gamerk316 :
What I think you need are a series of tests:
1: @60 FPS
2: Near bottom of VRR region
3: Near top of VRR region
4: Above VRR region
5: Below VRR region
Is anyone going to do this? Hell no.
Well that would be bother logical and objective- no room for either of these in tech reporting these days
🙁
From the bits I've gleaned of Freesync vs G-Sync, Freesync works in a 'preferable' way above the max VRR frequency but has problems below (with possibility of Ghosting, depending on the panel). The opposite is true for G-Sync, which is better below the minimum VRR frequency but locks the FPS above it (adding in input lag and such). Both technologies work nicely when operating within the VRR range which is good.
This is based on me reading quite a few different reviews though- wouldn't it be nice if someone could do it thoroughly enough to cover eveything?