Who can run Flight Sim X on MAX graphics? I need your help!!!!

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Heading home in a couple hours. Is there a certain city I should fly in? I always fly Alaska (where I live) which ran alright, maybe because there is nothing up here :)

I am very curious to see what the major bottleneck (cpu vs. gpu) is for this game. It does not look so good that it should kill systems. Would have to remove some RAM to see if that makes any difference, so probably won't go that far.

I will jack everything 100% and watch the slideshow just for results and then lower them until playable. Wish I had a beefier GPU to test for yall, but I don't :)
 
Guys, if you are not aware yet FSX is extremely cpu bound. The sim will scale out to 32 cores. Brilliant huh, way to go M$. I'm sure the next FS will be greatly improved. :kaola: Anyway OC the crap out of your processor and make sure you have made good use of all the tweaks other users have come across.

This forum is a good place to get help if you still need more including tweaking.
http://www.sim-outhouse.com/sohforums/forumdisplay.php?f=44

 



Read my post several posts up. My Quad still doesn't give me the performance that it should according to the FSX company and fans. I think if I max everything its about 15fps too.
 
sdf is right on the money.

I have also done quite a bit of research on Flight Simulator X, and have heard from the developers that it is EXTREMELY processor-bound for performance, which would also confirm why you have not had much luck with performance increases due to better graphics cards, etc. I had actually read from one of the developers that FSX was designed to scale to use up to 256 processors in the future. I'll have to see if I can find the clip in my archives where they pointed this out--unfortunately I don't have it in front of me at the moment.

The best thing that you could probably do to increase FSX performance at this point would be to try to overclock your CPU if possible, or get yourself a Core i7 system (which you probably really didn't want to hear at this point--sorry for the bad news). :-(

Here is another link to a FSX board in case they have any other ideas that may help you out--best of luck!

http://www.flightsimworld.com/forums/index.php?showforum=103
 
Spitfire 7
Not sure if you are still following this but here is a couple of links that could help.

First I found that the FSX.CFG file can be deleted as it will be recreated when you run it again. That should ensure that your upgrades are noticed.
I would reccomend making a backup of it just in case though.
I just remaned mine fsxbackup.cfg and then started the prog and it made a new one.

In the links below there are a couple of settings that i think may apply to help you.
Job Scheduler [Affinity Mask] should match the amount of cores that you want to use. If you have four and only want to use three you can do that also but make sure it is over 1.

[BufferPools] increases the memory pools for textures to reduce the lookup stage and helps control stutters.

There are many other things in there you can change.
I run My lowly AMD X2 @3.150G with basically everything on high except
Aircraft cast shadows on itself (off) Major frame killer
Autogen 1 notch below high
Light Bloom off (dont like it)
Clouds on medium (I like to see where Im going till I get better)
One other thing I do is cap the FPS at 28. Anything above that and my frame rate swings wildly so I let the processor have that extra time to work instead of making the extra frames that I can see no difference in.

Ps I know the one link says spambait. Dont worry about that. I promise it is a good site> Ive been there many times.

http://www.highflightsimulations.com/fsxcfg.html
http://members.cox.net/spambait/FSXTweakGuide.pdf
 
OK, did a little more searching and found the clip on YouTube from Phil Taylor, one of the developers at Microsoft Games. He does in fact say in this clip (starting at about 2:25) that the game was made to scale up to 256 cores, as the terrain engine itself uses 64 files alone. There was also more good news below the clip in the comments section, as it appears that people have found that FSX runs beautifully on Windows 7 beta, although I haven't tried this myself to see if this is true. This could possibly turn out to be your holy grail, and you should be able to download a copy of Windows 7 beta for free, so no more hardware upgrades to have to pay for! 🙂

I also did some more searching yesterday, and found a free tool online called AlacrityPC! that many users have found helps them to run FSX quite well on their XP systems, even if they don't have the latest/greatest setup available. You can download it from here: http://download.cnet.com/AlacrityPC/3000-2094_4-10819997.html?part=dl-10819997&subj=dl&tag=button

Hope you are eventually able to get the performance you are looking for; let us all know if you were able to find any solutions that appear to be a magic bullet for you.

