Archived from groups: rec.games.int-fiction (
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goldfarb@OCF.Berkeley.EDU (David Goldfarb) wrote:
> In article <4186b1cc.13752859@news.individual.net>,
> Richard Bos <rlb@hoekstra-uitgeverij.nl> wrote:
> >"daniel_mcl@hotmail.com" <daniel_mcl@hotmail.com> wrote:
> >
> >> ... at which point, of course, you discover that the response is "There
> >> is no way outside the world you've made for yourself," followed by
> >> another prompt.
> >
> >If a game has the gall to pull _that_ stunt on me, there's only one
> >reaction left, and that's Ctrl-Alt-Delete, kill the program in question,
> >followed by the deletion of the file from my disk.
>
> How did you react to "Shrapnel"?
IIRC I never did try to quit it. In any case, it was good enough to draw
me in _before_ it started playing that kind of tricks; and I was
forewarned that something odd would be going on. It wasn't just a case
of "I'm giving you a vague situation, and no chance to get out of it,
for no discernible reason".
Richard