[Announce] Infernal Plague: The Return of Nergal

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Archived from groups: rec.games.trading-cards.jyhad (More info?)

Emiliano Imeroni wrote:
> By the way, maybe the question has already
> been asked several times, and has been answered
> somewhere (on the conclave list?), but since I don't
> have access to the conclave and would like to
> organize a storyline in Holland anyway...
>
> ...is it known how it is possible to get a
> storyline kit?

....it hasn't been announced yet. There've also been some problems with
the conclave mailing list that may be contributing to the delays. Hang
in there.

-Robert

Robert Goudie
V:EKN Storyline Director
vtesstory@white-wolf.com
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

tobinator wrote:
> And can one order multiple kits?We're thinking that while the FINAL
> table is the only one that counts another table of the #6-10 seeds
> could play a Nergal game also.

Each kit is good for up to 10 players. If an event has more than 10
players you'll also need to order multiple kits. So, yes, you can
certainly order multiple kits.

-Robert

Robert Goudie
V:EKN Storyline Director
vtesstory@white-wolf.com
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Peter D Bakija wrote:
>
> -Being 4th or 5th seed doesn't give you any seating choice in any case, just
> like being Nergal.
>
> -Being 4th or 5th seed, your original deck probably wasn't doing that well
> in the first place (I don't know about the rest of y'all, but 5th seed in
> local 2R+F events are often is filled by someone with a single VP or two who
> wins the tie breaker), meaning you probably don't have much invested in your
> initial deck.
>
I dunno, I've been 4th or 5th seed in many a tournament (many, many - I
think every final I've ever made has been as 4th or 5th), and it's
always been with about 1 TW and 4-5 VPs. Of course, those are in 3R +
F events, but even with 2R + F, even in a relatively small tournament,
the 5th seed would have to have at least been top VP-getter at one of
their table, if not gotten a TW.

> -Getting to be Negral likely gives you the ability to play spoiler something
> fierce--by taking Negral, yeah, you probably won't win, but you can also
> probably make sure that, say, 1st seed doesn't win.
>
If I was #1 seed, I definitely not take Nergal, because #1 seed is in
the best position to stall, and Nergal deck can't stall and can't win
if it does stall. #2 seed would be a toss-up, based on how well I
thought my deck could compete against other good decks (maybe I swept a
prelim round because at least one other deck at the table was very bad,
and I don't think my seed is a good indication of how good my deck is).
#3 or lower, I'd take the Nergal deck. Hey, it's all about having
fun.

So if you're playing in order to get a crack at the Nergal deck, I say
you've gotten shoot for the #3 seed.
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Hey Robert,

> > why not put everyone on an equal footing and release the
> > information, much like was done with Barbaro Lucchese?
> > Specifically, Nerdal's (sic) vampire card, as it's a bit
> > harder to casually spoil the entire deck?
>
> I'll discuss this with Scott and Stewart and Steve when they return
> from DragonCon.

Any update on this? I'm pysched about this unique, creative, and fun
variation on storyline events!

Thanks for organizing it,

Ira
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

"Peter D Bakija" <pdb6@lightlink.com> wrote in message
news:BF44D1BB.21D41%pdb6@lightlink.com...
> talonz wrote:
>
>> Why is Nergal played only in the final round? I suspect this is due to
>> the storyline? Its just that by the time I made the final, I'd like to
>> stick with my deck all the way through. And the prelim rounds would be
>> far more interesting if they were nergal games too, allowing someone to
>> take a nergal deck all the way through the event.
>
> I dunno--very much like the Infernal Plague event, this one is clearly
> light
> hearted and funny/fun. Sure, if you get into the finals as first seed and
> you are doing well, you probably *won't* want to be the Nergal deck, which
> is why there is a pecking order. By default, 5th seed is Nergal (and 5th
> seed, as bottom seed, is already the least likely to win--sure, nothing is
> certain, but ya know, as 5th seed, you are least likely to win). If
> someone
> else other than 5th seed *wants* to be Negral, they have the option, but
> otherwise, it is given to 5th seed.
>
> I'd guess that 1st seed (unless the 1st seed player is filled with
> superior
> wacky-itdue, or WAC) isn't likely to pick Nergal. But 4th or 5th seed is
> certainly likely to pick Nergal, as:
>
> -Being 4th or 5th seed doesn't give you any seating choice in any case,
> just
> like being Nergal.
>
> -Being 4th or 5th seed, your original deck probably wasn't doing that well
> in the first place (I don't know about the rest of y'all, but 5th seed in
> local 2R+F events are often is filled by someone with a single VP or two
> who
> wins the tie breaker), meaning you probably don't have much invested in
> your
> initial deck.
>
> -Getting to be Negral likely gives you the ability to play spoiler
> something
> fierce--by taking Negral, yeah, you probably won't win, but you can also
> probably make sure that, say, 1st seed doesn't win.
>

Plus, don't discount the "M@dd VTES Street Cred" you'll get from being the
Nergal player of your 'hood...

