Hi, this is my computer:
Mobo: Aorus X470 Ultra Gaming
CPU: Ryzen 5 5600x
GPU: GTX 5060ti
PSU: Corsair RM750x
RAM: 32GB (4x8GB) DDR4
This has been happening consistently in at least a couple games: Stalker 2 and Monster Hunter Wilds. (1440p, medium-ish graphical settings)
The game will be running under 60 FPS for extended periods of time, however, the GPU and CPU will stay well below maximum utilization (around 60-80%). I have checked if the problem was that individual GPU threads might not be hitting 100%, but no, they all seem to be more or less hovering over the same 60-80% utilization. Sometimes it will come up to 60 FPS, but it seems more of a case of the game having to catch up to the components and not the other way around.
Going over all the different metrics in Open Hardware Monitor, the only thing I can see consistently maxing out is the GPU bus utilization which is jumping like crazy between 0 and 100%.
Now, the first time I realized this was while I was testing a dual GPU setup (RTX 3070 upscaling the output of the 5060ti), and the x470 has shared bandwidth between the 16x and 8x PCI slots (PCIE 3.0, to be specific) so I figured maybe two GPUs was too much to ask of the old girl, but testing with only the 5060ti on the main PCIE is still resulting in the bus showing as pretty much full use all the time.
Since the readings are pretty much identical with 1 or 2 GPUs, the argument for the PCIE slot being the culprit is quite suspect, but quite honestly, I am pretty stumped as to what could otherwise be causing this. The motherboard is definitely the oldest component in the computer, but it would seem strange to me that would be the problem.
Thank you in advance for any advice on the matter!
Mobo: Aorus X470 Ultra Gaming
CPU: Ryzen 5 5600x
GPU: GTX 5060ti
PSU: Corsair RM750x
RAM: 32GB (4x8GB) DDR4
This has been happening consistently in at least a couple games: Stalker 2 and Monster Hunter Wilds. (1440p, medium-ish graphical settings)
The game will be running under 60 FPS for extended periods of time, however, the GPU and CPU will stay well below maximum utilization (around 60-80%). I have checked if the problem was that individual GPU threads might not be hitting 100%, but no, they all seem to be more or less hovering over the same 60-80% utilization. Sometimes it will come up to 60 FPS, but it seems more of a case of the game having to catch up to the components and not the other way around.
Going over all the different metrics in Open Hardware Monitor, the only thing I can see consistently maxing out is the GPU bus utilization which is jumping like crazy between 0 and 100%.
Now, the first time I realized this was while I was testing a dual GPU setup (RTX 3070 upscaling the output of the 5060ti), and the x470 has shared bandwidth between the 16x and 8x PCI slots (PCIE 3.0, to be specific) so I figured maybe two GPUs was too much to ask of the old girl, but testing with only the 5060ti on the main PCIE is still resulting in the bus showing as pretty much full use all the time.
Since the readings are pretty much identical with 1 or 2 GPUs, the argument for the PCIE slot being the culprit is quite suspect, but quite honestly, I am pretty stumped as to what could otherwise be causing this. The motherboard is definitely the oldest component in the computer, but it would seem strange to me that would be the problem.
Thank you in advance for any advice on the matter!