Just a generic question for those that might be doing actual gaming development.
Does Widescreen or Custom or resolutions or NON-STANDARD cause any hit on performance?
Are games/gaming engines optimized for standard resolutions like 800x600, 1024x768, 1280x1024 or 1600x1200?
I am currently running a res of 1680X1050 on my 20.1 widescreen monitor.
I also hook up on occasion to my 720P projector for Gaming Nights.
I am also using an older Proc and Vid card (P4 3.0C and ATI 9600 256mb).
This came up in another forum and I was just trying to put it back on topic by moving it here.
Thanks in advance for any replys (I think
).
Does Widescreen or Custom or resolutions or NON-STANDARD cause any hit on performance?
Are games/gaming engines optimized for standard resolutions like 800x600, 1024x768, 1280x1024 or 1600x1200?
I am currently running a res of 1680X1050 on my 20.1 widescreen monitor.
I also hook up on occasion to my 720P projector for Gaming Nights.
I am also using an older Proc and Vid card (P4 3.0C and ATI 9600 256mb).
This came up in another forum and I was just trying to put it back on topic by moving it here.
Thanks in advance for any replys (I think
