470/480/570/580/1060 how do they stack up on each other?

Solution


580 >= 1060 6gb > 480 > 1060 3gb >= 570 > 470


... and that brick wall can make a card that normally beats a GTX-1050Ti hands down, get soundly beaten by it.

(The 1060 3GB is also different in more than just RAM... the 3GB model's GPU has been cut down compared to the one placed in the 1060 6GB... leaving your only clue, without looking at specs, to be the amount of RAM as to the difference.)
 


Then there are instances where...

580 >= 1060 6gb > 480 > 570 > 470 > 1050Ti > 1060 3GB
 

RobCrezz

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Got any benchmarks showing that? I would surprised if theres many games that would be heavily restricted by 3gb of vram at this level of performance.
 

maxalge

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not likely in any scenario, the difference in performance is too great


on average it trades blows with a 570
 

RobCrezz

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Ah yeah with Doom. I suspect its a particular setting pushing the vram too high.
 





A measly 3GB could prove to limit current titles, even at 1920x1080.
- Tom's Hardware - Nvidia GeForce GTX 1060 Graphics Card Roundup, MSI GeForce GTX 1060 Gaming X 3G

- [url=http://www.tomshardware.com/reviews/amd-radeon-rx-570-4gb,5028-18.html]Tom's Hardware - AMD Radeon RX 570 4GB Review
 

AgentLozen

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Yeah. Several people matter-of-factly claimed that the 1060 3GB was never slower than the 1050Ti. To be fair though, they're 95% right. For all intents and purposes, I have to agree that GTX 1060 3GB > GTX 1050Ti
 


True, except under certain conditions as already outlined.
 

RobCrezz

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Not really true. Its almost completely balanced in dx12 games, some favour the 480 some favour 1060. Pascal arch can do async compute, even though its not the defining factor.
 

amdrx480

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Seriously ? both have different ways of compute and games are ported from consoles.