Tom's Soapbox: Happy Birthday, VR! Now Grow Up

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Not a technical level. Desktop GPUs will always be an order of magnitude faster than mobile. For this reason alone, desktop VR will remain a premium platform, where users will find the best visuals as well as other benefits from integration with the PC ecosystem.

That said, I'm very excited about standalone VR. I think the two can co-exist, not unlike smart phones and laptops.
 

Why do you care? Don't you have anywhere private that you can use it?
 
'This week marks the two-year anniversary of consumer VR.'

Technically, this is the 31st anniversary of consumer VR because Nintendo did it with the Famicom 3D System...!
 
(I honestly do not understand the VR hype.)

"Unfortunately, no one can simply be told what the matrix is, you have to see it for yourself."
-Morpheus
 

https://en.wikipedia.org/wiki/Famicom_3D_System

That is not VR in any meaningful sense of the word. The lack of head tracking means even Virtual Boy can't properly be considered VR.

https://en.wikipedia.org/wiki/Virtual_Boy

BTW, I actually tried it. Not VR.

The article should've said something about "modern consumer VR" or the current wave of VR hardware, to sidestep this sort of nit-picking.
 
(I honestly do not understand the VR hype.)

Because you haven't tried it. It can not be understood until you experience VR (not cardboard, I'm talking one of the big three - PSVR, Vive , or Rift).
 
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