Hi.
I get very low fps in Metro: Last Light! With everything but SSAA(turned off completely) maxed out i get around 15 FPS in normal gameplay. When i run the benchmark i get an average of 60 fps!
This is my settings both in benchmark and in game:
DirectX: DirectX 11
Res: 1920 x 1200
Quality: Very High
Texture Filtering: AF 16X
Motion blur: Normal
SSAA: off
Tesselation: Very High
Advanced PhysX: On
The first scene seems fine, but when i wake up back in "the camp" i get around 15 fps.
GPU utilization OSD(MSI Afterburner software) is down to 40% for some reason :/
What could be the problem here?
UPDATE:
System specs:
CPU: Intel Core i5-4670K
MB: Gigabyte G1.Sniper Z87, Socket-1150
MEM: Corsair Vengeance DDR3 1600MHz 8GB CL9
GPU: MSI GeForce GTX 780 Gaming 3GB PhysX
I get very low fps in Metro: Last Light! With everything but SSAA(turned off completely) maxed out i get around 15 FPS in normal gameplay. When i run the benchmark i get an average of 60 fps!
This is my settings both in benchmark and in game:
DirectX: DirectX 11
Res: 1920 x 1200
Quality: Very High
Texture Filtering: AF 16X
Motion blur: Normal
SSAA: off
Tesselation: Very High
Advanced PhysX: On
The first scene seems fine, but when i wake up back in "the camp" i get around 15 fps.
GPU utilization OSD(MSI Afterburner software) is down to 40% for some reason :/
What could be the problem here?
UPDATE:
System specs:
CPU: Intel Core i5-4670K
MB: Gigabyte G1.Sniper Z87, Socket-1150
MEM: Corsair Vengeance DDR3 1600MHz 8GB CL9
GPU: MSI GeForce GTX 780 Gaming 3GB PhysX