G
Guest
Guest
Intel has great ideas. But they might just get too far ahead for everybody else. I don't see what future is there for two separate processing unit CPU and GPU in a computer. Wouldn't it be nice and unified to have one processing unit to do everything (computing and graphics)? With the discrete card configuration, half the resources are wasted if it's idling. For example, if you are doing heavy computing, most of the graphic pipes is not used = wasted silicon. On the other hand, if the apps/game is graphic intense but not CPU intense, then most cores of the CPU would be idling or wasted.
But what if the CPU is designed to perform both heavy computing as well as graphic? In the near future, we might see 256+ cores in a CPU that rivals our current supercomputer. Now, the CPU could shift its resources/cores based on the apps/games. If you're doing heavy computation, most cores would be dedicated to computing and less to the display graphics. During intense gaming, the CPU would allocate most cores to rendering graphics. In both cases, the entire CPU is utilized; very little wasted. This method of dynamic resource allocation, might be the future. But of course would require changes to both our hardware and software.
But what if the CPU is designed to perform both heavy computing as well as graphic? In the near future, we might see 256+ cores in a CPU that rivals our current supercomputer. Now, the CPU could shift its resources/cores based on the apps/games. If you're doing heavy computation, most cores would be dedicated to computing and less to the display graphics. During intense gaming, the CPU would allocate most cores to rendering graphics. In both cases, the entire CPU is utilized; very little wasted. This method of dynamic resource allocation, might be the future. But of course would require changes to both our hardware and software.