;-)

DaveZ
Atom Weaver
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

ira212@gmail.com wrote:
> Hey Robert,
>
> > > why not put everyone on an equal footing and release the
> > > information, much like was done with Barbaro Lucchese?
> > > Specifically, Nerdal's (sic) vampire card, as it's a bit
> > > harder to casually spoil the entire deck?
> >
> > I'll discuss this with Scott and Stewart and Steve when they return
> > from DragonCon.
>
> Any update on this? I'm pysched about this unique, creative, and fun
> variation on storyline events!

Learn from Ira. Questions containing praise for the event will be given
immediate attention. :)

We're in the process of compiling a spoiler list. We'll be putting it
in a safe place on the WW website and preface it with spoiler warnings,
etc. We're doing this to reduce the liklihood of someone accidentally
coming across a spoiler that is released in a less careful manner.

We're also going to make a couple of additional tweaks to the rules to
hedge our bets a little against people who are intent on reading the
spoilers and building an anti-Nergal deck.

IMO, the people who will enjoy the events the most are the ones who
don't read the spoilers and get to play in an event with other players
who don't read the spoilers. As well, modifying one's own deck based
on the known contents of one of the other finalists' decks doesn't take
a lot of skill and should be somewhat unrewarding even if successful.

-Robert

Robert Goudie
V:EKN Storyline Director
vtesstory@white-wolf.com
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

> I dunno, I've been 4th or 5th seed in many a tournament (many, many - I
> think every final I've ever made has been as 4th or 5th), and it's
> always been with about 1 TW and 4-5 VPs. Of course, those are in 3R +
> F events, but even with 2R + F, even in a relatively small tournament,
> the 5th seed would have to have at least been top VP-getter at one of
> their table, if not gotten a TW.
>

It totally depends on the tournament. I was top seed at Origins Sunday
with the only Table Win before the Final.

>> -Getting to be Negral likely gives you the ability to play spoiler something
>> fierce--by taking Negral, yeah, you probably won't win, but you can also
>> probably make sure that, say, 1st seed doesn't win.
>>

Hm...Nergal is not allowed to win if he fails to oust everyone, is he
allowed to come in second?
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Chris Berger wrote:

> I dunno, I've been 4th or 5th seed in many a tournament (many, many - I
> think every final I've ever made has been as 4th or 5th), and it's
> always been with about 1 TW and 4-5 VPs. Of course, those are in 3R +
> F events, but even with 2R + F, even in a relatively small tournament,
> the 5th seed would have to have at least been top VP-getter at one of
> their table, if not gotten a TW.

Yeah, in my experience, a 2R+F tournament in the 10-12 player range often
has a 5th seed who gets in on, like, 2VP or something. But yeah, in a bigger
event with more rounds, you are much more likely to have more table
wins--heck, in a 10 person, 2R+F event, in the preliminary rounds there are
only a total of 4 games to win among 5 players getting into the final round.
And it isn't that unlikely for one person to win two of them.

> If I was #1 seed, I definitely not take Nergal, because #1 seed is in
> the best position to stall, and Nergal deck can't stall and can't win
> if it does stall. #2 seed would be a toss-up, based on how well I
> thought my deck could compete against other good decks (maybe I swept a
> prelim round because at least one other deck at the table was very bad,
> and I don't think my seed is a good indication of how good my deck is).
> #3 or lower, I'd take the Nergal deck. Hey, it's all about having
> fun.

I suspect that in some games, 1st seed will take Negral for, as mentioned
elsewhere, the Mad VTES Street Cred. In some, 5th seed will get it by
default, and I suspect that in most, it will go to someone in the middle for
spoiler purposes.


