News AMD-Powered PS5 Demo Puts Your PC to Shame

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DustyDinkelman

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If developers are intending to drop sculpts straight from zbrush into the game - expect new games to top 500GB!
I think the devs are suggesting you drop the 100+ million polygon ZBrush model into the Nanite woodchipper, and it comes out at ~1 million polygons, indistinguishable in-game, from the original. The same for the "8K" textures. Allegedly.

There was a noticeable amount of hyperbole in that video. No polygon budgets and all LOD done real-time (or automated before hand). Unlimited power? We shall see.
 

Chris Fetters

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While the APU is "nothing special," that would only be for desktop computers. This is the first time since the original Xbox that the CPU isn't woefully under powered when the console launched. For reference in 2001 the Xbox came with a 733MHz Pentium III/Celeron hybrid, in 2005 the Xbox 360 had a 3c/3t 3.2GHz PowerPC CPU that was said to only have single threaded performance of about a 1.3GHz CPU in the Xbox, and the Xbox1 has the Jaguar CPU (enough said). On the PS line it isn't any better. Basically since both consoles are going to have very similar hardware, it will be easier for developers to make the games and the hardware is good enough to finally push things forward for computer gaming.
The Xbox 360's Xenos CPU was 3-core/6-thread (it had SMT), and the single-thread performance was a decent bit better than you're giving it credit for. Other than that, you're mostly correct though.
 

TRE IzDOPE

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this looks really good, i'm all for competition, the real winner from competition between consoles and PC is the consumer. BUT, that being said. I went to PC somewhere toward the end of the PS3 life cycle, Battlefield 3 was the first real PC game I played, I played it on PS3, and then got a PC and got max rank again. My Fiance still plays console, we have a PS4 pro, the only thing I use it for is to watch youtube on the TV. She does not notice the horrible frame rates in games the way that I do now that i'm used to PC. There is SO MUCH more motion blur on console, not to mention when you get used to a KB/MOUSE and go back and try to play a FPS game on Console it can drive you mad not having the precise control that your used to with a mouse.
BUT, if PS5 truly looks this good, in ALL GAMES not just ONE or TWO games where they cram as much tech as they can into the code to make it look great. I want to see 60 - 144 fps in games. no more 25 - 30 fps this day and age if your going to make a comment saying the ps5 will blow away the pc, guess what.. most games i get 300+ FPS and if you have a 240hz monitor like i do, trust me you can FEEL the difference, no matter what anyone says about not being able to see over blah blah fps with your eyes. It's about smoothness. Anyone wanting to get a good idea, go watch some HD video on Battlefield 3 or 4, or even 5 if you want.. on youtube. FROM CONSOLE and then PC and tell me that you can not see the difference, and trust me, you can feel the difference.
IF console can pull this off, it will be massive. I also want to be able to use a Mouse/KB
I don't want it to be something that comes second, I want it to be baked in. NO LAG.. no special equipment to buy to make it happen. Just plug a mouse/kb up and your good to go. There is no reason a Console could not pull this off. The amt of games these days that are multi platform there is no need to not have it. Cause if you play a game on PC against someone on Console, it's crazy that a console person should have an advantage, but they do with AIM assist. FPS games at the very least should be SKILL BASED, not having the system help you snap to the head or lock on aim.

so
I want to see 60 - 144 FPS, I want to see KB/MOUSE support NATIVE, it would also be nice if they could make games like nintendo, how you can go from the handheld to the TV.. imagine buying a digital copy of any game that you love, would cost a BIT more than normal, but it gives you access to THAT GAME on CONSOLE and PC
want to play COD on pc.. fine.. get tired of sitting at the pc, go to the living room and fire up the ps5 and load up cod and pick up where you left off, same character, same level saved via the cloud.
This is also something that should be able to happen. And dont tell me people wouldnt pay 90 for a game to be able to do this instead of 60, cause I have BF3 and BF4 on BOTH pc and ps3
the only thing that REALLY held something like that back before is that the console didn't have good enough tech to run the same build of a game as the pc.. BUT if we are sitting here saying that the PS5 will blow away my computer... then that should not be a problem.
 
