jimmysmitty
Champion
Cazalan :
gamerk316 :
But here's the concern: If Intel undercuts AMD with a lower-power lower-cost i3 chip, they will continue to hold that market tight. Likewise, if there's no performance advantage to 8/16 from, say, 4/8 or even 2/4, how is AMD expecting to sell their highest-margin products?
See the problem? AMD is making a performance CPU at the same time new APIs (that AMD ironically helped spur the development of) are lessening the CPU impact in gaming. With Mantle, AMD may have accidentally ensured Zen's commercial failure.
See the problem? AMD is making a performance CPU at the same time new APIs (that AMD ironically helped spur the development of) are lessening the CPU impact in gaming. With Mantle, AMD may have accidentally ensured Zen's commercial failure.
The benchmark in its current state is mostly the environment. There is no gameplay/AI/units yet so it is not indicative of final performance. As others said it is a "grass simulator" at this point.
But the environment can be one of the most stressful parts on a GPU and CPU. Look up GTA V. People with lower end systems, or even decent systems, have to lower just one options normally to get much better performance, the grass quality level.
Now true, this wont be indicative of real game performance but I wouldn't be surprised if a real game is similar to this. The only other "benchmark" is a game benchmark that was co-developed by AMD so it could easily have benefits for the GCN uArch and none for Maxwell.
We will only truly see in the near future as DX12 games start to trickle out. Maybe ARK will soon get a DX12 patch we can test with.
As for Jim, I think he left for a mix of all the reasons stated. AMD is in a very uncertain way right now and their survival depends on Zen being successful, their GPU division is just not able to keep the boat a-float anymore.
I hope it is but I just don't feel it. Maybe it is due to the way it is being presented feels a lot like K10/BD. I hope I am wrong.