Peter D Bakija
pdb6@lightlink.com
http://www.lightlink.com/pdb6

"So in conclusion, our business plan is to sell hot,
easily spilled liquids to naked people."
-Brittni Meil
 
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Peter D Bakija wrote:
> Chris Berger wrote:
>
> > I dunno, I've been 4th or 5th seed in many a tournament (many, many - I
> > think every final I've ever made has been as 4th or 5th), and it's
> > always been with about 1 TW and 4-5 VPs. Of course, those are in 3R +
> > F events, but even with 2R + F, even in a relatively small tournament,
> > the 5th seed would have to have at least been top VP-getter at one of
> > their table, if not gotten a TW.
>
> Yeah, in my experience, a 2R+F tournament in the 10-12 player range often
> has a 5th seed who gets in on, like, 2VP or something. But yeah, in a bigger
> event with more rounds, you are much more likely to have more table
> wins--heck, in a 10 person, 2R+F event, in the preliminary rounds there are
> only a total of 4 games to win among 5 players getting into the final round.
> And it isn't that unlikely for one person to win two of them.
>
Well, I dunno, maybe it's me, but 10 people doesn't even seem like a
tournament. It's like "yeah, we were planning on holding a tournament,
but no one showed up." It's true, we had like 6 people for the first
Infernal Plague Storyline tournament in one of the suburban areas
around Chicago, but I figured that was more due to organizational
ineptitude (damnit, I still haven't received my Barbaro) and the fact
that several Chicago area players are sick of that crowd's
"interpretation" of the rules (took quite a while to convince them that
a successful vote didn't get you the edge... ???). I know that Chicago
proper had more like 20 or more for that tourney, and I figured most
areas were more like that.

The point being that, yeah, a 10 player, 2 round tournament may only
have 4 table wins to go around before the final, but how many
tournaments are actually like that? Maybe it's way more than I
thought...
 
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Hey Robert,

> Learn from Ira. Questions containing praise for the
> event will be given immediate attention. :)

haha. :) Thanks for the update.

> IMO, the people who will enjoy the events the most are
> the ones who don't read the spoilers and get to play
> in an event with other players who don't read the spoilers.

Hmm. Normally I enjoy spoilers, but considering that you designed the
storyline event and just gave a pretty clear piece of advice, I think
I'll heed it.

No spoilers for me! :) I encourage all SF players to not read the
spoilers so we can all have more fun. Yay, fun!

Ira
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Robert Goudie wrote:
> ira212@gmail.com wrote:
> > Hey Robert,
> >
> > > > why not put everyone on an equal footing and release the
> > > > information, much like was done with Barbaro Lucchese?
> > > > Specifically, Nerdal's (sic) vampire card, as it's a bit
> > > > harder to casually spoil the entire deck?
> > >
> > > I'll discuss this with Scott and Stewart and Steve when they return
> > > from DragonCon.
> >
> > Any update on this? I'm pysched about this unique, creative, and fun
> > variation on storyline events!
>
> Learn from Ira. Questions containing praise for the event will be given
> immediate attention. :)
> Robert Goudie

C'mon. You already know that you've done a great job. No need for
bootlicking ;-)

Now, seriously, I'm happy that measures are being taken against gang-up
on Nergal. Maybe that's because I've never been a fan of mono-vampire
crypts.

best,

Fabio "Sooner" Macedo
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

The rules for Nergal have been posted on the White Wolf website, and
they've changed:

http://www.white-wolf.com/vtes/?line=news&articleid=289

The differences I noticed were:

* Seeds of Corruption is banned.
* During his or her untap phase, Nergal's controller may burn a card
played by any other Methuselah on Nergal.


Apparently these are more measures to prevent ganging up on the Nergal
deck, especially if/when the contents of it are spoiled.
But (unless his text/abilities/deck indicate otherwise), he's still
vulnerable to plenty of things:
* Brainwash
* Playing LOTS of cards on him (since he can only burn one per turn)
* Playing effects on him that are not cards (Red List, Corruption,
Vampiric Disease, etc)
heh.

We'll see, once he starts getting spoiled or the tournament starts, what
the most effective Nergal-destruction techniques are, or if Nergal ends
up being powerful enough to take down 4 other decks.


I had one other "serious" Nergal question:

If Nergal is the last man standing, he wins.
Is it possible for Nergal to finish in 2nd, 3rd, or 4th place? If he is
not last-man-standing do his VPs become relevant?
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Jozxyqk wrote:
> Some more questions, regarding the "special" predator/prey relationship
> in the Nergal finals:

Jumping on the bandgwagon:

> For reference, here is the "Afifa the Herald" example from the rules:
> ===
> Brian controls Afifa, The Herald and puts a Gehenna card in play. His
> prey burns 1 pool. Since Afifa's effect is not a card play or cardless
> action, her controller cannot choose who to target with the damage.
> Brian's natural prey, Chad, burns the 1 pool.
> ===
>
> Uriah Winter/Sonja Blue:
> By the rules presented, they seem to "ignore" Nergal completely, going
> around the table with the 4 "natural" Methuselahs.

