AMD Announces Beefy W9100 Workstation Graphics Card

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Haravikk

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Sep 14, 2013
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You're thinking of double-precision operations, but those are separate from regular operations which games etc. will use, so there's no actual speed difference there since they should be about the same. Like I say though, the workstation chips are picked for a constant workload with zero errors; this is done usually by staying a bit behind to pick only the chips that are most reliable under testing. If you compare a gaming card to a workstation card of the same architecture and clocked at the same speed, then the performance difference is negligible for regular applications, but professional ones will see a boost due to unique features and optimisations, plus a bunch of extra RAM. A consumer GPU may also suffer more minor errors under heavy, prolonged use; things that wouldn't matter in a game, but could affect a computational workload. Remember workstation cards are as much as for heavy OpenCL number-crunching now as they are for general graphics use.
 
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