You caitiff!

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Alright, I'm getting really tired of seeing this message all the time, and
it's not good for my long-term survival either. My style of play is not
conducive to inspecting each monster before I attack it to make sure it
isn't sleeping, paralyzed, fleeing, etc.

I can convert as soon as I get the Bell of Opening, correct? And the
easiest way to do that would be to sacrifice a white unicorn corpse on a
neutral or chaotic altar?

--
~ Cyde Weys ~

Mana du vortes, mana du vortes
Aeria gloris, aeria gloris
 
Archived from groups: rec.games.roguelike.nethack (More info?)

Cyde Weys <cyde@umd.edu> wrote:
>Alright, I'm getting really tired of seeing this message all the time, and
>it's not good for my long-term survival either. My style of play is not
>conducive to inspecting each monster before I attack it to make sure it
>isn't sleeping, paralyzed, fleeing, etc.

The game-mechanical penalty for caitiffry, like most behavioural
alignment penalties in Nethack, is negligible. Killing a few chaotic
monsters, or always-hostile neutral monsters, will make it go away,
and once you're a significant time into the game, your alignment will
naturally drift so high through killing chaotics and always-hostile
neutrals that the one-point penalty per act of caitiffry becomes
irrelevant.

But yes, non-lawful knights don't suffer the caitiffry penalty, and the
most straightforward way to convert to neutrality or chaos is to offer
a white unicorn on a neutral or chaotic altar. Please note that doing
so will cost you three points of luck, push out your prayer timeout by
300 game turns, and take away any points of protection you may have
obtained.
--
Martin Read - my opinions are my own. share them if you wish.
illusion/kinetics controlling is love