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Archived from groups: alt.games.half-life (More info?)
this may have been posted before, but i havent read it, and ive been
looking for it for ages. these two console commands for HL2 make the
sections with the human allies more bearable:
"NPC_citizen_auto_player_squad 0" - stops allies automatically joining
your squad
"NPC_citizen_auto_player_squad_allow_use 1" - lets you use your 'use'
key to start/stop allies following you, similar to the system in HL1
with scientists and barneys.
you can put them in your config.cfg file to get them to work from the
off, but i havent tested them; they may cause problems in some areas, i
dunno. plus i dont know if they affect the antlions.
i found the sections with the rebels much more manageable with these;
your allies will actually stay where you tell them to!
this may have been posted before, but i havent read it, and ive been
looking for it for ages. these two console commands for HL2 make the
sections with the human allies more bearable:
"NPC_citizen_auto_player_squad 0" - stops allies automatically joining
your squad
"NPC_citizen_auto_player_squad_allow_use 1" - lets you use your 'use'
key to start/stop allies following you, similar to the system in HL1
with scientists and barneys.
you can put them in your config.cfg file to get them to work from the
off, but i havent tested them; they may cause problems in some areas, i
dunno. plus i dont know if they affect the antlions.
i found the sections with the rebels much more manageable with these;
your allies will actually stay where you tell them to!