Hi, do you know how I could fix this error:
Fortnite will always crash even if I am only in the lobby and all I have is this error
[2019.12.15-03.55.59:812][242]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk1018-WindowsClient.pak added to pak precacher.
[2019.12.15-03.55.59:812][242]LogPakFile: Successfully mounted deferred pak file '../../../FortniteGame/Content/Paks/pakchunk1003-WindowsClient.pak'
[2019.12.15-03.55.59:812][242]LogPakFile: Registered encryption key '37B3D2284CB3924E6592C2D1D11451E4': 1 pak files mounted, 15 remain pending
[2019.12.15-03.55.59:818][242]LogAssetManager: Registered new asset registry '37B3D2284CB3924E6592C2D1D11451E4' in 0.0000s
[2019.12.15-03.55.59:928][242]LogPakFile: New pak file ../../../FortniteGame/Content/Paks/pakchunk1003-WindowsClient.pak added to pak precacher.
[2019.12.15-03.55.59:928][242]LogStreaming: Display: Flushing async loaders.
[2019.12.15-03.55.59:940][242]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed
at D:/Build/++Fortnite/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Texture.cpp:479
with error DXGI_ERROR_DEVICE_REMOVED,
Size=64x64x1 Format=(0x00000046), NumMips=7, Flags=D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0
[2019.12.15-03.55.59:940][242]LogD3D11RHI: [Aftermath] GDynamicRHI=00000157F05D0000, GDX11NVAfterMathEnabled=0, Result=0xFFFFFFFF, bDeviceActive=0
Fortnite will always crash even if I am only in the lobby and all I have is this error