What is it about WOW........

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Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Hippie Ramone <kdeacon@scrye.com> writes:

> This type of comment indicates to me a lack of good, quality,
> engaging content being provided by Blizzard in the game.

Oh the content is there. That posting just indicates a player
dissatisfied with it. I was satisfied, but noit with the mobs
preventing me from experiencing the content (solo), so I quit.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake "chainbreaker" <noone@nowhere.com>, Thu, 3 Mar 2005 09:07:43
-0500, Anno Domini:

>Nostromo wrote:
>>> Hey, I enjoyed the hell out of it for most of the time I played.
>>> Maybe the munchkins are bored enough to keep away from most of the
>>> starter areas by now. If so, you should get a good 3 months or so
>>> out of it, easy. Although it appears I just don't have the MMO
>>> mentality, I will say the game is damned impressive and much fun
>>> when the griefers aren't around.
>>>
>>> I might even come back in a few months once they've become bored and
>>> moved on. 🙂
>>
>> Like in D2:LoD? *guffaw*, THAT I'd like to see! ;-)
>
>
>? You talking about the griefers moving on, or me coming back?

The former. They'll hang on until there's noone to grief but the NPCs, devs
& finally themselves I'd wager.

>I've actually been playing D2 a bit the last week, but nothing like before.
>
>But I'm not playing much of anything really, except maybe 30 minutes to an
>hour of Pirates! every other evening or so. I think I'm just about burned
>out finally . . .

Take a break...works a treat! ;-)

--
Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo wrote:
>> But I'm not playing much of anything really, except maybe 30 minutes
>> to an hour of Pirates! every other evening or so. I think I'm just
>> about burned out finally . . .
>
> Take a break...works a treat! ;-)

Yeah, I probably need to, and probably have needed to for a long time. Need
to take a break from some other stuff, too.

--
chainbreaker
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake "chainbreaker" <noone@nowhere.com>, Thu, 3 Mar 2005 19:14:15
-0500, Anno Domini:

>Nostromo wrote:
>>> But I'm not playing much of anything really, except maybe 30 minutes
>>> to an hour of Pirates! every other evening or so. I think I'm just
>>> about burned out finally . . .
>>
>> Take a break...works a treat! ;-)
>
>Yeah, I probably need to, and probably have needed to for a long time. Need
>to take a break from some other stuff, too.

Man, I need a grumpy old bastard like me to play some TCP games. Interested?
;-) Only be for a couple hours on the w/e when the timezones don't clash.
NFI *what* we could play...? :-/

--
Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo wrote:
>>> Take a break...works a treat! ;-)
>>
>> Yeah, I probably need to, and probably have needed to for a long
>> time. Need to take a break from some other stuff, too.
>
> Man, I need a grumpy old bastard like me to play some TCP games.
> Interested? ;-) Only be for a couple hours on the w/e when the
> timezones don't clash. NFI *what* we could play...? :-/


Dunno--it's a shame Pirates! doesn't have that capability. It'd be perfect.
It can be more or less mindless if you want to play it like that, or it can
present a plethora of strategic/tactical possibilites, if *that's* what you
want--sort of like another game we've played a bit.

You think of something, let me know--you have my email addy. I'm open for
about anything that doesn't require a lot of thought to get started or to
play. 🙂
--
chainbreaker

If you need to email, then chainbreaker (naturally) at comcast dot
net--that's "net" not "com"--should do it.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht <me@privacy.net> wrote:
: unfortunately for your argument, if anything, the pvp system in wow was
: tacked onto a purely pve game a fair ways into the production. they
: don't rely on pvp as content at all, it's just that a lot of people find
: battling AI incredibly boring after a while. hence the popularity of all
: kinds of multiplayer gaming. some people want a real challenge.

I take a different view point. Blizzard did with WoW what they did with their
other games. D, D2, WC, SC, built a game with a kinda nice single player
campaign and left it up to the players to do whatever in PvP.

K
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

David Carson <david@eldergothSPAMTRAP.com> once tried to test me with:

> Knight37 wrote:
>> What do you mean "no challenge"?
>>
>> You can play PVP any time you want to. There's ALWAYS PvP going on.
>> If you WANT to do it, you do it, if you do not, you do not. PvP is
>> still just as "challenging" whether or not it's voluntary or not. The
>> only difference is, on one server you got griefers who can gank you
>> just because they can, and on the other ones, they can't do that.
>
> How common is it for you (or anyone else) to start a PvP fight with
> someone tougher than you?

