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Archived from groups: rec.games.frp.gurps (More info?)
I apologise if this has been addressed before.
Recently, I was reading the GURPS 4e update, and I noticed
something odd:
"Eidetic Memory
This no longer provides any bonuses to
skill levels or points spent on skills. It also no
longer gives a bonus to spell skill levels. If you
wish to simulate those aspects of the Third
Edition advantage, buy multiple Talents
and/or extra levels of Magery as well."
Why is it that the abilty to memorise any information you
have access to no longer allows you to learn mental skills
more quickly and easily (which was the rationale behind the
bonuses it granted in Third Edition)?*
Next, the skills have been simplified, so that Physical and
Mental skills cost the same per level, rather than Physical
skills being harder to learn at higher levels, which made
more sense. "The limits of the body are more difficult to
overcome than the limits of the mind." - GURPS Third Edition
Basic Set. So, why this change?
*Interestingly enough, Hero System has the same strange flaw,
along with a less adaptable version of the new Talent advantages
found in 4e.
I apologise if this has been addressed before.
Recently, I was reading the GURPS 4e update, and I noticed
something odd:
"Eidetic Memory
This no longer provides any bonuses to
skill levels or points spent on skills. It also no
longer gives a bonus to spell skill levels. If you
wish to simulate those aspects of the Third
Edition advantage, buy multiple Talents
and/or extra levels of Magery as well."
Why is it that the abilty to memorise any information you
have access to no longer allows you to learn mental skills
more quickly and easily (which was the rationale behind the
bonuses it granted in Third Edition)?*
Next, the skills have been simplified, so that Physical and
Mental skills cost the same per level, rather than Physical
skills being harder to learn at higher levels, which made
more sense. "The limits of the body are more difficult to
overcome than the limits of the mind." - GURPS Third Edition
Basic Set. So, why this change?
*Interestingly enough, Hero System has the same strange flaw,
along with a less adaptable version of the new Talent advantages
found in 4e.