Hi Tom's Forum,
I usually try to stay informed about all things hardware, but I have been very preoccupied as of late so I need some help. Would someone please give a brief description of how video cards tessellation works and how it differs within the confines of directx 10.1 and 11? I am asking because I am trying to figure out if I should or shouldn't be considering updating my video cards and from what I can tell tessellation seems to be a big factor. If there is anything else I should know about Directx 11 that impacts gaming please feel free to inform me. Thanks!
My Rig:
Intel Core I5-2500k OCed 4.12
Gigabyte GA-Z68X-UD3H-B3
Crucial Ballistix 8G (4x2GB) DDR3 1600 XMP
WD Caviar Black 640GB
2 Diamond HD 4890 OCed 950/1100 in Crossfire
Sony Optical
Antec Neo Eco 620W PSU
I usually try to stay informed about all things hardware, but I have been very preoccupied as of late so I need some help. Would someone please give a brief description of how video cards tessellation works and how it differs within the confines of directx 10.1 and 11? I am asking because I am trying to figure out if I should or shouldn't be considering updating my video cards and from what I can tell tessellation seems to be a big factor. If there is anything else I should know about Directx 11 that impacts gaming please feel free to inform me. Thanks!
My Rig:
Intel Core I5-2500k OCed 4.12
Gigabyte GA-Z68X-UD3H-B3
Crucial Ballistix 8G (4x2GB) DDR3 1600 XMP
WD Caviar Black 640GB
2 Diamond HD 4890 OCed 950/1100 in Crossfire
Sony Optical
Antec Neo Eco 620W PSU