How common is it on a PVP server for you to run up to someone tougher than
you and try to fight them? Seems like an unfortunate lifestyle decision in
the making to me.


--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht <me@privacy.net> once tried to test me with:

> Knight37 <knight37m@email.com> wrote:
>> i own a yacht <me@privacy.net> once tried to test me with:
>>
>>> Knight37 <knight37m@email.com> wrote:
>>>>
>>>> But I participate in PVP *all the time* on my server, and it's not a
>>>> PVP server. The only difference is that I can't be ganked if I don't
>>>> want to be.
>>>
>>> consensual pvp is a completely different animal. pvp servers offer the
>>> most frustrating experiences and the most exciting. some people don't
>>> want to deal with the frustrating elements and i can understand that
>>> totally. but they are absolutely missing out on some very fun
>>> scenarios you just don't get on pve servers.
>>
>> Like what?
>
> the fact that everyone is vulnerable at all times in contested zones
> creates an atmosphere that does not, and never can, exist on a pve
> server. there are lots of things that can happen that can possibly be
> replicated to an extent on a pve server by always running around with
> your pvp flagged enabled, but it takes away all the surprise and tension
> that makes those situations exciting in the first place. are pvp battles
> on pve servers exciting? probably. but they'll never be as exciting as
> a pvp battle you weren't expecting or prepared for.
>
> and that's why pvp servers exist even though you can 'enable' pvp on pve
> servers. it's totally different.
>

Uh huh.

Still waiting for some actual scenarios here.

--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht <me@privacy.net> once tried to test me with:

> Knight37 <knight37m@email.com> wrote:
>>
>> You can play PVP any time you want to. There's ALWAYS PvP going on.
>> If you WANT to do it, you do it, if you do not, you do not. PvP is
>> still just as "challenging" whether or not it's voluntary or not. The
>> only difference is, on one server you got griefers who can gank you
>> just because they can, and on the other ones, they can't do that.
>
> so.. what's your highest character on a pvp server? considering you
> know what the only difference is, you must have a lot of experience
> with it.

I know how to read.

One does not have to actually experience being ass raped to know that they
do not want to be ass raped.



--

Knight37

The gene pool could use a little chlorine.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake "chainbreaker" <noone@nowhere.com>, Fri, 4 Mar 2005 09:36:40
-0500, Anno Domini:

>Nostromo wrote:
>>>> Take a break...works a treat! ;-)
>>>
>>> Yeah, I probably need to, and probably have needed to for a long
>>> time. Need to take a break from some other stuff, too.
>>
>> Man, I need a grumpy old bastard like me to play some TCP games.
>> Interested? ;-) Only be for a couple hours on the w/e when the
>> timezones don't clash. NFI *what* we could play...? :-/
>
>
>Dunno--it's a shame Pirates! doesn't have that capability. It'd be perfect.
>It can be more or less mindless if you want to play it like that, or it can
>present a plethora of strategic/tactical possibilites, if *that's* what you
>want--sort of like another game we've played a bit.
>
>You think of something, let me know--you have my email addy. I'm open for
>about anything that doesn't require a lot of thought to get started or to
>play. 🙂

Hey, you already left Wow! >8^D

I'll have a dig around & see what I can find & let you know. Cheers mate!
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht <me@privacy.net> once tried to test me with:

> Knight37 <knight37m@email.com> wrote:
>>
>> Uh huh.
>>
>> Still waiting for some actual scenarios here.
>
> if you don't understand the difference between contested zones and
> enabling pvp when you "feel like it," then there's no getting through
> your blockhead. just because some things can be reenacted on a pve
> server doesn't make them the same thing.
>

STILL waiting for some ACTUAL scenarios.

--

Knight37 - http://knightgames.blogspot.com

Once a Gamer, Always a Gamer.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht <me@privacy.net> writes:

> and the point that knuckleheads like you keep missing is that pvp isn't
> only about griefers.