This is more in par with the Millicent Smith clarification. I am to
believe that the way it is worded ("Millicent goes to the natural
predator"), the card will never be controlled by the Nergal player. Is
that the right assumption? Dunno.


But if Nergal
> somehow gains control of them (through a card effect), how would their
> change-of-control effects work?
>
> Uriah: Does he get to choose any other player who satisfies the
> requirements for Uriah to move? Or would Uriah always move on to the
> next player in the turn order (player #1)?

In the latter case, it just makes sense that the Nergal player can end
up controlling Uriah regardless of other effects played.


> Sonja: During any other player's turn, any other player can burn a
> pool to take control of Sonja? Or, again, does this fall back on
> natural turn order (during player 1's discard phase, player 4 can take
> control of her, but nobody else) ?

Same as above. But it is explicitly said that effects already in play
(i.e., not generated by regular card play or action announcement) are
to consider the natural prey or predator precedent. By that assumption,
the Nergal player will never be able to pay the pool for controlling
Sonja, and if he/she somehow end up controlling her permanently, he has
no natural predator, so she does not move anymore.
I'm not sure if this is the original designers' intention. If not,
maybe a clarification is needed to add that any effect-in-play that
refers to prey or predator refers to natural prey or predator, and for
these effects only, the Nergal player is to be considered the "natural
predator" of the 1st player and "natural prey" of the 4th in the turn
order.
If it is the intention, so much the better - makes things clear that no
card moving about is to consider Nergal as a target, which is another
indication of his power.


> Last Stand:
> The predator of the ousted Methuselah takes the next turn.
> Again, does this refer to the "natural" predator? So, if Last Stand
> is in play and Nergal is ousted, player #4 gets an additional turn no
> matter who did the ousting? Or what?

I'd bet that this follows Millincent Smith's precedent with the added
bonus that they probably didn't include Last Stand in the Nergal deck,
so we don't need to worry about Nergal controlling it (ok, there's
always Succubus Club, but who will use it?)


> I'm sure there are other things that will go a little wonky with
> turn-order, but these were the first few I can think of.

I'm afraid the organizers will be overwhelmed by questions like these
for this month. :)

best,

Fabio "Sooner" Macedo
Giovanni Newsletter Editor in absentia
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

His VPs are irrelevant due to his winning conditions. Hypothetically he
could team up with another Meth to help that Meth get 3 points and then
fold to Nergal. This would give Nergal the win and (under many
conditions) still maximize the Meth's VPs (which usually has something
to do with winning, but not in this case).

-tpl
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Chris Berger wrote:
> Well, I dunno, maybe it's me, but 10 people doesn't even seem like a
> tournament.

I think it is just you. Our local VTES group consists of about 8
people, and with extended contacts from the next few cities, we can get
up to 18 if we put a lot of effort into it, and people want to drive a
lot. Generally, though, tournaments we run are in the 10-15 person
range, and 15 is the statistically average size.

> The point being that, yeah, a 10 player, 2 round tournament may only
> have 4 table wins to go around before the final, but how many
> tournaments are actually like that? Maybe it's way more than I
> thought...

Probably is. I mean, like, yeah, 10 is actually smaller than most of
our tournaments are, but not by much--we have had 10 player events, but
12 is usually more likely.

-Peter
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Jozxyqk wrote:
> Some more questions, regarding the "special" predator/prey relationship
> in the Nergal finals:
>
> For reference, here is the "Afifa the Herald" example from the rules:
> ===
> Brian controls Afifa, The Herald and puts a Gehenna card in play. His
> prey burns 1 pool. Since Afifa's effect is not a card play or cardless
> action, her controller cannot choose who to target with the damage.
> Brian's natural prey, Chad, burns the 1 pool.
> ===
>
> Uriah Winter/Sonja Blue:
> By the rules presented, they seem to "ignore" Nergal completely, going
> around the table with the 4 "natural" Methuselahs. But if Nergal
> somehow gains control of them (through a card effect), how would their
> change-of-control effects work?

Since Uriah's and Sonjia's special isn't a card play or cardless
action, those two vamps move using each Methuselah's natural
prey/predator. Nergal is included in that. From the rules "Eric, the
Nergal deck player, sits between Chad and Darby and takes his turn
fifth in the turn order (after Chad and before Darby)." Uriah, for
example, would move from Chad to Eric.

