Highly unlikely. If we're talking game consoles, those are built to get as much performance for as low a price as possible. The PS5 and Series X each use an APU with graphics hardware that performs roughly comparable to what's in a Radeon 6600 XT, and CPU hardware that's similar to a lower-clocked Ryzen 3700X, combined into a single processor. The only way that Microsoft and Sony can put that level of hardware into a $400 console is that they are getting it for a really good price from AMD.
Apple, on the other hand, is putting this processor into a $6000 desktop computer, and I can't see them putting similar hardware into a reasonably-priced console. They are not in the business of selling low-cost hardware, and the chip likely costs quite a bit to make. And of course, their "performance on par with a 3090" claims are rather vague, and if they are anything like their claims for their previous M1 processors, that will only apply to certain workloads, while things like games won't come close to that level of performance.
More importantly, not that many games supported MacOS even when they had been using x86 for years, and support will be far worse now that they are moving to ARM. All big AAA multiplatform releases are optimized to run on x86 CPUs, as consoles from both Xbox and Sony have used standard PC architecture for a while now. I can't see developers rewriting their code specifically to run on a theoretical, overpriced Apple console, and the M1 hardware sees a big performance hit when running emulated x86 Mac software.