In WoW it is. The ONLY reward for PvP in WoW is to make the loser run
to his corpse or rez in some other way. Come back with your "PvP is
something more" when they implement the honor system.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

On 2005-03-08, Tor Iver Wilhelmsen <tor.iver.wilhelmsen@broadpark.no> wrote:
> i own a yacht <me@privacy.net> writes:
>
>> and the point that knuckleheads like you keep missing is that pvp isn't
>> only about griefers.
>
> In WoW it is. The ONLY reward for PvP in WoW is to make the loser run
> to his corpse or rez in some other way. Come back with your "PvP is
> something more" when they implement the honor system.

To be fair though the honor system would hurt the RP servers
where people will want to roleplay a band of orcs out to gut the
puny humans.

They just need battlefields to fix PvP.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht <me@privacy.net> looked up from reading the entrails of
the porn spammer to utter "The Augury is good, the signs say:

>Xocyll <Xocyll@kingston.net> wrote:
>>
>> Highly relevant since YOU are telling knight37 that he'd enjoy PVP if
>> only he tried it and that enabling pvp for brief periods on a
>> pvp-voluntary server doesn't count as "real" pvp.
>
>nope. what's actually happening, since you seem to be having difficulty
>keeping track, is knight37 is telling us what pvp is about, even though
>he has no experience with it. he's also telling us that all the best
>parts of a pvp server can be emulated on a pve server by simply enabling
>pvp when you feel like it. which completely misses the point. he (and
>you) are also saying pvp servers are only about griefing, which isn't
>true either. i don't like griefing. i wouldn't play on a pvp server if
>that's all it was.

He's right too.
All the good parts of PVP are there because it's TOTALLY voluntary on
everyones part.

If you want to pvp, you turn it on, if you don't, you leave it off.

Of course it also means the gankers can't gank, since they can't attack
the people who DON'T want to participate in PVP.

I guess that choice makes it bad in your opinion.

The only real difference between pvp all the time and pvp-voluntary is
that you can't be attacked at any time and you can't attack anyone else
at any time.

For all normal, voluntary forms of pvp, pvp-on-the-fly is exactly the
same.

Contrary to your belief not everyone wants to walk around 24/7 with a
bullseye on their back.

That's what it comes down to, you're one of those people who find PVE
boring and you have to be a target at all times to have any enjoyment or
excitement.

Well guess what, you're part of a small minority.

"but it takes away all the surprise and tension
that makes those situations exciting in the first place. are pvp battles
on pve servers exciting? probably. but they'll never be as exciting as
a pvp battle you weren't expecting or prepared for. "

What exactly is the difference between being griefed/ganked and "a pvp
battle you weren't expecting or prepared for"?

In both cases you're minding your own business doing your thing when
suddenly you're attacked.

<Snip the rest since it's just you talking in circles again.
Oh except for the "multiple times" you mentioned pvp giving frustration
and excitement side by side - you said it ONCE.>

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

i own a yacht <me@privacy.net> writes:

> nope. by the way, you have zero experience with it so you're not
> qualified to say.

For all you know, he could have played AC1 on Darktide,
pre-Renaissance UO or any number of Asian MMORPGs including Lineage
1/2 - all of which had unlimited PvP, and where it inevitably worked
as an outlet for antisocials to do noob grief killing.

> still completely missing the point. is english your first language?

He's far better than you in using capital letters where they are
supposed to be, at least.

> no, actually, what you're saying is pvp on pve servers is "BETTER."
> it's not. you're wrong. you're also, once again, implying that pvp
> servers are all about ganking. they're not. you're wrong.

Only in the rose-tinted "player justice works" view.

> no, actually, what i'm saying is pvp on pve/rp servers doesn't
> contain all of the excitement of the pvp servers.

See, where you somehow manage to see "excitement", many of us only see
"frustrations".

> you see, this is called seeing both sides.

No, it's called "entertainment". WoW is mainly a quest-driven MMORPG,
and unrestricted PvP just means that doing the quests takes longer,
because you need to dodge other players, do more corpse runs, or wait
until a corpse-camper gets bored and leaves.

PvP works in whack-a-mole leveling fests like Lineage, though.

> are you familiar with the word compromise?

Are you familiar with the word "entertainment"? A MMORPG is not a FPS,
you play them for different reasons.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

In article <usm315kpj.fsf@broadpark.no>,
tor.iver.wilhelmsen@broadpark.no says...
> i own a yacht <me@privacy.net> writes:
>
> > nope. by the way, you have zero experience with it so you're not
> > qualified to say.
>
> For all you know, he could have played AC1 on Darktide,
> pre-Renaissance UO or any number of Asian MMORPGs including Lineage
> 1/2 - all of which had unlimited PvP, and where it inevitably worked
> as an outlet for antisocials to do noob grief killing.

