Thanks to advancement of technology (itself grateful to the masses who supported the industry throughout the years), PC gaming has reached to a level that 1080p 120 FPS or 1440p 60 FPS could've been EASILY affordable to the majority of people today, if only greedy corporations had any common sense. But no! What if God forbid they lost even 1% share of the market? They had to come up with this completely irrelevant incomplete technology (RT) to justify higher prices for years to come and guarantee market share gains. Years later they are still continuing this path thanks to companies like CD Project whose disgraceful"Cyberpunk 2077" is now getting the new shiny "Path Tracing" to keep the masses deluded to tech that is generations behind and justify big corporations' predatory price behavior. Today we have ended up having 70 series cards starting at $600 justified by fake needs such as RT. This is a disaster and failure of PC Gaming industry. Only "people" who are happy are the likes of 4090 owners.
Technology is here to serve the humanity not the other way around.
While I will say entertainment should be a right (as in, everyone should have access to
some form of entertainment), any specific form of it is not. Especially when the performance requirements necessitate a team of highly intelligent people who solve problems that the average person here would have their head spinning looking at it (myself included, for the most part).
If Cyberpunk 2077 in all its glory is inaccessible to you, too bad. You don't have a right to it. Or rather, there's no
need for you to have it. There's plenty of other games out there that are accessible to you that could keep you entertained as long as you have
some electronic device.
EDIT: I kinda glossed over the post but I saw this bit and I mentally facepalmed
They had to come up with this completely irrelevant incomplete technology (RT)
You do realize that ray tracing was developed in the
70s and has been considered the holy grail of graphics rendering ever since because it physically simulates light. NVIDIA did not just "come up" with something, it was there all along. I mean hell, NVIDIA wasn't even the first to demonstrate real time ray tracing on hardware. They were at least
third (Intel with Larabee and
PowerVR with the GR6500 both demonstrated it before NVIDIA had something)
So yeah, completely irrelevant.