Really? What about at 1440p?If you upgrade to a 7900XTX, the 7700X may become a system bottleneck, especially in CPU-intensive tasks and games. It is recommended to upgrade the processor as well to ensure smoother and more efficient system operation.
I know that you can never eliminate bottlenecks, but as long as the 7900xtx+7700x provides 1440p at 60+ fps, I will be fine.It is application dependent, so yes.
Limitations can't be eliminated, they just move elsewhere.
Yes, you will be fine, until it isn't doing that, thus it's application specific; cpu and gpu aren't the only factors.but as long as the 7900xtx+7700x provides 1440p at 60+ fps, I will be fine.
I would say no because the RX 7900 XTX is for 4K gaming and you'd have to have a really weak CPU to bottleneck any card at 4K. Well, actually that's not true because my CPU does bottleneck my card at 4K but only in Starfield (which is Bethesda's fault, not AMD's).I would like to know if (sometime in the next few years) I upgrade to a 7900xtx the 7700x will bottleneck it. (I know the PSU needs to be replaced, but it will be replaced by then.)
I actually have a GPU bottleneck in pretty much all games even at 1080p. It is not really noticeable except for Minecraft RTX where I only get 48fps at 1080p. I am not saying I need an upgrade (nor could I justify one) but I would like 60fps at native 1080p in Minecraft RTX.I would say no because the RX 7900 XTX is for 4K gaming and you'd have to have a really weak CPU to bottleneck any card at 4K. Well, actually that's not true because my CPU does bottleneck my card at 4K but only in Starfield (which is Bethesda's fault, not AMD's).
If you game at 1080p and want longevity, get an RX 6700 XT. If you game at 1440p and want longevity, get an RX 7800 XT (or 6800/6900 XT). You should only be looking at a 7900-series card if you want to game at 4K which makes your CPU more or less irrelevant as long as it's a Ryzen of some kind. Hell, in most games, at 4K, not even the old R7-1700 would bottleneck an RX 7900 XTX.
why? what should I use instead?Delete the word bottleneck from your brain.
Limiting factor and that can change to a different part when doing other tasks or playing different games.why? what should I use instead?
That doesn't make any sense because you have RX 6800 which is firmly a 1440p-class card. Back when the RX 6800 came out, TechPowerUp showed an average FPS of 165 at 1080p:I actually have a GPU bottleneck in pretty much all games even at 1080p. It is not really noticeable except for Minecraft RTX where I only get 48fps at 1080p. I am not saying I need an upgrade (nor could I justify one) but I would like 60fps at native 1080p in Minecraft RTX.
Putting a better part can almost never result in worse performance.I would like to know if (sometime in the next few years) I upgrade to a 7900xtx the 7700x will bottleneck it. (I know the PSU needs to be replaced, but it will be replaced by then.)
I wish I could upvote this more than once.Delete the word bottleneck from your brain.
how is it almost never? if the part is faulty then maybe it shouldn't be considered better.Putting a better part can almost never result in worse performance.
what is so bad about the word bottleneck?I wish I could upvote this more than once.
Well, obviously I was not talking about broken stuff.how is it almost never? if the part is faulty then maybe it shouldn't be considered better.
for example with the 6800 in fortnite at 1080p high settings the GPU is maxed out at 99% and I am only 120 fps, now sure you can make the argument that 120 fps is not a bottleneck, more of a limitation, but this is a competitive shooter where having as many fps as possible matters. the CPU also never reaches more than 50%.That doesn't make any sense because you have RX 6800 which is firmly a 1440p-class card. Back when the RX 6800 came out, TechPowerUp showed an average FPS of 165 at 1080p:
A bottleneck at 150+FPS is, functionally, no bottleneck at all.
As for Minecraft RTX, there are three letters that are explaining why you have a GPU bottleneck at 1080p. Those letters are "RTX" because Minecraft RTX was co-developed by nVidia. Games like Minecraft RTX and Portal RTX are made not just to showcase ray-tracing but to be especially harsh on Radeon GPUs (like your RX 6800). That's nVidia for ya!
It's also the reason why Minecraft RTX and Portal RTX are not used in the gaming suites of ANY tech reviewer.
Because it is so misunderstood.what is so bad about the word bottleneck?
I know I just couldn't think of any other reason. other than maybe massive stutter caused by a CPU limitation when a really slow CPU is paired with a really fast gpu.Well, obviously I was not talking about broken stuff.
You really can't even say that.I know I just couldn't think of any other reason. other than maybe massive stuttee caused by a CPU limitation when a really slow CPU is paired with a really fast gpu.
Yes, in fact, I can say it because I meant in general not some oddly specific edge case. Show me a real example of a modern game that can only use two cores that is also very GPU intensive. ( there are very few of any at all. Also we could go into what if statements all day each of them less feasible than that last to have a real world equivalent.You really can't even say that.
What if a guy had a i3 9100 paired with a 4090 But the game he played could only use 2 cores because of the game engine. The game was very GPU intensive and he played in 4K with all settings cranked up?
To most people it's lopsided but for his use it's fine.
However you shake it out, whatever examples you use..."bottleneck" is a useless term.Yes, in fact, I can say it because I meant in general not some oddly specific edge case. Show me a real example of a modern game that can only use two cores that is also very GPU intensive. ( there are very few of any at all. Also we could go into what if statements all day each of them less feasible than that last to have a real world equivalent.