Archived from groups: rec.games.roguelike.nethack (More info?)
YAAP -- Link the Male Human Neutral Tourist
Early in the Gnomish mines, I fell down a trap door. I read a magic
mapping scroll so that I could quickly go back upstairs, and waited for
my pet to find me.
I went to Minetown and had my pets clear out the guards. I think I had
2 pets at this time, so I felt that at least one of them would survive
the battle with the watch captain. The watch captain dropped a silver
saber, which is great because it doesn't rust. I went to the bottom of
the mines hitting most the stuff with the silver saber (so I could
level up on sabers). The difficult monsters got hit with my broad
pick. Some monsters got zapped with my camera, so I could run away and
hope my pets would kill them for me.
At the bottom of the mines I collected the gems and luckstone. Then
spent a while trying to throw them at the gray unicorn. After that
adventure was done, my luck was maxed out. I duel wielded the silver
saber with a runed broadsword, which meant I had 2 rust-proof weapons.
Rust-proof weapons are important since I hit way too many rust traps in
the Gnomish Mines.
I saw a pyrolisk. I zapped it with my camera and hoped that blind
pyrolisks can't fiery gaze. They can't.
The big room had some scary monsters, due to them jumping into the
polymorph trap. There was a minotaur, some high level quadraped, and a
couple other scary things. So I zapped all the scary monsters with my
camera, and read a scroll of teleportation (which landed me on the
other side of the level). The scary monsters stumbled around blindly,
while everything else ran across the level toward me. I killed all the
non-scary monsters as they ran toward me, then killed the scary blind
monsters one by one.
The quest had a second silver saber.
Nothing else exciting happened until I got the castle wand of wishing.
Since the fort didn't get generated this game, I took everything to the
Minetown altar for the "ascension preperation". I did the mass
identify (shop IDing takes too long, so I shop ID the identify scroll,
and do one big mass identifying after I get the castle wand). I
polypiled all the magical junk I collected too.
I genocided all "L" and all "h", and wished of the Orb of Fate. I
probably could have beaten the game without losing those two conducts,
but I'm still too scared too go polyless/genoless. There was no way I
could have gone wishless/polyless/genoless, because the game gave me
around 2 scrolls of enchant armor, around 3 scrolls of enchant weapon,
and 0 magic markers.
Nothing exciting happened until the Astral plane. I found a
non-neutral altar, and then realized that the helm of opposite
alignment probably doesn't work very well on neutral characters. I
decided not to use the helm, and the second altar ended up being the
neutral altar.
Amulets
h - an uncursed amulet of life saving
p - a blessed amulet of life saving (being worn)
u - an uncursed amulet of life saving
Weapons
o - 21 blessed +6 darts named mith DL7 dwarmith DL9 stuff DL9 (in
quiver)
w - a blessed +7 silver saber named !c (weapon in hand)
J - a +7 silver saber (wielded in other hand)
Armor
j - a blessed fireproof +4 cloak of magic resistance named charm
monster DL7 (
r - an uncursed fireproof -1 pair of levitation boots
C - a blessed fireproof +4 Hawaiian shirt (being worn)
M - a blessed +4 silver dragon scale mail (being worn)
Q - a blessed fireproof +3 pair of speed boots (being worn)
T - an uncursed rustproof +4 pair of gauntlets of power (being worn)
U - a blessed rustproof +4 helm of brilliance (being worn)
Comestibles
n - an uncursed lembas wafer
X - an uncursed lizard corpse
Scrolls
k - a blessed scroll of scare monster
s - an uncursed scroll of scare monster
Potions
t - 2 uncursed diluted potions of full healing
R - an uncursed potion of paralysis
Rings
b - an uncursed +4 ring of increase damage
B - an uncursed +6 ring of increase damage (on left hand)
F - an uncursed ring of free action (on right hand)
I - an uncursed ring of conflict
Wands
v - a wand of death (1:5)
y - a wand of teleportation (3:1)
D - a wand of death (1:3)
E - a wand of digging (0:6)
K - a wand of teleportation (1:8)
L - a wand of teleportation (1:13)
N - a wand of teleportation (2:4)
O - a wand of cancellation (0:5)
P - a blessed wand of polymorph (2:1)
S - a wand of death (1:4)
Y - a wand of teleportation (1:5)
(1 of 2)
Tools
a - an uncursed blindfold named 42805
