After mulling over the announcements and reading between the lines, Intel should make sure Meteor Lake does not hold any punches. Zen 4 is going to deliver in more fronts than just better CPU performance.
There's a few interesting bits, which I'll just directly call out as the big elephants in the room and or the in-between-the-lines information:
1- RDNA2 iGPU (notice they're not classed as APUs), which brings parity to the lack of "iGPU to diagnose". Those RDNA2 iGPUs will most likely be like 8 CUs at best and just have the very basic of elements to get video out and most of the silicon will be used for ML/AI stuff alongside acceleration. Also, DP2.0 and up to 4 connections may imply they can drive up to 4 monitors from the iGPU; that is actually not trivial for productivity stuff.
2- Then you have the no-mention of V-Cache, which is undoubtedly the thing Intel should keep in mind when pricing and segmenting Meteor Lake. They already know AMD can blow their socks if they want to by just getting a "Zen4-3D" out there, so even if Ry7K does not match Alder Lake in every aspect, or flat out beat it, then they can still use (and will if needed) the V-Cache card.
3- Zen4 performance. This is a really interesting one and as others in other places have mentioned: AMD is playing poker here. They just let everyone know Zen4 is at least able to beat and/or keep up with Alder Lake in several areas where they could just edge it out or flat out lose. The 15% "uplift" is poking the bear. Why? Because it is a baseline. What you should be reading from there is this: "the slowest Zen4-based CPU will be at least 15% better than any Zen3-based CPU". Or at least, that is how I interpret it. And last in this bit is the 31% better time for Blender. As I read somewhere else with a bit of napkin math: "Actually, the 31% uplift in CineBench over the 12900k is an understatement. Greymon55 pointed out that the Zen 4 CPU completed the CB rendering in 204 seconds, whereas the 12900k CPU completed it in 297 seconds, if you look at the footnotes. That is a 31% reduction in time required to render, but that is actually equivalent to a 45.6% increase in processing speed. To reduce overall rendering time by 31% you need 46% faster speed". So, you can say that the new 16c/32t Zen4 CPU is about 45% better than the 12900K in MP. That being said, Blender does favour AMD a tad, so even the 5950X pulls ahead of the 12900K here, but marginally. You can extrapolate more from this and Intel should, as I said before, keep this in mind.
4- They blow it out of the water in connectivity (for mainstream, that is); plain and simple. I mean 24 PCIe5 multipurpose lanes (the "multipurpose" is important here) is huge; keep in mind this is equivalent to 48 PCIe4 lanes in a mainstream platform. That is HUGE, period. This also makes me believe they are making sure the first iteration of the 600-series chipsets don't have the same problem as 300 and 400-series. Or at least, they suffer much less from it in the eye of the multitude of people decrying "boot muh PCIe5!". USB4 being a rare omission though, but I'm sure this will be implemented before the 700-series chipsets roll out. Any OEM/AIB can just add USB4 and just use some of the PCIe5 lanes and still have plenty for more stuff.
5- They were really vague on B650 and no mention of an A-series chipset is also weird and interesting. I'm still not entirely sure what to make of it, but I think they're also keeping something there under wraps. I just hope they don't gimp B650 too much.
Overall, I would have liked to see explicit mentions of more things, but I can't blame AMD for playing it safe-ish and not giving Intel too much information. Same with the lack of RDNA3 information. Which, to be honest, was the biggest glaring omission for me. I was expecting AMD to slap Intel with something, but they were dead silent and this also means they do not want anyone know how RDNA3 is cooking, which is odd to not even mention it.
Regards.