8350rocks :
juanrga :
8350rocks :
juanrga :
8350rocks :
juanrga :
1. Your confusion about the word CISC was funny, but I was really referring to all the further nonsense that you posted against RISC/ARM.
2. The chip runs background processes to the game such as social stuff, recording, checking for online updates... it doesn't run the OS.
3. You said that that you "saw" PS4 benchmarks @2.6 Ghz, that you waited the "actual final specs will likely fall closer to the 2.4 mark, with possibly a turbo core feature to allow a higher clock under some instances that use fewer cores." Then you strongly misinterpreted the PS4 patents doc and said to everyone here that the CPU run at 2.75 GHz. Even hapidupi had to correct your nonsense. Hapidupi! LOL!
4. You claimed that bulk was impossible, that the people who said bulk was no working for AMD anymore, you insinuated that he didn't know the tech and pretended that the delay was caused by the migration to FD-SOI. When people complained. You did search and post a talk by Glofo and tried to convince us that FD-SOI was cheaper than bulk and AMD was going all SOI. "It is evident" you claimed...
5. Therefore you still insist on saying every novice that a SR FX 8-core CPU is coming for AM3+ and that AM3+ is a good platform for upgrade?
6. Easy. That is an ancient mobo with AM4 in the model code. Someone at the database did a mistake and indexed it as AM4 socket mobo. The rest is only in your imagination. It is not a new mobo with a new socket for a forthcoming 5GHz SR 8-core FX CPU...
I don't think you understand the points I was making about RISC/CISC, however, you don't have the architecture knowledge to understand it anyway. So, I am going to write this off as you simply don't understand. In gamer terms "Learn 2 Research".
My understanding is enough to detect your nonsense.
8350rocks :
You did not read a word I said:
2. Sony has confirmed an additional chip on the PS4 to run background processes, and the design lead for the entire project stated the OS would be run primarily off the GPU leaving 8 cores available for developing games. Do you think Sony's project lead was lying? Why would he? That information will be verifiable easily...
Can you read it better now?
--------------------------------
This is the second time that I read your nonsense. The question is: do you read? I don't know what is more funny, that you write "GPU" or that you don't understand that the OS runs on the jaguar cores in the APU and that the secondary chip in the PS4 runs
background tasks to the game, such as decoding, downloading, social stuff...
8350rocks :
There were ES benchmarks run @ 2.6 GHz, Jaguar cores will actually clock quite a bit higher than that, you know that right? They were likely testing to see what the thermal limits and power consumption would be. I did say that I suspected it would end up closer to ~2.2-2.4 GHz, than the 1.6 GHz many were claiming. By the way, what is the clockspeed on the PS4 APU? Just curious...oh...that's right...it's 2.0 GHz. Who was right?
Hum, let us see
you claimed the PS4 runs at 2.75GHz, but that was plain nonsense. Sony did claim 1.6Ghz; therefore, you are off by more than 1GHz or about
72% of error.
8350rocks :
I never said bulk was impossible...I did say it was improbable, and that there would be massive clockspeed and thermal penalties to going bulk. I was not wrong on any of those counts. Your poor mastery of the English language is showing.
No. You said us it was SOI.
Someone wrote:
I believe that the 28nm process used for SR and Kaveri will be bulk but I'm not sure.
And your answer was:
No, it will be a PD-SOI process...from GloFo.
One thing is that you are wrong, but another is that you pretend now to hide what you wrote during months.
8350rocks :
I tell them a SR FX replacement is coming, I also tell them I have no idea what socket, or in that regard, much of any information about it at all.
No. You said us that Steamroller FX is AM3+ socket. Someone asked "8350 or wait for Steamroller?" and
your answer was:
The good news is though, if you buy an AM3+ board and a new CPU, you won't need to buy a new board for steamroller, it will be AM3+.
I wonder how many newbies followed your advice, believing that you know what you are writing.
8350rocks :
It could very easily be the case, *very* easily; however, Foxconn should not be advertising AM4 socket MB drivers when no such product clearly exists. I was a bit curious when I saw that...and pointed it out to you and a few others to confer. The consensus, that it was not what it looked like, was reached before you ever wrote back to me.
There is no AM4 sockect mobo on Foxconn. I already explained there is a mistake in their indexing of an ancient mobo, but please ignore facts and continue fantasizing. It is much more funny.
8350rocks :
juanrga :
If legit, it confirms that SR is ~30% faster than BD. Precisely in my estimation of kaveri performance I assumed a 30% faster than BD (or ~20% faster than PD) to show that Kaveri CPU would be at the i5 level of performance.
