It has been attempted before by AMD, but like any other multi-GPU system that tries to combine GPUs for performance, it comes with a host of problems. The most pain-free method of rendering is alternating-frames, but this is a problem when one GPU is significantly weaker than the other. Another tries to split the workload up, but this rarely works out as intended. There's also the issue that in order for any multi-GPU system to work effectively, their VRAM contents have to be identical, otherwise they'd have to share data through the PCIe bus which by comparison to VRAM on a video card is
very slow. So if you had a 8GB video card, the iGPU has to have 8GB of system memory for this to work.
But yeah, in general, homogeneous multi-GPU systems aren't even that practical. Heterogeneous is just going to make the problems worse.
thanks, at first I didn't understand what you meant? If you meant to connect the integrated gpu to the monitor, I didn't understand. Anyway the Intel (aps) thing for video encoding / decoding I didn't know, if you can deepen it you would do me a favor

it would be useful
NVIDIA and AMD have dedicated hardware units for video decoding support. NVIDIA has a dedicated encoder while AMD I believe still does it through shaders. However, the quality of the video at the end of the day isn't the best compared to say x264. But hardware video encoders are great for speed and where quality is limited anyway, like streaming to Twitch.