You’re talking about consoles launched over 10 years ago and ones that were specced 15 years ago.
I'm adding the previous generation for context, so that it's clear the consoles which launched in 2020 were not an outlier.
Also, there's no way they "spec'd out" those machines 5 years ahead of launch. Details like the specific CPU and GPU microarchitecture would've been decided not more than 3 years, but probably closer to 2, given even AMD is 100% sure what it's doing, more than 3 years in advance.
just because a product launches in year X doesn’t mean it can use parts from year X, they’re specked out and contracted years in advance. Zen 3 launched like 5 days before the XSX and PS5
What I'm pointing out is that you're operating under some kind of false requirement that consoles launch with the fastest possible CPU cores, which is how you got to the point of claiming that Apple would be their only viable option on ARM. However, you fashioned this requirement from whole cloth. It was
never a requirement and I certainly don't expect the PS6 and Microsoft's next XBox to launch with the fastest possible x86 cores, either.
In the case of ARM, they usually announce new cores in the spring and new phone SOCs from their partner companies, who license that IP, start to appear in the late fall. So, by this point we usually have some idea about which ARM cores would be available for them to use (I linked to an article about their "Trevor" cores). Maybe you didn't where the Cortex-X925 cores used in the Nvidia/Mediatek N1X are posting higher single-core Geekbench scores than Intel/AMD? And those are a generation behind what any console launching in 2026 would actually use!
So performance and the fact they don’t perform that well vs X86 once you up the power and efficiency goes out of the window.
The N1X is a 20-core mobile CPU, on par with the Ryzen AX Max 395 and the Arrow Lake 285HX. It probably uses similar power.
I was literally saying that the chipset is the bottleneck. It’s also an APU.
It's clear to me that you don't even know what's the bottleneck in that machine - CPU or GPU.
Nintendo haven’t launched a home console in 13 years and as we have already said do not rely on 3rd party support. Nintendo doesn’t need call of duty or GTA VI to move units like Xbox or PS does.
But, there have been plenty of 3rd party games on Switch and they need to be playable. Between that and phones, I think the gaming industry has had adequate experience on ARM.
I will be eager to see what games release native ARM builds, once the N1X comes to market. I don't expect the gaming market to change over night, but it could show us what's to come.