[40k] A Tale of RGMW Gamers

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Philip Bowles wrote:
>>> I guess I'll put my month 2 stuff here, since the threads seem to
be
>>> exploding everywhere.
>>
>> It's going to be a nightmare to collate them for month 3. :-(
>
>I wish I had a good suggestion to help out this month, other than to
>volunteer to help collect them "in the wild" as it were, then e-mail
the
>lists to you for collation into a standard format.

Thanks for the offer, but it's probably simplest for me to collect
them as they come in from now on. I'll make a Word file with all the
lists and update it as and when, and then I can use that as the basis
of the monthly summaries.

> Maybe for Month 3 you
>>should make two threads clearly titled "[40k or WFB] post Tale of
RGMW
>>Gamers Month 3 lists here" or something.

Well, I tried that this month with a single '[40k] [WFB] Tale of RGMW
Gamers Month 2' thread, but it doesn't seem to have worked. :-(

>> Well, it was that or more Shambling Plague-Carriers...
>
>Oddly, I have the army semi-planned out several months in advance
now, and
>there are no more plague zombies on the immediate horizon. I am
doing more
>stuff with Mutants though, so I guess thematically I'm safe.

I find myself wondering why Nurgle seems to draw all the conversion
fans these days - is there an LatD army out there that isn't
Nurglesque? For myself I've planned a Nurgle LatD army (yet another
I'll never build) and have some mutants for it - a fairly eclectic
bunch. Good source material I've found includes the mutation sprue,
Cadians, Empire Militia (mostly for heads and weapons), Skaven (rat
heads are very Nurglesque mutations, and I've also got one rat-mutant
based on a Stormvermin), Plaguebearers, Nurglings (I've got one
fly-headed mutant with the head taken from a Nurgling and one fat
mutant based on a Nurgling body as the torso), Orks (the weapons make
good heavy stubbers) and Saurus (okay, not a huge amount of potential
here but I've found uses for the heads).

>>> The two main choices I'm looking at for Month 3 will make a big
>>> impact on how the army develops, but since current feedback seems
to
>>> indicate there's no good cheap way to field "normal" looking Rough
>>> Riders from GW plastics, I may very well be taking an extreme step
>>> and making up my own mutated RR stand-ins.
>>
>> Cold Ones? A bit more expensive than horses, though.
>
>Well, I was actually thinking of ugly mutant centaurs, made by
joining
>Cadian torsos to the plainest GW plastic horse body with green stuff.
I'd
>use the paint job and some green stuff sores and blisters on the
horse part
>to emphasize the essential unwholesomeness of the whole procedure.
And in
>case that kind of mutation is more a Tzeentch deal than Nurgle,

I think so - another of my imagined conversion projects involves
Tzeentchian Chaos Knights, one of whom is a centaur (the musician,
IIRC).

I was
>considering making the green-stuff joint between human and horse look
like
>they were crudely stitched together, a la Frankenstein.

Good if you can make it work.

> Mostly, though there's usually one army that shows how things should
>> be done - don't remember which it was first time round (Wood Elves
or
>> Brets, I'm thinking - I remember the other two started with big
>> monsters, Verminlord and Minotaur Lord respectively). This time it
>> seems to be Tomb Kings.
>
>Ahh, that's a relief at least. I guess all us spoilsports here are
doing
>the "sensible" thing, with the exception of smithdoerr's spot-on
Tyranid
>Varnished Cricket list, right?

Mostly, yes - people seem to be actually using the opportunity to
actually plan real prospective armies (I'm surprised how many people
have said they might start the army, buy the army book or use it as a
basis for expanding a force they've just started).

BTW, I'll let smithdoerr get away with his "Ripper Swarms" this time
because it's creative and they were minimum troops choices, but no
more of that, please - I draw the line at preserving frogs and calling
them Slann...

Philip Bowles
 
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Philip Bowles wrote:
> Philip Bowles wrote:
>
>>>>I guess I'll put my month 2 stuff here, since the threads seem to
>
> be
>
>>>>exploding everywhere.
>>>
<snip>
>
> Philip Bowles

Hey, I haven't posted to this thread yet... Mostcause I find it hard to
think of a 40K army I don't have lists for and do not require much
purchasing power (i.e. Not I.G. or Orks) or Brain power (Chaos). The
army I'm semi-doing this with is the nids but you really can't top
varnished stick-bugs. So if new armies are still being allowed on the
40K side of the thread (I do have evles on the WFB side). Look out! Here
come the Tau!


Month 1: (US Prices $100)
Tau Battleforce $90
$10 left over

Month 2: ($50+$10)
Crisis Team $60

Boy, my Elf choices were much harder than this. Not haveing the codex in
front of me the army shapes up roughly like so:

HQ: Crisis Suit 2x Shield Drones (Commander Ioke'pa)

EL: Crisis Team (2), Gun Drone
EL: Crisis Team (3)

TR: Kroot (12)
TR: Fire Warrior (12)

FA: Gun Drones (10)

Kroot and Fire warriors hold center, Everyone else tries to flank the
enemy. Gun Drones Screen the Crisis Suits.

-Joe
 
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Philip Bowles wrote:

<snip>
> Thanks for the offer, but it's probably simplest for me to collect
> them as they come in from now on. I'll make a Word file with all the
> lists and update it as and when, and then I can use that as the basis
> of the monthly summaries.
>

No worries. I appreciate all the work you're putting into this project.

