Bum_JCRules, Win NT and 2K are 'notorious' (though in actuality, <i>most</i> people blue-screen <i>less</i> with 2K than with 98SE or ME) for memory-related blue screens because the API is designed to re-use recently released memory first before assigning memory that hasn't been touched yet. This in theory improves performance as theoretically the recently released memory is physically closer to the memory that a program is already using. The reason for 99.99% of those blue screens is because whoever wrote the program that you are running freed up the memory and then tried to access it again after it has been freed. In Win95, 98, and ME this wasn't as much of a problem because Windows would instead use a new section of memory before using a released section of memory, thus allowing this freed section of memory to go untouched for long periods of time.
So most of the time the resulting memory-related blue screens that you see are in fact <i>not</i> a bug in the OS, but instead very bad programming on the application side which is covered up by the 'home' use OSes with their inefficient memory handling but revealed by the 'professional' use OSes and their enhanced memory handling.
Michael_N2QJI, do you know if your RAM is CAS 2, 2.5, or 3? Somtimes automatic detecting fails. And sometimes memory doesn't meet it's specifications perfectly and you need to slow it down a little.
Also, how many watts is your power supply, and do you have the Asus probe software installed and/or can you otherwise monitor for voltage fluxuations? And you said it's a cheap AGP video card. What video card and do you know if it tries to reserve system memory for it's own use?
OldBear, you have a good point too about using the latest patches. Michael_N2QJI, have you installed the most recent (but non-beta) drivers for, well, anything and everything?
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