Why won't AMD driver forced Anisotropic Filtering work at all the last few years? It seems that under the old crimson drivers I could force AF in older games like I have always been able to with Nvidia cards. But it is very clear that AF via AMD driver doesn't work at all. The absolute best example of this is in Operation Flashpoint: Resistance and The Elder Scrolls IV: Oblivion where Nvidia has well defined cobblestones in both while AMD driver version becomes muddy a few meters out. If anyone knows a fix that'd be great; because when it comes to AF in older games I might as well be playing them on my W98SE/XP PCs with my Voodoo 5 5500 or 8800 GTX and get about the same or better ground image quality.