The regression in FP could be related to SR using a simplified (streamlined) FPU. This is not a serious problem because SR comes in HSA APUs where the GPU will be used as a giant FPU.
They're probably tweaking it to prepare for 256 bit FMAC FPUs (AVX2 instructions) in excavator and running into some issues. That would be my guess...
At least now you make clear that you are guessing.... lol
256-bit FMAC units don't make any sense for me, but of course AMD can prove me wrong.
1.
•Thirdly, said Cerny, "The original AMD GCN architecture allowed for one source of graphics commands, and two sources of compute commands. For PS4, we’ve worked with AMD to increase the limit to 64 sources of compute commands -- the idea is if you have some asynchronous compute you want to perform, you put commands in one of these 64 queues, and then there are multiple levels of arbitration in the hardware to determine what runs, how it runs, and when it runs, alongside the graphics that's in the system."
"The reason so many sources of compute work are needed is that it isn’t just game systems that will be using compute -- middleware will have a need for compute as well. And the middleware requests for work on the GPU will need to be properly blended with game requests, and then finally properly prioritized relative to the graphics on a moment-by-moment basis."
http://www.gamasutra.com/view/feature/191007/inside_the_playstation_4_with_mark_.php?page=2
Maybe now you understand what GPU means...because the GPU is
not an additional ARM core...
Unsurprisingly that is unrelated to what you wrote before about GPU and unrelated to your nonsense that the OS is run in a secondary chip and 8 jaguar cores are for games exclusively.
8350rocks :
2.
RISC runs differently, and yes x86 CPUs have had underlying RISC architecture characteristics for a long time. Since the Pentium days really; however, as was pointed out by Palladin earlier, x86 allows MUCH larger instructions to be converted into bytecode to be run on the CPU itself.
The added complexity of x86 was my point. That is easily it's greatest strength while also being an inherent weakness.
ARM's strength and weakness both lie in it's simplicity. That's why it excels for low power devices and simple things like Micro Servers. It's also the primary reason it's not a terribly valid Desktop uarch option.
In order to make ARM a serious x86 competitor, you would have to add several layers of complexity. That complexity would drive up transistor counts and die complexity, requiring quad channel memory controllers, and many other things that draw more power. Once you've done that, you have an x86 competitor...that no longer consumes power like a mobile/low power solution. Because the added complexity draws more power, your consumption numbers spike upward dramatically.
x86 ISA has been dealing with this in it's architecture since x586 (K6-2 days). ARM has not had the benefit of time spent tweaking their architecture for such added complexities, and it takes a *LONG* time to get that stuff right. Which is part of what we see in the current AMD and Intel uarch's, Intel has a far more *REFINED* uarch, because it hasn't changed dramatically since P4 days. Where as AMD's uarch is only 2-3 years old at this point, and not nearly as well refined and tuned.
So, what you're talking about with ARM taking over DT, or even a large share of notebooks, etc., will not come about for quite some time.
The reasons for this are simple:
1.) Most of the consumer DT world runs on Windows, like it or not, M$ still has some clout. They don't want to redesign their OS entirely for ARM, and WART is a terrible execution.
2.) With no major OS player taking ARM seriously any time soon, hardware advances will come slowly because it's not in high demand. Only way ARM becomes a big player is if some large player in the PC world backs it and pushes hard. AMD making Micro Servers using ARM is not that push into the consumer sector you expect. It's a gimmick to say "see, we can do low power better than Intel", nothing more.
3.) Without a Major OS player backing ARM, the development of consumer software will be slow. Open source groups may do something, but how has that worked out for Linux so far? Outside of Android, it's still not terribly popular as an OS in the PC world considering roughly 3% of the world is likely running it on a DT PC. I think Linux should see more use than it does, but in the consumer space, M$ is still king.
4.) As ARM adds complexity, it will add power consumption, and the more you need to be able to ask the ISA to do, the more convoluted the hardware, middleware, software becomes to do those things. So, as the hardware adds complexity, the power draw increases. Once you get ARM running at a 50W+ TDP, x86 becomes a clear winner. Which is what would happen with a billion transistor ARM chip running at 4 GHz.
So, you may not like what I am saying, and you may disagree entirely. However, your declaration that ARM will rule desktop any time soon is a mere pipe dream...much like Acorn was back when it first started. That's why it's a non-profit organization that designs cores and licenses them, not an organization making chips and selling PCs.
That was my CISC vs. RISC rant...If you don't understand what I am talking about then that is your own fault for not knowing the difference between the 2.