e - an expensive camera (1:69)
g - an uncursed greased sack
i - the blessed Platinum Yendorian Express Card
l - an uncursed skeleton key named CC66061
m - a blessed +0 unicorn horn
q - a blessed greased bag of holding named BoH
x - the blessed Orb of Fate (0:0)
G - an uncursed stethoscope
W - an uncursed oil lamp
Gems
z - 2 uncursed luckstones named lucky
A - a cursed aquamarine stone named H
(2 of 2)
Contents of the sack:
a potion of holy water
--More--
Contents of the bag of holding named BoH:
an uncursed ring of levitation
a blessed magic marker (1:46)
an uncursed ring of teleport control
an uncursed ring of teleportation
a cursed scroll of blank paper
a can of grease (1:3)
a wand of cold (1:4)
an uncursed lizard corpse
an uncursed sapphire
3 potions of holy water
an uncursed blindfold
an uncursed skeleton key
a +0 unicorn horn
5 uncursed diluted potions of full healing
a wand of fire (0:8)
a cursed -2 helm of opposite alignment
an uncursed topaz stone named H
3 uncursed diamonds named H
an uncursed ring of polymorph control
a cursed scroll of taming
an uncursed scroll of charging
a blessed scroll of remove curse
2 uncursed scrolls of remove curse
6 uncursed scrolls of blank paper
an uncursed tin of floating eye meat
4 uncursed K-rations
a blessed potion of oil
2 uncursed potions of paralysis
--More--
Do you want to see your conduct? [ynq]
Voluntary challenges:
You genocided 11 types of monsters.
You used 6 wishes.
--More--
Aloha Link the Demigod...
You went to your reward with 2660612 points,
The Platinum Yendorian Express Card (worth 7000 zorkmids and 17500
points)
The Orb of Fate (worth 3500 zorkmids and 8750 points)
3 diamonds (worth 12000 zorkmids),
1 sapphire (worth 3000 zorkmids),
1 aquamarine stone (worth 1500 zorkmids),
1 topaz stone (worth 900 zorkmids),
3 amulets of life saving (worth 450 zorkmids),
and 14 pieces of gold, after 66472 moves.
You were level 19 with a maximum of 177 hit points when you ascended.
YAAP -- Link the Male Human Neutral Tourist
Early in the Gnomish mines, I fell down a trap door. I read a magic
mapping scroll so that I could quickly go back upstairs, and waited for
my pet to find me.
I went to Minetown and had my pets clear out the guards. I think I had
2 pets at this time, so I felt that at least one of them would survive
the battle with the watch captain. The watch captain dropped a silver
saber, which is great because it doesn't rust. I went to the bottom of
the mines hitting most the stuff with the silver saber (so I could
level up on sabers). The difficult monsters got hit with my broad
pick. Some monsters got zapped with my camera, so I could run away and
hope my pets would kill them for me.
At the bottom of the mines I collected the gems and luckstone. Then
spent a while trying to throw them at the gray unicorn. After that
adventure was done, my luck was maxed out. I duel wielded the silver
saber with a runed broadsword, which meant I had 2 rust-proof weapons.
Rust-proof weapons are important since I hit way too many rust traps in
the Gnomish Mines.
I saw a pyrolisk. I zapped it with my camera and hoped that blind
pyrolisks can't fiery gaze. They can't.
The big room had some scary monsters, due to them jumping into the
polymorph trap. There was a minotaur, some high level quadraped, and a
couple other scary things. So I zapped all the scary monsters with my
camera, and read a scroll of teleportation (which landed me on the
other side of the level). The scary monsters stumbled around blindly,
while everything else ran across the level toward me. I killed all the
non-scary monsters as they ran toward me, then killed the scary blind
monsters one by one.
The quest had a second silver saber.
Nothing else exciting happened until I got the castle wand of wishing.
Since the fort didn't get generated this game, I took everything to the
Minetown altar for the "ascension preperation". I did the mass
identify (shop IDing takes too long, so I shop ID the identify scroll,
and do one big mass identifying after I get the castle wand). I
polypiled all the magical junk I collected too.
I genocided all "L" and all "h", and wished of the Orb of Fate. I
probably could have beaten the game without losing those two conducts,
but I'm still too scared too go polyless/genoless. There was no way I
could have gone wishless/polyless/genoless, because the game gave me
around 2 scrolls of enchant armor, around 3 scrolls of enchant weapon,
and 0 magic markers.