> Last Stand:
> The predator of the ousted Methuselah takes the next turn.
> Again, does this refer to the "natural" predator? So, if Last Stand
> is in play and Nergal is ousted, player #4 gets an additional turn no
> matter who did the ousting? Or what?

Refers to the natural predator wording.

Robert Goudie
V:EKN Storyline Director
vtesstory@white-wolf.com
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Jozxyqk wrote:
> The rules for Nergal have been posted on the White Wolf website, and
> they've changed:
>
> http://www.white-wolf.com/vtes/?line=news&articleid=289
>
> The differences I noticed were:
>
> * Seeds of Corruption is banned.
> * During his or her untap phase, Nergal's controller may burn a card
> played by any other Methuselah on Nergal.
>
> Apparently these are more measures to prevent ganging up on the Nergal
> deck, especially if/when the contents of it are spoiled.
> But (unless his text/abilities/deck indicate otherwise), he's still
> vulnerable to plenty of things:

Of course. He's not intended to be able to take on everybody and win.
If you modify your deck to deal with his deck you'll probably thwart
him.

> I had one other "serious" Nergal question:
>
> If Nergal is the last man standing, he wins.
> Is it possible for Nergal to finish in 2nd, 3rd, or 4th place? If he is
> not last-man-standing do his VPs become relevant?

Any VPs earned are always irrelevant. So he can tie for second (last)
on VPs (having zero) if one player sweeps. Then resolve that tie using
the final round seeding.

-Robert

Robert Goudie
V:EKN Storyline Director
vtesstory@white-wolf.com
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Some more questions, regarding the "special" predator/prey relationship
in the Nergal finals:

For reference, here is the "Afifa the Herald" example from the rules:
===
Brian controls Afifa, The Herald and puts a Gehenna card in play. His
prey burns 1 pool. Since Afifa's effect is not a card play or cardless
action, her controller cannot choose who to target with the damage.
Brian's natural prey, Chad, burns the 1 pool.
===

Uriah Winter/Sonja Blue:
By the rules presented, they seem to "ignore" Nergal completely, going
around the table with the 4 "natural" Methuselahs. But if Nergal
somehow gains control of them (through a card effect), how would their
change-of-control effects work?

Uriah: Does he get to choose any other player who satisfies the
requirements for Uriah to move? Or would Uriah always move on to the
next player in the turn order (player #1)?

Sonja: During any other player's turn, any other player can burn a
pool to take control of Sonja? Or, again, does this fall back on
natural turn order (during player 1's discard phase, player 4 can take
control of her, but nobody else) ?

Last Stand:
The predator of the ousted Methuselah takes the next turn.
Again, does this refer to the "natural" predator? So, if Last Stand
is in play and Nergal is ousted, player #4 gets an additional turn no
matter who did the ousting? Or what?

I'm sure there are other things that will go a little wonky with
turn-order, but these were the first few I can think of.
 
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Fabio 'Sooner' Macedo <fabio.sooner@gmail.com> wrote:

> But if Nergal
> > somehow gains control of them (through a card effect), how would their
> > change-of-control effects work?

> But it is explicitly said that effects already in play
> (i.e., not generated by regular card play or action announcement) are
> to consider the natural prey or predator precedent. By that assumption,
> the Nergal player will never be able to pay the pool for controlling
> Sonja, and if he/she somehow end up controlling her permanently, he has
> no natural predator, so she does not move anymore.

Right, I was assuming that he got control of Uriah/Sonja with Temptation
of Greater Power, or some other effect like that. In the normal scheme
of play, he will never be able to control these two vampires.
But he does have them, and he has 4 predators and 4 preys, I am confused
about what happens.
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

10 players is the norm here, if we get a tournament off the ground at
all. Small city, stuck on an island, and all that.

G
 
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Robert Goudie <robertg@vtesinla.org> wrote:

> Since Uriah's and Sonjia's special isn't a card play or cardless
> action, those two vamps move using each Methuselah's natural
> prey/predator. Nergal is included in that. From the rules "Eric, the
> Nergal deck player, sits between Chad and Darby and takes his turn
> fifth in the turn order (after Chad and before Darby)." Uriah, for
> example, would move from Chad to Eric.

OK, sorry, I misunderstood the concept of "Natural Predator"

I thought "natural prey" meant "the guy to your left in the circle",
and Nergal was everybody's "unnatural" prey/predator, sitting in the
middle of a virtual donut. (And therefore Nergal had no "natural"
prey/predator"). Thanks for this clarification.

