TILT sensor cut from DS due to cost

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"Gene Poole" <poolespam@yahoo.com> wrote in message
news:40A575CA.C7C3AAAD@yahoo.com...
> eminem is back wrote:

> > I make 100 dollars in one day, i feel sorry for you.

> poor boy.
> I hope you get a raise someday. make a real man's wage...

It's still more than games programmers get. 🙂

-Matt
(Not bitter. Ohhh, no)
 
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"Impmon" <impmon@digi.mon> wrote in message
news:10kaa09j0p0vij2g3vfm520tqniqihb61e@4ax.com...
> On Fri, 14 May 2004 22:09:22 GMT, "eminem is back"
> <holamigo@hotmail.com> wrote:
>
> >Have you ever been to college? I take 4 classes in college a semester,
and
> >my classes are only on Tuesdays and Thursdays. You do the math.
>
> What was your elective? Most college courses are usually a lot more
> than 4 a week. When I was in college, I had a total of 14 classes per
> week and Tuesday was the only day I didn't have any class all morning.
> --
> To reply, replace digi.mon with tds.net

Each class i took accounts to 3 credits each.
 
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Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Fri, 14 May
2004 20:17:10 -0600, sefini jorgo geanyet des mani yeof do
uk.games.video.gamecube, yawatina tan reek esk "Mattinglyfan"
<Estoscacahuates@comcast.net> fornis do marikano es bono tan el:

>> Really...I think they might mean courses, and not total classes. I had
>> at least 15 "classes" a week when I was in college.

>Every "class" you take during the week equates to a credit so a full time
>student would only have to have 12 classes per week. NO ONE takes 14
>different courses in a whole year let alone a semester.

Not in the UK, which is where several of the posters on this thread are from.

One of my years at Uni involved me taking 16 courses in the year (35 "classes"
a week).

deKay
--
+ Lofi Gaming - www.lofi-gaming.org.uk AC: deKay in Sponge
|- ugvm Magazine - www.ugvm.org.uk Gamertag: deKay 01
|- My computer runs at 3.5MHz and I'm proud of that
|- "I'M IN THE GROOVY GANG"
 
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"deKay" <andyk@lofi-gaming.org.uk> wrote in message
news:aioba01o7m7279k42217qb9ai8f5k0rtl6@4ax.com...
> Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Fri, 14
May
> 2004 20:17:10 -0600, sefini jorgo geanyet des mani yeof do
> uk.games.video.gamecube, yawatina tan reek esk "Mattinglyfan"
> <Estoscacahuates@comcast.net> fornis do marikano es bono tan el:
>
> >> Really...I think they might mean courses, and not total classes. I had
> >> at least 15 "classes" a week when I was in college.
>
> >Every "class" you take during the week equates to a credit so a full time
> >student would only have to have 12 classes per week. NO ONE takes 14
> >different courses in a whole year let alone a semester.
>
> Not in the UK, which is where several of the posters on this thread are
from.
>
> One of my years at Uni involved me taking 16 courses in the year (35
"classes"
> a week).

Out here, every credit is equivalent to an hour in class. Therefore, 35
classes in a week would be 35 hours in class which doesn't even sound close
to realistic in ANY country. Unless you classes are less than an hour long,
that just doesn't make sense.

7 hours per day in class Monday-Friday? No way. A university would lose
money if their faculty was subject to those types of hours.

>
> deKay
> --
> + Lofi Gaming - www.lofi-gaming.org.uk AC: deKay in Sponge
> |- ugvm Magazine - www.ugvm.org.uk Gamertag: deKay 01
> |- My computer runs at 3.5MHz and I'm proud of that
> |- "I'M IN THE GROOVY GANG"
 
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"eminem is back" <holamigo@hotmail.com> wrote in message
news:Yy8pc.10257$q_1.326@twister.socal.rr.com...
>
> "El Guapo" <plethora@pinatas.com> wrote in message
> news:r34pc.91272$Ik.6994828@attbi_s53...
> > "eminem is back" <holamigo@hotmail.com> wrote in message
> > news:Q40pc.52384$BG1.25532@twister.socal.rr.com...
> > >
> > > "Impmon" <impmon@digi.mon> wrote in message
> > > news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
> > > > On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
> > > >
> > > > >However, at $200's.... unfortunatly I'm not made of that kind of
> money.
> > > I
> > > > >still have
> > > > >to pay off the loan I took to get my GBSP ...
> > > >
> > > > Lawnmower jobs... newspaper delivery... doing errans for people at
> > > > retirement homes... there's plenety of small jobs that anyone could
> > > > do.
> > > >
> > > > I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
> > > > hauling away an old dock, $20 for watching someone's dogs while sh
was
> > > > away for the night, $50 for raking leaves and hauling them away, et
> > > > al.
> > >
> > > I make 100 dollars in one day, i feel sorry for you.
> >
> > Plus your Mom lets you stay rent free! Bonus!
>
> Exactly cause i'm only 18 and i go to college, thanks for making that much
> more clear.