 
Well my friend I run FSX on max graphics with my simple system,I play this game a lots because I use as a part of my training,I am a pilot holding a private pilot license with instruments rating now I'm going to take the writing test next week for my multieng. rating and commercial license,so for my homework I got use a basic software like FSX as a flying simulator,flying IFR at all the time and ILS for appro. to the runway,well so I'm a pro using this software in my less money system,so copy ,I have a motherboard which everybody said that this mobo is real bad,but they are wrong I had have this mobo for about 1year and 5month and I can play any game with not problems,I can see a lot of boats in my home town port which is miami sea port in my FSX software,I add on cars and trucks in my software I even add on roads to my FSX soft. and the cars move so fast with no problems,well I'm using a XFX nFORCE 630i 7100 nVIDIA GEFORCE onboard graphic card with 512mb with 2gb DDR2 667mghz pc533 and a segabate bar. 250 gb hard drive a intel pentium dual core E2200 2.20 ghz a comp.case with 450w with 3 fan cooler,so I spent 285 dollars on this system and I don't need a junk video card to play FSX or FS9 or FEAR or company of hero or others games,and my computer don't get hot it always in cool temperature,my cpu have a factory intel fan which people said this fan is a junk but they are wrong,this factory fan from intel is good,so you don't have to spend a lot of money on junk and crap super complicated game system,like I said before I'm a pro all those super system and video card are junks all it is the same junk made in taiwan or usa or japan,the reason they got make money selling those junks,I used alienware a junk,voodooo whatever another junk,well my friend remember that everyday they make new junk to make you change your cool system for a new junk,so my friend bunasuerte
 
I have been trying to run FS smoothly since FS2002 and each version of the game seems to be well above and beyond the technology available to run it. Each time I just about configure a system fast enough to run the game - along comes a new version to poo poo the machine!

I am now running FSX on a Q9450 with 4 GB Corsair Dominator RAM with 2 x XFX GTX8800 xxx cards in SLi - not a slow system. I am running it on a 1920 x 1200 screen, but even so - taxing to the runway at heathrow will give around 5 - 8 frames per second. Much better when in the air, but still never tops 20 fps.

I can agree with most of the posts that graphic cards seem to make little difference, neither does SLi - hardly noticeable. Running the game in a smaller window makes little difference either.

I think the bottleneck must be at the CPU. Graphic settings in the game does make a difference, but you have to take such a hit on the game itself, one cant help to get a little frustrated!

I do know that the limitations of any 32 bit operating system will dictate that no more than 2gb of ram can be assigned to any one program, so any more than 4gb of RAM would be pointless.
Maybe Vista 64 or the new windows 7 64 bit will help as the game can access the full amount of memory the machine has to offer - far quicker than dragging it from a hard drive. However, this information still needs to be processed and this is probably still the main issue! Just my 2 pennies worth!
 
Well, here is my experience with the game/requirements:

I am running a Core i7 920 @ stock speed
GTX275 nVidia Card - 1+ GB RAM
6GB Corsair Dominator DDR3 @ 1600
Vista Home Premium 64

I havent come across anything I couldnt run great/maxed out, except for FSX. I also have the Expansion pack which comes with the "performance" enhancing service packs.

I have looked far and wide across the internet and on various flightsim sights, but nothing seems to give me a decent performance boost unless I turn the graphics down to medium/high and in some airport/cities to even lower.

Since it does seem processor intensive, might only be able to max it out on a $1000 core i7 extreme, which is absolutely insane - way to go Microsoft... I am looking for a decent sim that runs well - any ideas?
 
^ I don't think so, I can max the settings out (traffic @ max, scenery @ max, etc.) and I get >15fps at Kennedy with an i7 920 @ stock + turbo, 6GB @1600MHz, dual 4850's and a WDC black 500GB.

I'm running SP1 with the Acceleration pack, so maybe the complete SP2 slows it down a bit.
 




