neiroatopelcc
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[citation][nom]cmmarco[/nom]One thing I don't see mentioned with regards to 32bit or 64bit is the affect the amount of video memory would have on usable memory. I would think SLI on 32bit (i.e. 3 x 512mb cards) would cut into the amount of available memory (due to memory addressing limitations) and thus have an overall reduction in the performance of OS. I have not SLI'd so maybe this is not an issue, but I would not think this limitation has been overcome has it?[/citation]
I've never heard of the addressing limit applying to discreet hardware. My understanding is, that the limitation is in the os kernel. Firstly the actual addressing limit is 4gb - effectively lower and variable depending on bios settings. Secondly I'm understanding that sli management is handled by the graphics drivers, not the hardware. So the addressing limit would at most happen when video memory on each individual card exceeds 4gb - and even so, I still believe the addressing issue is limited to the main ram and caused by how the windows memory manager addresses stuff. Thirdly if it indeed is a problem, it likely can be circumvented by using an equivivalent of pae.
In short - don't think it's an issue at all.
I've never heard of the addressing limit applying to discreet hardware. My understanding is, that the limitation is in the os kernel. Firstly the actual addressing limit is 4gb - effectively lower and variable depending on bios settings. Secondly I'm understanding that sli management is handled by the graphics drivers, not the hardware. So the addressing limit would at most happen when video memory on each individual card exceeds 4gb - and even so, I still believe the addressing issue is limited to the main ram and caused by how the windows memory manager addresses stuff. Thirdly if it indeed is a problem, it likely can be circumvented by using an equivivalent of pae.
In short - don't think it's an issue at all.