UT3 is the game that fans of the original have been crying for.
The 2k series was a graphical feast of garbage play mechanics
that were a true and dismal abandonment of the Unreal series breakthrough gameplay.
Its true that UT3 could use some modern things found in some of the other FPS available today. My preference would be a communication rose or "commo rose", and the "Spot" ability, both found in Battlefield 2142.
All told UT3 plays much like UT99 in many respects. UT99 was by far the most played, best selling UT to date. And this is a game that was out 8 years ago when most of the internet was still dial up, and many towns were still a couple years away from getting any where near "High-speed" internet.
I'm sorry that Ryan Lord was among the few that liked the 2k series
and that most of the posts you will read are from unsatisfied people.
The truth is that satisfied customers don't post at all usually. I won't make that mistake again after UT was hijacked for 5 years by the 2k series. I LIKE IT EPIC! THANK YOU!
LOL @ sojner and his quote about EPIC being lame. No man. EPIC was lame in 2003 when they turned
UT into Jumping Flash for the PS one. They killed the announcer, 2 of the four team options, most of the good maps, and they ruined the original play mechanic.
It would be nice if Ryan Lord had studied a little before writing his article. Most of the development time for UT3 went into tweaking the controls this time around. No more UBER dodge Batman/Kobe Bryant moves that allow any noskill button masher to fly half across the map with 3 key presses.
The fact is that EPIC has taken their best shot at fixing a broken, nearly unplayed franchise; trying to return it to former glory. I can only hope the Quake team comes around and does the same thing.