Apples to apples, pretty please? 400$ to 400$, 2000$ to 2000$.
Big, big thanks.
The PS5 probably won't be faster than a 5700XT which costs 360$ on newegg.
PS5 won't cost under 550-600$.
Console games are much more expensive than PC video games.
You can do more stuff like work, encoding, compiling/programming, multitasking, etc with a PC. Consoles can have overheating issues, my ps3 died 3 times from overheating.

I will stick with my 8 core Ryzen and overclocked RTX 2080Ti real 4K not upscaled.
 
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spongiemaster

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The PS5 probably won't be faster than a 5700XT which costs 360$ on newegg.
PS5 won't cost under 550-600$.
Console games are much more expensive than PC video games.
You can do more stuff like work, encoding, compiling/programming, multitasking, etc with a PC. Consoles can have overheating issues, my ps3 died 3 times from overheating.

I will stick with my 8 core Ryzen and overclocked RTX 2080Ti real 4K not upscaled.
Your post is only relevant to people too broke to buy both. Complaining about the price of a console while dropping $1200+ on a video card is pretty goofy. Given the choice between a 2080Ti, or a 2080 Super and a console, I'll take the latter.
 
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Your post is only relevant to people too broke to buy both. Complaining about the price of a console while dropping $1200+ on a video card is pretty goofy. Given the choice between a 2080Ti, or a 2080 Super and a console, I'll take the latter.
Did you read my post?
You can build a pc that performs the same for the same price. You get cheaper games and more functionality.

btw I got my 2080Ti cheaper second hand 7 months ago. They cost 2200$CAD with taxes here and I got mine for 1500$CAD no taxes. It still has 2 years valid online warranty. I only got it to play 4K. I will keep it for 5+ years. It pays itself.
 
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The PS5 probably won't be faster than a 5700XT which costs 360$ on newegg.
PS5 won't cost under 550-600$.
Console games are much more expensive than PC video games.
You can do more stuff like work, encoding, compiling/programming, multitasking, etc with a PC. Consoles can have overheating issues, my ps3 died 3 times from overheating.

I will stick with my 8 core Ryzen and overclocked RTX 2080Ti real 4K not upscaled.
That's a perfect comparison! Lol Derp! A 5700xt cannot do anything on it's own. It requires many more additional components to function.

Every single new AAA release have been the same price across all platforms.

I myself have had EVERY single console released since the NES. The only one I had a problem with was the Xbox 360. Then again I've never crammed them into a closed entertainment center.

And I sure hope your $4000+ PC outperforms a $500~ console. I know mine does.
 
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That's a perfect comparison! Lol Derp! A 5700xt cannot do anything on it's own. It requires many more additional components to function.

Every single new AAA release have been the same price across all platforms.

I myself have had EVERY single console released since the NES. The only one I had a problem with was the Xbox 360. Then again I've never crammed them into a closed entertainment center.

And I sure hope your $4000+ PC outperforms a $500~ console. I know mine does.
Pc games prices get down pretty fast.
I only buy the cd key from resellers online and I often pay 1/4-1/5th of full price after a month of a game release.

I never paid more than 40$CAD for a pc game. Call of duty are the most expensive.
 
That's a perfect comparison! Lol Derp! A 5700xt cannot do anything on it's own. It requires many more additional components to function.

Every single new AAA release have been the same price across all platforms.

I myself have had EVERY single console released since the NES. The only one I had a problem with was the Xbox 360. Then again I've never crammed them into a closed entertainment center.

And I sure hope your $4000+ PC outperforms a $500~ console. I know mine does.
My PC isn't over 4000$ 😂 More like 1500$USD, even less. My 1800X cost me 180$ when the 2700X was just released.

Most of my pc components are used.
 
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That's a perfect comparison! Lol Derp! A 5700xt cannot do anything on it's own. It requires many more additional components to function.

Every single new AAA release have been the same price across all platforms.

I myself have had EVERY single console released since the NES. The only one I had a problem with was the Xbox 360. Then again I've never crammed them into a closed entertainment center.

