gamerk316 :
I3 might do well in single player with Mantle, but there's no chance it'll keep up with something like 4m/8c Piledriver in a large, multiplayer map in BF4
The models with HTT do. And lower the CPU requirements, and I'd make the leap that the i3 would actually outperform the FX-8xxx series.
Hence why I've been cautioning from the very beginning that the LAST thing AMD want's is lower CPU side requirements, since that allows Intel's i3 to undercut their entire FX lineup. If you can manage to get an i3 to steady frames at medium/high settings, FX gets priced out of the market.
I still have a really difficult time believing you. I play BF4 with Mantle and see constant 6 cores being well loaded, with spikes to 8 (and I do check background processes, there's nothing heavy going on there).
The rendering problem is alleviated but my CPU is clearly not going to be fine with just 4 threads, specially just two logical ones. I don't know how to argue this with you. You are making claims and my own personal experiences show that your claims are not right. But you refuse to listen.
Look at how my rig is overclocked. You are basically saying that Core i3 will be completely on par with a 5ghz FX 6300 series. AMD is behind but it's not that bad.
http://www.xbitlabs.com/articles/cpu/display/core-i3-4340-4330-4130_6.html#sect0
The CPUs are in different leagues for multi-thread. If you don't believe me, ask someone else who has two monitors that can constantly watch CPU usage and has an AMD card + AMD CPU and runs Mantle. The game wants more than 4 threads to be happy.
I've got a 30% clockspeed advantage at 5ghz over the fastest Core i3 I can find. If you really don't believe me I'll disable half my compute modules and compare numbers between BF4 with mantle and see if the FPS is the same. But I am very positive you won't see the same performance on a 64 player map. Maybe in single when there's not much going on.