Does traditional windowed mode v-sync have way less input lag than the traditional v-sync? Will you always get windowed mode v-sync no matter what, and what happens when you enable v-sync in windowed mode?
Does windowed v-sync get overridden?
Would it technically be more beneficial to play in windowed mode with v-sync option disabled if you wanted the least input lag and no tearing?
I also noticed that when playing DBZ fighters I would get this micro stutter if I did extended combos on borderless windowed mode, but when I switched to full-screen with v-sync on, I no longer get the micro stutter.
This has lead me to think that fighting games in general on PC have some issue if it's not on exclusive full-screen. If this is true, why does this micro-stutter happen? Does your desktop refresh rate/Windows mismanage resources or something?
Does windowed v-sync get overridden?
Would it technically be more beneficial to play in windowed mode with v-sync option disabled if you wanted the least input lag and no tearing?
I also noticed that when playing DBZ fighters I would get this micro stutter if I did extended combos on borderless windowed mode, but when I switched to full-screen with v-sync on, I no longer get the micro stutter.
This has lead me to think that fighting games in general on PC have some issue if it's not on exclusive full-screen. If this is true, why does this micro-stutter happen? Does your desktop refresh rate/Windows mismanage resources or something?