Very simple question, requiring a knowledgeable answer. I have been Googling around, looking for any sort of workaround that would allow a 1050 card to support raytracing. For some reason that I do not understand, only the 1060 and up have been given support for this.
OK... Well I don't really need Nvidia's support - an unofficial or custom driver is fine. But I have also read that the drivers which enable this somehow will not enable it for the 1050. No reason is given. I assume the hardware is roughly the same, so what's going on here?
Is the hardware between a 1050 and 1060 so substantially different that the 1050 can not support the DXR (I believe its called) raytacing? If that is the case, I want to see proof. Is it written down somewhere, is there some evidence as to why it can't support raytracing? If there is no reason it can't - just an artificial limitation placed on it by Nvidia, how does one unlock this feature? Where does one get custom drivers that enable DXR/raytracing support?
I appreciate you helping me understand this!
OK... Well I don't really need Nvidia's support - an unofficial or custom driver is fine. But I have also read that the drivers which enable this somehow will not enable it for the 1050. No reason is given. I assume the hardware is roughly the same, so what's going on here?
Is the hardware between a 1050 and 1060 so substantially different that the 1050 can not support the DXR (I believe its called) raytacing? If that is the case, I want to see proof. Is it written down somewhere, is there some evidence as to why it can't support raytracing? If there is no reason it can't - just an artificial limitation placed on it by Nvidia, how does one unlock this feature? Where does one get custom drivers that enable DXR/raytracing support?
I appreciate you helping me understand this!
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