I hope she doesn't have any plans for your room because I doubt you'll be
out before 30.
 
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>
> "Bondo" <happyhappy@joyjoy.com> wrote in message
> news:BCC94FCB.F9DC%happyhappy@joyjoy.com...
>>
>>
>>> "NYT on DS - Yamauchi's idea, tilt left out due to cost, final price
>>> will be
>>> < $200
>>>
>>> "To keep costs down, Mr. Miyamoto said, some features were left out of
>>> the DS. Maybe next time, he said, he will be able to include a tilt
>>> sensor for gyroscopic control."
>>
>> I personally thought the tilt sensor was going to be one of the future
>> breakthroughs in game control back when Kirby Tilt 'n Tumble came out.
> Pity
>> they had to cut it, maybe they can bring it out in individual cartridges
> or
>> perhaps as an add-on (apparently the GBA slot can be used for add-ons for
> DS
>> games.
>
> I was skeptic about the DS, but after seeing a brand new 2.5 D mario game, I
> may have
> to wait to see what other games it offers and pick it up.
>
> However, at $200's.... unfortunatly I'm not made of that kind of money. I
> still have
> to pay off the loan I took to get my GBSP ...

Rumors have it anywhere from $99 to $199...I very much doubt it will be over
$150 so don't fret too much.

--
Xbox Live Games: TOCA Race Driver 2 and PGR2.
Currently Playing: Nothing
Blatant Whoring: Visit www.nintendo-evolved.com and www.xbox-evolved.com for
the latest news, reviews, and the rest of the coverage for the best two
consoles.
 
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Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Sat, 15 May
2004 07:54:29 -0600, sefini jorgo geanyet des mani yeof do
uk.games.video.gamecube, yawatina tan reek esk "Mattinglyfan"
<Estoscacahuates@comcast.net> fornis do marikano es bono tan el:

>> One of my years at Uni involved me taking 16 courses in the year (35
>"classes"
>> a week).
>
>Out here, every credit is equivalent to an hour in class. Therefore, 35
>classes in a week would be 35 hours in class which doesn't even sound close
>to realistic in ANY country. Unless you classes are less than an hour long,
>that just doesn't make sense.

Well, I did. I had 35 hours a week.

>7 hours per day in class Monday-Friday? No way. A university would lose
>money if their faculty was subject to those types of hours.

Yep. That's what I had. First lecture at 9am, sometimes last lecture at 6pm,
depending on the day. Plus studying and coursework.


deKay
--
+ Lofi Gaming - www.lofi-gaming.org.uk AC: deKay in Sponge
|- ugvm Magazine - www.ugvm.org.uk Gamertag: deKay 01
|- My computer runs at 3.5MHz and I'm proud of that
|- "I'M IN THE GROOVY GANG"
 
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"El Guapo" <plethora@pinatas.com> writes:
> I hope she doesn't have any plans for your room because I doubt you'll be
> out before 30.

Anyway, it's pretty damn obvious from her posts that `eminem' is nowhere
near 18 years old. 10 or 11 is probably nearer the mark.

-Miles
--
"Whatever you do will be insignificant, but it is very important that
you do it." Mahatma Ghandi
 
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# deKay


> Yep. That's what I had. First lecture at 9am, sometimes last lecture
> at 6pm, depending on the day. Plus studying and coursework.
>
>
> deKay

Yep, me too in my 2nd and 3rd year. For the last quarter of my first year
I only had one lecture a week though :)

--
Toby
asktoby.com
BSOD VST & ME
 
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radeonr420@yahoo.com (R420) wrote in message news:<51488ce2.0405131335.38b3906b@posting.google.com>...
> "NYT on DS - Yamauchi's idea, tilt left out due to cost, final price
> will be
> < $200
>
> "To keep costs down, Mr. Miyamoto said, some features were left out of
> the DS. Maybe next time, he said, he will be able to include a tilt
> sensor for gyroscopic control."

That would be easy enough to build into a cart if the game required it.

- Jordan