I have windows vista home premium 64 bit, and it really doesn't make any difference even though I have 8 gig of ram. I have a quad core 2.4 MHz, my motherboard is a XFX Nforce 680i LT and for graphics I tried SLI with at least 3 different nvidia cards but no joy🙁
I got tired of trying so many cards and finally settle for an ATI Radeon HD 4800 Series xxx edition which gives me a performance as close as I had with 2 nvidia gtx 1gb 280. FSX runs better once you enable the directx 10 demo, but if you try to play with something other than the default aircraft or scenery, it will run crapy, since add on payware are very FR unfriendly. I keep on hearing that what FSX needs is more CPU and I agree, and I don't think video cards make much difference. FS 2004 on the other hand runs very nice on my system, and since I have several payware add ons, I rather stick to it although the downside is that add on traffic or airports do not run on 64 bit. I could only find a commuter traffic that works, but other than that it runs great with all the graphics maxed out.
 

i fly fsx, all sliders to the right, no quarter, balls to the wall, all eye candy and no stutter.
sager 8662
p9700
nvidia 260 x 1 gb
p9700 pulls 28 watts. you don't need a bad ass cpu for fsx. just alot of cache and memory. you are downloading files as you fly.
the more speed and memory you have, the better the result!
 

add memory! add memory! add memory!
 
with a core i7 920, gtx295 in quad sli, 12gb 1.8ghz ram, im having a blast 😀 , the trick with fsx is ram though it has very little need for gpu from what i have seen. try that
 
Hi, I would like to know if FSX can run on Windows 7? If the answer is yes, how well can it run with this specs? (What kind of settings can i go up to? )

Windows 7 Home Premium 64-bit

Intel Core i5 CPU 750 @ 2.67Ghz

4Gb DDR3 RAM

NVIDIA GeForce GT330 2Gb

1Tb HDD
 
Hello,

It can run on Windows 7.0, and I heard it is better on 7 than Vista. Vista is a mess on FSX.

BTW...good components. You shopuld get 18-22 FPS.

:)


Thanks alot. I'd like to know what kind on settings (e.g high/ultra high) can i go to and run it smoothly. DO reply if u know. Thanks 😀
 
My system:
Asus P6T
I7 920 (overclocked)
12 gb Corsair XMS RAM
2 X Nvidia Geforce 9800GT (SLI)
1 TB WD Caviar HD
Multi-monitor
Windows 7 Pro x64

I agree that you only need so much GPU power for this software. If you look at what the information fed to the GPU has to go through, it's: (disk data out, processing by cpu, then bus and memory data out ---> GPU. Unfortunately, the graphics paradigm for FSX is one in which it literally has to "create" (draw) many of the sim objects, and then translate them into a 3 dimensional perspective (scenery, traffic, weather, etc.) If you question your hardware's capability:

!. Is your disk putting our data fast enough?
2. Is your processor processing the data it gets fast enough
3. Is your memory/bus bandwith adequate?

The amount of information FSX needs to process depends not only what graphics settings you're running, but also the autogen density (weather/scenery scope) of the area in which you're flying. In addition some addons, are very complex in that they open quite a few processes and create very lifelike 3d graphic views. If you're running multi-monitor, each additional window displayed consumes cpu as well as gpu processing power. (Try closing one and watch the frame rate jump.) Frame rates will also be higher in the 2D cockpit versus the 3D.

With regard to the hardware requirements, I've instructed in real airline simulators (retired airline pilot) and even they used to get bogged down. (And they cost a little more than our machines.) No, the processing required is simply amazing, even for FSX. Watch the video by the MS game develper and even he doesn't blink when he implied that FSX could even take advantage of 256+ cores.

So the sad fact is, even today, is that each of our systems could be brought to its knees, given the right conditions in FSX. Most of us will have to sacrifice somewhere, be it software modification, hardware modification, or just accepting lower performance/quality. If you follow Microsoft's own advice, they will tell you that a 3 ghz processor is really the minimum to get "decent perfomance". Now multiply that by the number of cores/threads in YOUR cpu and take a bite out of the 256+ threads that FSX could use and you get an idea of where the technology stands, even today!
 
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