ugly, and as such it is Not Entertaining In My Games, even if you give it proper treatment and emphasis in the story. Being in my early 30s, the increasing presence of these themes in games makes me uncomfortable and want to stop playing altogether.
-Don't let the console world ruin the gameplay and open-world feel (invisible barriers, over-scripted interactions, poor and unresponsive controls that cannot be configured, inbalanced gameplay, poor menus and cumbersome interfaces with zero feedback).