> > Last Stand:
> > The predator of the ousted Methuselah takes the next turn.
> > Again, does this refer to the "natural" predator? So, if Last Stand
> > is in play and Nergal is ousted, player #4 gets an additional turn no
> > matter who did the ousting? Or what?

> Refers to the natural predator wording.

So, no matter who ousts Nergal, if Last Stand is in play, the person
before him in turn-order gets to go next?
Probably not a wise choice to bring this card to the format then :)
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Sorry, I have one more logistical question about the Nergal deck:

In the ideal situation, where nobody is "spoiled" before the event:

- Can the finalists look through the Nergal deck before deciding whether
they want it or not?

- If not, can the Nergal player look through his deck to see what his
cards do before play begins?


i.e., is the intention that not even the Nergal player knows what to
expect from his deck?
 
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"Chris Berger" <arkayn@ugcs.caltech.edu> wrote in message
news:1126244452.939458.239610@g44g2000cwa.googlegroups.com...
>
> Peter D Bakija wrote:
>> Chris Berger wrote:
>>
>> > I dunno, I've been 4th or 5th seed in many a tournament (many, many - I
>> > think every final I've ever made has been as 4th or 5th), and it's
>> > always been with about 1 TW and 4-5 VPs. Of course, those are in 3R +
>> > F events, but even with 2R + F, even in a relatively small tournament,
>> > the 5th seed would have to have at least been top VP-getter at one of
>> > their table, if not gotten a TW.
>>
>> Yeah, in my experience, a 2R+F tournament in the 10-12 player range often
>> has a 5th seed who gets in on, like, 2VP or something. But yeah, in a
>> bigger
>> event with more rounds, you are much more likely to have more table
>> wins--heck, in a 10 person, 2R+F event, in the preliminary rounds there
>> are
>> only a total of 4 games to win among 5 players getting into the final
>> round.
>> And it isn't that unlikely for one person to win two of them.
>>
> Well, I dunno, maybe it's me, but 10 people doesn't even seem like a
> tournament. It's like "yeah, we were planning on holding a tournament,
> but no one showed up." It's true, we had like 6 people for the first
> Infernal Plague Storyline tournament in one of the suburban areas
> around Chicago, but I figured that was more due to organizational
> ineptitude (damnit, I still haven't received my Barbaro) and the fact
> that several Chicago area players are sick of that crowd's
> "interpretation" of the rules (took quite a while to convince them that
> a successful vote didn't get you the edge... ???). I know that Chicago
> proper had more like 20 or more for that tourney, and I figured most
> areas were more like that.
>
> The point being that, yeah, a 10 player, 2 round tournament may only
> have 4 table wins to go around before the final, but how many
> tournaments are actually like that? Maybe it's way more than I
> thought...
>

It is. I think your perceptionj is (dis) colored by the fact that you live
in an area where the city proper alone contains some 3 million people (not
to mention the endless suburbs. What is it? 7-8 million within 50 miles of
Chicago?)

Ithaca's population in 2000 was just under 30,000 people.

So the real question is, if Peter can get 10 player tournaments together
consistently when there's only 30K people to draw on, shouldn't Chicago
tournaments be drawing up around a hundred attendees, per?

;-)

DaveZ
Demographics Weaver
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Jozxyqk wrote:
> Sorry, I have one more logistical question about the Nergal deck:
>
> In the ideal situation, where nobody is "spoiled" before the event:
>
> - Can the finalists look through the Nergal deck before deciding whether
> they want it or not?

No.

> - If not, can the Nergal player look through his deck to see what his
> cards do before play begins?

Sure as long as the event organizer is okay with it and it won't cause
logistical problems (venue closing, etc).

> i.e., is the intention that not even the Nergal player knows what to
> expect from his deck?

That was not the intention, no.

-Robert

Robert Goudie
V:EKN Storyline Director
vtesstory@white-wolf.com
 
Archived from groups: rec.games.trading-cards.jyhad (More info?)

Fabio 'Sooner' Macedo wrote:
> If not,
> maybe a clarification is needed to add that any effect-in-play that
> refers to prey or predator refers to natural prey or predator, and for
> these effects only, the Nergal player is to be considered the "natural
> predator" of the 1st player and "natural prey" of the 4th in the turn
> order.

Good point and certainly worth a clarification. Thanks. I'll add it to
the list at storyline.vtesinla.org immediately. It will eventually
make it to an update on the WW site as well.

Robert Goudie
V:EKN Storyline Director
vtesstory@white-wolf.com