And I sure hope your $4000+ PC outperforms a $500~ console. I know mine does.
Did you read my post? You skipped my two posts saying that you can build a similar performing pc for the same money. You get cheaper games full 4K and more functionality, multitasking, work, etc

I prefer playing FPS games with a Razer mouse and a mechanical keyboard. PC players have this advantage, crossplatform games are easier for pc users. For nonfps games I use a wireless Xbox controller.
 
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seymoorebutts

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My question after watching this is whether or not my next build should feature AMD Ryzen or Intel Comet Lake.

My poor ol rig has been chugging along gracefully with its i7 3770K, 770 2GB, 8 GB DDR3 and 1 TB HDD, but it's time to pull the plug. I'm looking to build a future proofed monster, but it just blows my mind that Intel isn't properly intergrating PCIe 4.0 with its 10th generation processors, and AMD is already here. I think I saw somewhere that there are some MoBos for sale or soon available that will offer Intel chipsets AND PCIe 4.0, but these would be or Intel's 11th gen or later. I'm all down to splurge on this upcoming build, but I cannot in good faith buy a 10700K and then an 11700K 1 year later, not when Intel is so comfy giving us the middle finger (they have for a little bit now).

Now the big ol' elephant in the room is whether or not all this even matters. The PS5's SSD can pull 5.5GB/s through PCIe 4.0, while today's best NVMe SSD's can do around 4GB/s on PCIe (if I remember right, don't quote me). Is that extra 1.5GB/s really the gamechanger, does it have to do more with Sony's custom 12 channel controller, is it about how Unreal Engine 5 operates, or is it a combination of everthing? How long will it even take games to really even take advantage of these new technologies and architecture for it to be meaningful?

I know this is a ramble but it is also me quasi asking a question about building my next rig so feel free to give some insight lol.
 

InvalidError

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The PS5's SSD can pull 5.5GB/s through PCIe 4.0, while today's best NVMe SSD's can do around 4GB/s on PCIe (if I remember right, don't quote me). Is that extra 1.5GB/s really the gamechanger, does it have to do more with Sony's custom 12 channel controller, is it about how Unreal Engine 5 operates, or is it a combination of everthing?
The biggest bottleneck for modern SSDs is that software has to be written to actually be able to ingest data that fast. Right now, the only thing that can do so is dumb file copies, nearly everything else is practically indistinguishable from SATA3/6Gbps.
 
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seymoorebutts

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The biggest bottleneck for modern SSDs is that software has to be written to actually be able to ingest data that fast. Right now, the only thing that can do so is dumb file copies, nearly everything else is practically indistinguishable from SATA3/6Gbps.

Yeah another valid point that I was wondering about. Consoles have the luxury of having software that's specifically designed for their architecture and hardware, so they don't have to worry about dedicating things towards PC specific features.

At the same time, it would definitely be impractical/almost impossible to design software THAT specific for PCs given the amount of variables that go into the hardware and configurations that can be built. That, and consumers may be using their PC's for other things besides gaming, such as creation and design which would have different needs.
 

InvalidError

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At the same time, it would definitely be impractical/almost impossible to design software THAT specific for PCs given the amount of variables that go into the hardware and configurations that can be built.
Hardware-wise, SATA has had Native Command Queuing for 10+ years, so the ability to mix multiple commands to enable whatever controller may be at the other end to optimize IOs for peak throughput is nothing new to PCs. The problem is that most games load and unpack resources serially for simplicity's sake, same reason most PC games use the fewest threads possible for everything. To fully leverage SSDs' bandwidth, games need to parallelize asset loading and unpacking to whatever extent the CPU and SSD can cope with.