Just the fact that you are comparing those to WoW PVP proves you have no
clue about how it works in WoW.

--
Rob Berryhill
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Rob Berryhill <rob_berryhill@hotmail.com> writes:

> Just the fact that you are comparing those to WoW PVP proves you have no
> clue about how it works in WoW.

So? They added factions, that's it. You can fight anyone of a
different faction, and they are easy to find. I don't see any
difference apart from that extra "work" of going into enemy or
contested zones.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo <nostromo@spamfree.net.au> looked up from reading the entrails
of the porn spammer to utter "The Augury is good, the signs say:

>Thus spake drocket <drocket@hotmail.com>, Tue, 01 Mar 2005 21:55:28 GMT,
>Anno Domini:
>
>>On Wed, 02 Mar 2005 07:22:21 +1100, Nostromo
>><nostromo@spamfree.net.au> wrote:
>>
>>>Well, I d/led the 600+Mb of install & guess what? Won't recognise my 25Gb of
>>>free disk space on my E: partition (2nd drive) - "not enough disk space".
>>>Just great. I certainly don't have enough space free on C: or
>>>D:...*grumble*...
>>
>>Perhaps the problem is that, when you run the program, its trying to
>>uncompress its files to the c:/windows/temp (or whereever you have
>>your windows temp folder set up) before it it copies them to the final
>>location (I think that's a pretty common method used by installers,
>>actually.) If you don't have much space on c:, it wouldn't be able to
>>do that. So the problem may not be with e:, but with c:.
>
>Yes & no - guys on UOGamers forums confirmed it's a must install on C: drive
>game, being older. Oh well, no biggie :)

This is not actually true, it's worse than that.

The incompetent, slack-jawed, halfwit who wrote the installer has it
following this routine.

1. Asks where you want to install - checks to see if there's enough room
on that drive location and warns if there isn't.
This was m:\uogold for me.

2. Creates c:\Program Files\Ultima Online 2D\ and sub dirs even if
common files for the OS AREN'T located at C:\Program Files, regardless
of what drive you wanted to install on.

3. Checks space on c: and fails if there isn't enough.

4. If there is enough room on C:, it deletes c:\Program Files\Ultima
Online 2D\ and the sub dirs it created in step 2, and installs to
wherever you told it to install in step 1.

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake Xocyll <Xocyll@kingston.net>, Wed, 16 Mar 2005 10:38:45 -0500,
Anno Domini:

>Nostromo <nostromo@spamfree.net.au> looked up from reading the entrails
>of the porn spammer to utter "The Augury is good, the signs say:
>
>>Thus spake drocket <drocket@hotmail.com>, Tue, 01 Mar 2005 21:55:28 GMT,
>>Anno Domini:
>>
>>>On Wed, 02 Mar 2005 07:22:21 +1100, Nostromo
>>><nostromo@spamfree.net.au> wrote:
>>>
>>>>Well, I d/led the 600+Mb of install & guess what? Won't recognise my 25Gb of
>>>>free disk space on my E: partition (2nd drive) - "not enough disk space".
>>>>Just great. I certainly don't have enough space free on C: or
>>>>D:...*grumble*...
>>>
>>>Perhaps the problem is that, when you run the program, its trying to
>>>uncompress its files to the c:/windows/temp (or whereever you have
>>>your windows temp folder set up) before it it copies them to the final
>>>location (I think that's a pretty common method used by installers,
>>>actually.) If you don't have much space on c:, it wouldn't be able to
>>>do that. So the problem may not be with e:, but with c:.
>>
>>Yes & no - guys on UOGamers forums confirmed it's a must install on C: drive
>>game, being older. Oh well, no biggie :)
>
>This is not actually true, it's worse than that.
>
>The incompetent, slack-jawed, halfwit who wrote the installer has it
>following this routine.
>
>1. Asks where you want to install - checks to see if there's enough room
>on that drive location and warns if there isn't.
>This was m:\uogold for me.
>
>2. Creates c:\Program Files\Ultima Online 2D\ and sub dirs even if
>common files for the OS AREN'T located at C:\Program Files, regardless
>of what drive you wanted to install on.
>
>3. Checks space on c: and fails if there isn't enough.
>
>4. If there is enough room on C:, it deletes c:\Program Files\Ultima
>Online 2D\ and the sub dirs it created in step 2, and installs to
>wherever you told it to install in step 1.
>
>Xocyll