Nothing exciting happened until the Astral plane. I found a
non-neutral altar, and then realized that the helm of opposite
alignment probably doesn't work very well on neutral characters. I
decided not to use the helm, and the second altar ended up being the
neutral altar.
Amulets
h - an uncursed amulet of life saving
p - a blessed amulet of life saving (being worn)
u - an uncursed amulet of life saving
Weapons
o - 21 blessed +6 darts named mith DL7 dwarmith DL9 stuff DL9 (in
quiver)
w - a blessed +7 silver saber named !c (weapon in hand)
J - a +7 silver saber (wielded in other hand)
Armor
j - a blessed fireproof +4 cloak of magic resistance named charm
monster DL7 (
r - an uncursed fireproof -1 pair of levitation boots
C - a blessed fireproof +4 Hawaiian shirt (being worn)
M - a blessed +4 silver dragon scale mail (being worn)
Q - a blessed fireproof +3 pair of speed boots (being worn)
T - an uncursed rustproof +4 pair of gauntlets of power (being worn)
U - a blessed rustproof +4 helm of brilliance (being worn)
Comestibles
n - an uncursed lembas wafer
X - an uncursed lizard corpse
Scrolls
k - a blessed scroll of scare monster
s - an uncursed scroll of scare monster
Potions
t - 2 uncursed diluted potions of full healing
R - an uncursed potion of paralysis
Rings
b - an uncursed +4 ring of increase damage
B - an uncursed +6 ring of increase damage (on left hand)
F - an uncursed ring of free action (on right hand)
I - an uncursed ring of conflict
Wands
v - a wand of death (1:5)
y - a wand of teleportation (3:1)
D - a wand of death (1:3)
E - a wand of digging (0:6)
K - a wand of teleportation (1:8)
L - a wand of teleportation (1:13)
N - a wand of teleportation (2:4)
O - a wand of cancellation (0:5)
P - a blessed wand of polymorph (2:1)
S - a wand of death (1:4)
Y - a wand of teleportation (1:5)
(1 of 2)
Tools
a - an uncursed blindfold named 42805
e - an expensive camera (1:69)
g - an uncursed greased sack
i - the blessed Platinum Yendorian Express Card
l - an uncursed skeleton key named CC66061
m - a blessed +0 unicorn horn
q - a blessed greased bag of holding named BoH
x - the blessed Orb of Fate (0:0)
G - an uncursed stethoscope
W - an uncursed oil lamp
Gems
z - 2 uncursed luckstones named lucky
A - a cursed aquamarine stone named H
(2 of 2)
Contents of the sack:
a potion of holy water
--More--
Contents of the bag of holding named BoH:
an uncursed ring of levitation
a blessed magic marker (1:46)
an uncursed ring of teleport control
an uncursed ring of teleportation
a cursed scroll of blank paper
a can of grease (1:3)
a wand of cold (1:4)
an uncursed lizard corpse
an uncursed sapphire
3 potions of holy water
an uncursed blindfold
an uncursed skeleton key
a +0 unicorn horn
5 uncursed diluted potions of full healing
a wand of fire (0:8)
a cursed -2 helm of opposite alignment
an uncursed topaz stone named H
3 uncursed diamonds named H
an uncursed ring of polymorph control
a cursed scroll of taming
an uncursed scroll of charging
a blessed scroll of remove curse
2 uncursed scrolls of remove curse
6 uncursed scrolls of blank paper
an uncursed tin of floating eye meat
4 uncursed K-rations
a blessed potion of oil
2 uncursed potions of paralysis
--More--
Do you want to see your conduct? [ynq]
Voluntary challenges:
You genocided 11 types of monsters.
You used 6 wishes.
--More--
Aloha Link the Demigod...
You went to your reward with 2660612 points,
The Platinum Yendorian Express Card (worth 7000 zorkmids and 17500
points)
The Orb of Fate (worth 3500 zorkmids and 8750 points)
3 diamonds (worth 12000 zorkmids),
1 sapphire (worth 3000 zorkmids),
1 aquamarine stone (worth 1500 zorkmids),
1 topaz stone (worth 900 zorkmids),
3 amulets of life saving (worth 450 zorkmids),
and 14 pieces of gold, after 66472 moves.
You were level 19 with a maximum of 177 hit points when you ascended.