That only covers a fraction of the nonsense that you have said about RISC and about ARM. Both that fraction and what you don't quote was corrected before.
Sony said 1.6Ghz for the PS4. The 2.0Ghz is only a
rumor. Moreover both are far from your previous pretension that it runs a 2.75Ghz. The funny part is that hapidupi was right and you wrong. LOL
8350rocks :
4. Look at how old that thread is...seriously? We had less information then, than we do now...and we don't know much now. That was purely speculation based on expectations of current trends continuing from FX. You had some posts from 6 months ago saying things that we now know to be different from reality as well. I am not going to waste time digging them up...but they are there for sure.
LOL. A pair of posts ago you affirmed that you never said such thing. Now the excuse change to ups I said but that is old
8350rocks :
5. Are you dense? Read what I wrote...it was determined that it was not, in fact, AM4 MB before you ever wrote me back. Blackkstar and I came to that conclusion before you ever replied to me.
Seeing as you pretended above to hide what you wrote, do you really pretend I to trust what you claim you were thinking one day? LOL
You clearly did not read what I wrote...how long are you going to continue this blatant ignorance?
Does anyone else want to explain to juanrga what I said?
What is your native language? It's clearly not English because you don't understand it very well. Where did I say 2.75 GHz in the post? You reference topics from May, and claim that it's relevant since the information we had at the time changed. You also said exactly what I did at that time, because that's what we knew then. Now, you would deny that you were prepared for AM3+ steamroller on FD-SOI????
You can try that tactic, you can pretend that you never said so or when caught with a quote, you can pretend that you said it in "May", but not latter. However. it is not a wise thing to do, because I can link to your posts.
Look at this one, you said that the PS4 is clocked at 2.75Ghz, someone corrects you and explain you that 2.75 is the freq. of the memory and that the CPU is clocked at 1.6GHz. Your typical ignorant answer was
http://www.tomshardware.co.uk/forum/352312-28-steamroller-speculation-expert-conjecture/page-138#11425669
Now pay attention to the next message after yours, where the same person
corrects you again and explain you again that 2.75 is the memory freq. Your reply to him was again "
NO".
You were plain wrong for days. I had to confirm here
http://www.tomshardware.co.uk/forum/352312-28-steamroller-speculation-expert-conjecture/page-141#11457221
that 2.75Ghz is the WCK of the memory, and that the freq. of the CPU is 1.6GHz. My post was followed by a series of funny replies.
Did you learn anything? Nope. Because days latter you wrote:
It has already been all but confirmed that the APUs will be running closer to ~2.0-2.2 GHz for the XBone and PS4. If you think that number won't increase over time, you're far more naïve than I thought. Just because the memory is clocked at one frequency has nothing to do with CPU clockspeed.
Microsoft has confirmed that Xbox1 is clocked at 1.75GHz. But you continue posting misleading info.
About SOI. So late as
September I wrote that Kaveri/SR is
bulk:
http://www.tomshardware.co.uk/forum/352312-28-steamroller-speculation-expert-conjecture/page-142#11461096
This generate a series of answers from several experts (including you) trying to convince me that Kaveri was being made on SOI process. Some quotes:
My thoughts run to doing it on SOI, as JK was a big proponent of the K7/K8 going to SOI originally.
Other sources would even say their 22nm FinFET on bulk was actually lackluster compared to the projections...though that would mean I am right about bulk vs. SOI and you'd be wrong about the delay from AMD for Kaveri. Thus, I don't anticipate you'll acknowledge that.
Until i asked you "
If you have one source that says that Kaveri is being manufactured on SOI process, please share it with us." Your answers:
You can't follow the link to the SOI conference anymore, however, shortly after AMD announced going bulk over a year ago, they then fired a bunch of people (those that spoke of bulk included) and then they were talking to GF a month later about FD-SOI @ 28nm at the global SOI conference...you do the math.
You insisted with your it is SOI, SOI is ready, AMD is talking about SOI... My answer:
http://www.tomshardware.co.uk/forum/352312-28-steamroller-speculation-expert-conjecture/page-142#11467899
and during page 143 you continued claiming your confidence in that was SOI, because SOI was ready, trololo
You can now pretend that you never said that
Steamroller is AM3+, that you never said that
Kaveri/SR is SOI, that you never said that
PS4 clock is 2.75Ghz, that you never said that
Xbone ~2.0--2.2GHz, that you never said that
PhysX is not in PS4, that you never said...
You can pretend that you said those in "May", but not latter. The problem is that your posts show otherwise.