Neither directly affects frame rates, only indirectly while paging to virtual memory, that can be a lot of reading/writing which takes resources from CPU and rest of system.I know that a dying HDD can but would a SSD affect frame rate too? Would it theoretically not since it has no moving parts?
Neither directly affects frame rates, only indirectly while paging to virtual memory, that can be a lot of reading/writing which takes resources from CPU and rest of system.I know that a dying HDD can but would a SSD affect frame rate too? Would it theoretically not since it has no moving parts?
When does an application usually need something from the storage?Unless the application needs something from storage, it's not going to affect frame rates.
First one is at game loading of course but after that is for instance when reading maps or extending them, Paging memory to page file in OS is most common during game play because not all code can fit into RAM itself. OS also pages memory without regard of what else it's doing (like playing games). Depending on program/game GPU and video in general may also do same thing.Wj
When does an application usually need something from the storage?