The Witcher 3 Random Crash to Desktop, no error message

BlackAzrael

Distinguished
Jun 21, 2011
108
0
18,690
Hi all,

I am hoping I can get this resolved with some help. I have been pulling my hair out trying to find out a solution to this issue, but to no avail. I am getting quite desperate to the point of just giving up on the game.

Though I don't want to since I absolutely love this game, but this issue is getting extremely frustrating and annoying.

My game has been randomly crashing to desktop almost instantly with no error message but a crashinfo file in the game folder. It seems like the timeframe for it to crash is usually within 30 minutes, sometimes it takes as little as 5 minutes, it's seemingly completely random.

Here are my current specs:
OS: Windows 10 Pro x64
Motherboard: Gigabyte z270x Ultra Gaming
CPU: Intel i7-7700k
RAM: Corsair 16GB (2x8) DDR4 3200MHz
GPU: Gigabyte Aorus 1080ti Xtreme

Things I have tried so far:
- Re-install game by re-downloading everything on GOG
- Re-install VC++
- Run the game as administrator
- Gives game folder permissions to everyone
- Check the event viewer and nothing related to the issue appears in there
- Updated graphics driver and windows updates
- Fresh windows install

I am not sure of what is left to try but maybe I forgot something, I am really hoping so.

Here is the crashinfo file if that can help:

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Sep 5 2016 ]

Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffeccd0e

Crashed Thread:

Thread ID: 8712

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1ddbc1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cf9db - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cf1dd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21be47 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1101b5 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e72e4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0xc85c6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeff4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0xc387a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef2f7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x11d6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x424dd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x162f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x18fc - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x23d838 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

Debug Information
================================================================

Commandline: "D:\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"

Thread ID: 7916

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb95437 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6780

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 3328

callstack:
recvfrom() + 0xd4 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b10b - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b1c9 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b161 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9608

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7492

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3218dd - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6136

callstack:
recvfrom() + 0xd4 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x459173 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x459231 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4591c9 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8816

callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10268

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3c9e9a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 488

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8788

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3add5a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 7564

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3add5a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 212

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3add5a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 352

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3add5a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 1436

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3add5a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4764

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3add5a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6476

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3add5a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9100

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x6ac03 - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x3add5a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x4851f3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8916

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9708

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x3892cc - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x388e8a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x38b2ef - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 9044

callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2356

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10928

callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 4272

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 600

callstack:
galaxy::api::GalaxyFactory::ResetInstance() + 0x3892cc - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x388e8a - <Unknown File>(0)
galaxy::api::GalaxyFactory::ResetInstance() + 0x38b2ef - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 8164

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6408

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 2180

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10980

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 10968

callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbdbfc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:😛repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6072

callstack:
Scaleform::System::~System() + 0x7f12f7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f13b0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Thread ID: 6228

callstack:
Scaleform::System::~System() + 0x7f12f7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f13b0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)

================================================================

Game

Last opened world: prolog_village.w2w

================================================================

Game

Last opened world: prolog_village.w2w

================================================================
 
Hi there!

Is your CPU, GPU or memory overclocked? If so, set them to stock speeds. I had the same problem long ago and it was because of that.

Even if your overclock settings are stable in other situations, it is possible to get crashes while playing some games.

(Btw, excuse my poor english).
 


Not to my knowledge, I even tried downclocking my gpu core clock by -20 and it still did not do anything.

Other than that I also disabled Hyper-threading, and XMP profile for RAM as I have 3200MHz RAM.

Other games run fine.