I point you to my comment right above yours. You almost certainly had to at least eye over it in order to type yours because your comment came hours after mine. Besides, if you don't like the way that gaming may have turned over the last few years, then instead of complaining about what advances it has made and then proclaiming it dead, why don't you try to take a more active role in it?
For example, spend a few minutes thinking about what can be done and then trying to contact companies that are involved in gaming markets. For example, maybe you could think out an excellent hybrid smart phone and handheld gaming console, or you can think out some concepts for an excellent home console. That's what I'm working on and I bet that if more people became more active in working WITH the market, then we could see it flourish better than ever before.
Here's an example that I started working on last month:
How about a smart phone/handheld gaming console hybrid: It could have analogue joy sticks that can fold into the phone's chassis when not in use and it could have buttons, maybe on a slide-out keyboard and on either side of the joy sticks. Furthermore, the joysticks could provide a better way of navigating through stuff such as web pages than the touch screen does. Make it 15mm to 20mm think for an excellent battery and good grip (why do people like thin phones so much? They just get harder and harder to grip and they then don't improve battery life much, if at all, over their predecessors. That's assuming that they don't have worse battery life than their predecessors).
Give it a quad core Medfield or Cortex A15 or Krait along with a record breaking mobile GPU (let's do 22nm/28nm for power savings to facilitate the performance) along with at least 1GB of some high performance RAM (maybe Rambus would be willing to give it's mobile XDR some decent prices? It's the fastest and the most energy efficient mobile memory and it's not like Rambus is unheard of in gaming devices) and it should fly past current consoles in gaming performance (not a significant achievement until you consider that it's basically a super smart phone).
Let's have Sony make a Droid like this and give it some built-in emulators for older and/or mobile gaming consoles. See if Amazon can get on-board with their app store in addition to the Android Market and also have Amazon's music store accessible. M$ says that their next music store (replacing Zune's) will be platform independent, so there's another that could be thrown in.
There could be three models, a very high end, a high end, and a mid-range version, all able to play the native games. So, it would have Sony games, the Android market (and thus cheap @$$ Android games for those who want them), and so much more, all with three semi-different models for different price points. Other features that could vary could be WiFi support (only high end models get N support, the mid-range can have just G and below), the GPU/CPU/display resolution (they can then all play the same games, just with the lower end models having slightly reduced quality textures), and other minor things. Of course, all models get 4G support (world wide, not this semi-world wide crap like what the newest iPad did).
It could even have some proper games because it would have the performance to topple the current consoles (again, not a great feat, but it's certainly important for mobile gaming). Imagine playing Crysis or something similar on a hand held. Sure, the screen would only be just short of 4.5" or 5" (heh, only), so it's not on a giant TV, but the PPI could be huge, so picture quality for the screen size could be tremendous. Didn't Samsung or whoever make a 2560x1440 or 2560x1600 resolution display of around this size a while ago? That tells me that 1080p isn't too much to ask for, so long as the battery can keep up. That battery had better have at least 16 to 24 hours of full on play time and much longer with regular phone usage and even longer with little usage. Heck, make it 25mm thick if that means that it will last at least as long as a phone used to last when it was used as a phone.
I still remember the days of three to ten days on a single charge, depending on the phone and usage during that time. My last non-smart phone could do two days of moderate to heavy usage and three to five days of light to no usage between charges, although I tried to keep the battery between 20% and 80% ish to help keep the battery life long at least until my next phone upgrade.
Of course, it would still need to be able to send and receive calls and such (IE, also be a smart phone).
Anyone else have something to add to or just say about this, specifically you, dreadlokz?