hafijur :
http://www.videogamer.com/xboxone/the_crew/news/ubisoft_aiming_for_locked_30fps_with_ps4_and_xbox_one_the_crew.html
http://www.videogamer.com/ps4/thief/news/ps4_thief_capped_at_30fps_producer_suggests_60fps_not_a_necessity.html
Someome posted this on another thread, this is what happens when you put low per core performance cpu and very low end entry level cpu in the consoles, its near impossible for game developers to make a game at 60fps due to the cpu being to slow. Honestly these console manufacturers choosing a low end cpu to power the next gen consoles was a bad move. What people don't realise is and I keep telling them is the 8 core consoles means cpus like a core i3 or core i5 laptop cpus will be viable for gaming in future as game developers will be limited to what they can create for consoles and pc's will have higher requirement for better graphics and physics fps etc. Oh well I got enough pc games currently to complete, we shall see if these developers can bypass using the cpu much like most people have been saying and use the graphics card.
http://www.videogamer.com/ps4/thief/news/ps4_thief_capped_at_30fps_producer_suggests_60fps_not_a_necessity.html
Someome posted this on another thread, this is what happens when you put low per core performance cpu and very low end entry level cpu in the consoles, its near impossible for game developers to make a game at 60fps due to the cpu being to slow. Honestly these console manufacturers choosing a low end cpu to power the next gen consoles was a bad move. What people don't realise is and I keep telling them is the 8 core consoles means cpus like a core i3 or core i5 laptop cpus will be viable for gaming in future as game developers will be limited to what they can create for consoles and pc's will have higher requirement for better graphics and physics fps etc. Oh well I got enough pc games currently to complete, we shall see if these developers can bypass using the cpu much like most people have been saying and use the graphics card.
No. In the first place both Sony and Microsoft chose AMD because no other company could provide the hardware they did need for the consoles. In fact, Intel was discharged very fast in the competition. Your core i3 or core i5 laptop cpus will be viable for gaming in future because consoles are weak is plain wrong, since consoles performance is comparable to a top gaming PC (desktop).
Also 30 fps in consoles usually means 'constant' 30 fps, whereas that 60 fps in PCs usually means average 60 fps. As many gamers know, console games at 30 fps can run smoothly than PC games at 60 fps, providing a better gameplay.
Second, developers can target 60 fps in consoles, but since 30 fps is good enough (see also above) for most gamers, developers prefer to use the remaining performance in other aspects of the game. Precisely one of your links says:
Eidos Montreal producer Stephane Roy has suggested, telling VideoGamer.com that he would "prefer to have better physics" in PS4 Thief than a smoother "60 frames per second frame rate".
Third, Carmack said us time ago how he and his team had problems with PCs:
It is extremely frustrating knowing that the hardware we've got on the PC is often ten times as powerful as the consoles but it has honestly been a struggle in many cases to get the game running at 60 frames per second on the PC like it does on a 360
Something similar will be happening with this new gen.