>> Maybe for Month 3 you
>>> should make two threads clearly titled "[40k or WFB] post Tale of
>>> RGMW Gamers Month 3 lists here" or something.
>
> Well, I tried that this month with a single '[40k] [WFB] Tale of RGMW
> Gamers Month 2' thread, but it doesn't seem to have worked. :-(

Heh... I guess RGMW is a little too anarchic sometimes. A big lighted sign
saying "yo! post lists here, stupid" might be more our speed...

<snip>

> I find myself wondering why Nurgle seems to draw all the conversion
> fans these days - is there an LatD army out there that isn't
> Nurglesque? For myself I've planned a Nurgle LatD army (yet another
> I'll never build) and have some mutants for it - a fairly eclectic
> bunch. Good source material I've found includes the mutation sprue,
> Cadians, Empire Militia (mostly for heads and weapons), Skaven (rat
> heads are very Nurglesque mutations, and I've also got one rat-mutant
> based on a Stormvermin), Plaguebearers, Nurglings (I've got one
> fly-headed mutant with the head taken from a Nurgling and one fat
> mutant based on a Nurgling body as the torso), Orks (the weapons make
> good heavy stubbers) and Saurus (okay, not a huge amount of potential
> here but I've found uses for the heads).

This is interesting. In my case, I had several reasons for making a Nurgle
LatD list. Oddly, I'd say that thematically, I like both Tzeentch and
Slaanesh better than Nurgle (only Khorne strikes me as really dull, though).
I do really like the Death Guard minis, but I felt like a whole CSM army of
them would get old fast. I feel the same way about the Thousand Sons
(actually, I like those minis a little bit better), but that leads to the
second point: Nurgle-ish mutants/zombies seem MUCH easier to convert/build
than Tzeentch/Slaanesh ones. Hell, you don't even have to convert the WFB
Zombies, and like you said, Skaven bitz make good plague-ridden Nurgle
converts. Further out, I'm going to mix a box of Catachans with a box of
WFB Chaos Marauders, plus a generous salting of Skaven, Zombie and Ork bitz
to make "burly" but still Nurgle-esque mutants. The main thing for me, in
terms of this thought experiment, is that all the cheap, plentiful plastic
sprues/minis/bitz I looked at seemed like they'd be easy to make a Nurgle
theme out of. Also, fluff-wise, I liked the idea of this lone Death Guard
marine landing on this bucolic agri-world and slowly infecting the whole
planet. I totally agree on using Ork weapons as hvy stubbers - that's what
every stubber in my list is going to be; for that matter, my Big Mutants are
going to just be Ork boyz with some judicious putty and paint work -
although I was thinking of putting spare Cadian heads on them to make the
bodies look even more bloated and nasty. Saurus didn't occur to me,
though... maybe I ought to look into buying a single sprue of them or
something.

If I didn't find Khorne so dreadfully dull, a Khornate LatD list would
probably be pretty cost effective, and look fairly cool. I've already
decided to buy a box of the WFB Plastic beastmen to make Bloodthirsters for
my Word Bearers - to me they pretty much look like the metal Bloodthirsters,
but you get 20 for $30US rather than 10 for $40. That plus a bright red
paint job should seal the deal, and plastic CSM Berserkers are such a good
deal price-wise I wouldn't feel too bad about maxing my elite choices with
them. But I don't think I'd enjoy playing the resultant army as much as
this one (although it might well win more games).

>>>> The two main choices I'm looking at for Month 3 will make a big
>>>> impact on how the army develops, but since current feedback seems
>>>> to indicate there's no good cheap way to field "normal" looking
>>>> Rough Riders from GW plastics, I may very well be taking an
>>>> extreme step and making up my own mutated RR stand-ins.
>>>
>>> Cold Ones? A bit more expensive than horses, though.
>>
>> Well, I was actually thinking of ugly mutant centaurs, made by
>> joining Cadian torsos to the plainest GW plastic horse body with
>> green stuff. I'd use the paint job and some green stuff sores and
>> blisters on the horse part to emphasize the essential
>> unwholesomeness of the whole procedure. And in case that kind of
>> mutation is more a Tzeentch deal than Nurgle,
>
> I think so - another of my imagined conversion projects involves
> Tzeentchian Chaos Knights, one of whom is a centaur (the musician,
> IIRC).

That ought to look cool. If it ever leaves the drawing board, post pictures!
So far, my most adventurous conversion is a Possessed CSM for my Word
Bearers that has a snake body instead of legs, which actually looks pretty
cool but was trivially easy to make, so it's no real testament to my
conversion skillz.

> I was
>> considering making the green-stuff joint between human and horse
>> look like they were crudely stitched together, a la Frankenstein.
>
> Good if you can make it work.

I think I can fake up the stitching ok - my main concern, having seen
neither the GW horse bodies or Cadians in person yet, is how well I can get
those two parts to mate - in other words, how close are the two
cross-sections in size and shape? It's not a problem so long as this army
remains theoretical, but if it ever becomes a real deal it'll be a real
issue. I suppose I could hang equipment all around the join if it's too
ugly (canteens, pouches, etc).

--
Ken Coble

Give me a woman who loves beer and I will conquer the world.
-Kaiser Wilhelm