So, how much depth do you actually perceive with the stereoscopic glasses while playing a game?
Say a grenade is tossed by your face, does it seem to physically brush past your head? Or does it appear to remain further back as if it is still part of a distant screen?
I realize nothing can appear to escape the outer boundaries of the screen... but when running through a forest in Far Cry, does the foliage brush up against your face...? And when you peer over that cliff, to you get vertigo?
Or is the 3D perception a little more subtle... like when you cross your eyes and look at a 3D poster. Because no matter how much depth the poster scene is supposed to have, it really only seems like the picture has extended by a few inches.
Say a grenade is tossed by your face, does it seem to physically brush past your head? Or does it appear to remain further back as if it is still part of a distant screen?
I realize nothing can appear to escape the outer boundaries of the screen... but when running through a forest in Far Cry, does the foliage brush up against your face...? And when you peer over that cliff, to you get vertigo?
Or is the 3D perception a little more subtle... like when you cross your eyes and look at a 3D poster. Because no matter how much depth the poster scene is supposed to have, it really only seems like the picture has extended by a few inches.