Heh. Perhaps that programmer at Origin should've spent a half day updating
that install routine. But hey, you got the game I take it? Woot! Now stop
yer whinging & let's PLAY! ;-)

--
Replace 'spamfree' with the other word for 'maze' to reply via email.
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Nostromo <nostromo@spamfree.net.au> looked up from reading the entrails
of the porn spammer to utter "The Augury is good, the signs say:

>Thus spake Xocyll <Xocyll@kingston.net>, Wed, 16 Mar 2005 10:38:45 -0500,
>Anno Domini:
>
>>Nostromo <nostromo@spamfree.net.au> looked up from reading the entrails
>>of the porn spammer to utter "The Augury is good, the signs say:
>>
>>>Thus spake drocket <drocket@hotmail.com>, Tue, 01 Mar 2005 21:55:28 GMT,
>>>Anno Domini:
>>>
>>>>On Wed, 02 Mar 2005 07:22:21 +1100, Nostromo
>>>><nostromo@spamfree.net.au> wrote:
>>>>
>>>>>Well, I d/led the 600+Mb of install & guess what? Won't recognise my 25Gb of
>>>>>free disk space on my E: partition (2nd drive) - "not enough disk space".
>>>>>Just great. I certainly don't have enough space free on C: or
>>>>>D:...*grumble*...
>>>>
>>>>Perhaps the problem is that, when you run the program, its trying to
>>>>uncompress its files to the c:/windows/temp (or whereever you have
>>>>your windows temp folder set up) before it it copies them to the final
>>>>location (I think that's a pretty common method used by installers,
>>>>actually.) If you don't have much space on c:, it wouldn't be able to
>>>>do that. So the problem may not be with e:, but with c:.
>>>
>>>Yes & no - guys on UOGamers forums confirmed it's a must install on C: drive
>>>game, being older. Oh well, no biggie :)
>>
>>This is not actually true, it's worse than that.
>>
>>The incompetent, slack-jawed, halfwit who wrote the installer has it
>>following this routine.
>>
>>1. Asks where you want to install - checks to see if there's enough room
>>on that drive location and warns if there isn't.
>>This was m:\uogold for me.
>>
>>2. Creates c:\Program Files\Ultima Online 2D\ and sub dirs even if
>>common files for the OS AREN'T located at C:\Program Files, regardless
>>of what drive you wanted to install on.
>>
>>3. Checks space on c: and fails if there isn't enough.
>>
>>4. If there is enough room on C:, it deletes c:\Program Files\Ultima
>>Online 2D\ and the sub dirs it created in step 2, and installs to
>>wherever you told it to install in step 1.
>>
>>Xocyll
>
>Heh. Perhaps that programmer at Origin should've spent a half day updating
>that install routine. But hey, you got the game I take it? Woot! Now stop
>yer whinging & let's PLAY! ;-)

That's just it, I don't think this was an updated installer.

As I mentioned before I have Lord Blackthorn's Revenge.
It asks where you want to install, and then installs there, no fuss, no
bother, no extraneous disk space checks.
It just does exactly what it's supposed to do.

The UOGold installer on the other hand, looks to have been written by a
intern who barely made it through programming 101.

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
 
Archived from groups: comp.sys.ibm.pc.games.rpg (More info?)

Thus spake Xocyll <Xocyll@kingston.net>, Fri, 18 Mar 2005 15:18:25 -0500,
Anno Domini:

>>Heh. Perhaps that programmer at Origin should've spent a half day updating
>>that install routine. But hey, you got the game I take it? Woot! Now stop
>>yer whinging & let's PLAY! ;-)
>
>That's just it, I don't think this was an updated installer.
>
>As I mentioned before I have Lord Blackthorn's Revenge.
>It asks where you want to install, and then installs there, no fuss, no
>bother, no extraneous disk space checks.
>It just does exactly what it's supposed to do.
>
>The UOGold installer on the other hand, looks to have been written by a
>intern who barely made it through programming 101.
>
>Xocyll

Yer a hard man Xocyll! Well, you got it working after 2 OS changes & 5
re-installs didn't ya!? ;-p

--
Replace 'spamfree' with the other word for 'maze' to reply via email.