G
Guest
Guest
if you use professional graphic applications (read CAD) and you have a Nvidia card, you can note when using a large model with more "stippled lines" a strong decrease of performance.
If you have not a professional application to test,then use Specviewperf and run ProCDRS03.bat enabling for the first three tests linestippling, adding -lp option.
you'll see the surprise: very poor performance.
This happens with the so called professional NVIDIA video cards too(quadro and DCC).
Ati 7500/8500 and all other prof cards (firegl, wildcat...)
don't feel any difference between normal lines and stippled lines.
It is not a driver problem , it is a hardware problem.
I tried to discuss this problem in the official OpenGL forum where many of Nvidia men browse, but no answer from nvidia underlining How this problem is not solvable.
http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/005465.html
Now Why (when there is a test between,for example, FireGL2 and Quadro) Do nobody performs this test?
Is this a revelation?
Please try this test and inform all about this.
Thanks
If you have not a professional application to test,then use Specviewperf and run ProCDRS03.bat enabling for the first three tests linestippling, adding -lp option.
you'll see the surprise: very poor performance.
This happens with the so called professional NVIDIA video cards too(quadro and DCC).
Ati 7500/8500 and all other prof cards (firegl, wildcat...)
don't feel any difference between normal lines and stippled lines.
It is not a driver problem , it is a hardware problem.
I tried to discuss this problem in the official OpenGL forum where many of Nvidia men browse, but no answer from nvidia underlining How this problem is not solvable.
http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/005465.html
Now Why (when there is a test between,for example, FireGL2 and Quadro) Do nobody performs this test?
Is this a revelation?
Please try this test and inform all about this.
Thanks