On PCs, the wide range of CPU and SSD combinations could make it difficult for developers to achieve consistent asset streaming performance, though this could be compensated by more aggressive asset preloading.
 

leclod

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The demo has similarities with Horizon Zero Down. Is this Horizon Zero Down 2 ? There might even be a hint at the end "...to the horizon... "
 

closs.sebastien

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The biggest bottleneck for modern SSDs is that software has to be written to actually be able to ingest data that fast. Right now, the only thing that can do so is dumb file copies, nearly everything else is practically indistinguishable from SATA3/6Gbps.
Start a windows pc on a sata-ssd and on a 970-nvme ssd.. you will clearly see the difference. but for that, you need a decent cpu to process all these data. a 3 Gb/s nvme ssd is useless on a core i3 2ghz... of course.
 

andy.dacheng

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This person needs to realize that the only reason consoles still exist is because of PCs.

Consoles have lost. They are barely hanging on thanks to x86 chips, a uniquely PC architecture. So to suggest that consoles are making any sort of comeback is <Mod Edit> silly. AMD frankly can doom the console industry overnight if they wanted to.

So what is the point of this article? Just to stir up hype? Admit it.

Checkmate dumb dumb.
 
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This person needs to realize that the only reason consoles still exist is because of PCs.

Consoles have lost. They are barely hanging on thanks to x86 chips, a uniquely PC architecture. So to suggest that consoles are making any sort of comeback is <Mod Edit> silly. AMD frankly can doom the console industry overnight if they wanted to.

So what is the point of this article? Just to stir up hype? Admit it.

Checkmate dumb dumb.

Yes, once you hit $600 on a console, desktops become more reasonable to buy where you don't also have to pay $60/yr to play online.. The PS5 and Xbox need to stay at $400 or less to be fully compelling.
 
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InvalidError

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Start a windows pc on a sata-ssd and on a 970-nvme ssd.. you will clearly see the difference. but for that, you need a decent cpu to process all these data. a 3 Gb/s nvme ssd is useless on a core i3 2ghz... of course.
My PC already takes 10-15 seconds to boot from my 500GB 860 EVO, shaving a second or two off of that won't improve my overall experience by any meaningful amount especially considering that I usually reboot my PC less than once per month.
 
Start a windows pc on a sata-ssd and on a 970-nvme ssd.. you will clearly see the difference. but for that, you need a decent cpu to process all these data. a 3 Gb/s nvme ssd is useless on a core i3 2ghz... of course.
My 7 year old desktop with a 240GB SATA SSD boots in under 10 seconds from post. I have an NVMe SSD in my HTPC and it isn't noticeably faster. The current best reason to use NVMe vs SATA is the price difference is minimal. In terms of what we as users will notice there is little difference between a 970 EVO Plus & a MX500. In fact there is only one NVMe SSD that will have you notice any real difference in performance vs a SATA SSD, the Optane 900/905p because they have such high QD1 performance.
 
I switched to an NVMe drive and didn't really notice any improvement from an SSD.

I think it was take some new ways of developing software to utilize fast Nvme storage. For current games, developers will need to load more assets and higher res textures in smaller map chunks. Also continually load them as the player moves on the fly, instead of the way it's designed for slow storage where a map and all it's textures and assets are loaded before entering the level, or using long hallways to load the next part of the map.
 

TheHughMan

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PS5 doesn't put PCs to shame, They PC games development to shame with Sony investing and spending money for the best results that PCs sales don't achieve. Plus it's easier to run console games that have the same set of hardware on all systems.
 

JayGau

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I don't understand the title. How on earth a demo for a new graphic engine running on a PS5 would put my PC to shame? We all know those demos never look like the actual games. I admit the graphics are impressive but I don't see why a good PC could not run the same demo. By the way the new gen consoles will do as usual, i.e. get a hardware upgrade to catch up with current mid-range gaming PCs and the gap will get larger again when the new Nvidia and AMD cards will hit the market later this year. And for those saying "compare apples with apples", the title of the article says "AMD-Powered PS5 Demo Puts Your PC to Shame", not "AMD-Powered PS5 Demo Puts Your 500$ PC to Shame".

I will always remember this reply on the Gamespot forum to a guy saying that the console games look as good as the PC ones: It's because the developers downscale our games to match your dated specs.

With the next gen consoles I hope this gonna be less true as their hardware upgrade will "unlock" better graphics on PC games as well but since they cannot be upgraded like PCs we will most likely have to restart the circle all over again.
 
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