Asus Has Secret Console "Better Than Wii"

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The EeeBox comes very close to the Wii, faster processor and larger RAM, smaller size and power requirements, bigger diskspace and lower price!
And it could emulate about anything upto a Nintendo 64, and PS2 (perhaps even an xbox?).

Good enough for those old DOS and Win9x games.
 
Better than Apple? Better than the Wii. It doesn't look like Asus sets their goals too high. How can you not make a console better than the Wii? With the assistance of my cat, we could probably develop a rival.

Since when did Nintendo and Apple become the standards for quality???? Is Asus crazy? Granted, we know they can't make a motherboard that can rival Supermicro, but couldn't they at least say they are going to try? Or maybe better cases than the old PS/2 (not the toy, the IBM computer) designs, or better keyboards than the old IBM ones.

Better than Wii or Apple? Wow, big goals there.
 
It's hard NOT to make a system better than the Wii. Heck, I bought a Wii, returned it and bought an Eee. With a wireless mouse and a game pad, it's better.... cause I can also look at porn 😀
 
[citation][nom]ta152h[/nom] With the assistance of my cat, we could probably develop a rival.[/citation]
CONSOLECAT IZ IN UR CONSOLEZ, DONWLOADZIN UR BETTAZ!!
 
[citation][nom]acecombat[/nom]And would infringe limitless patents and result in as many or more lawsuits.[/citation]
Emulator's don't infringe patents, actually, and there's nothing inherently illegal about them in the US or Europe where reverse engineering is protected.

The problem is that people tend to use them to play ROMs of games they never owned, or need to use illegally distributed BIOS images to emulate the system successfully, and that would wade into copyright infringement territory.
 
Wait wait wait, what!?

I just hope that it's cheaper than the Wii.
The cheapest of the wii/xbox/ps3 mix to produce, and yet is priced in the middle...

Nintendo needs some competition to kick them in the ass already.

The Wii doesn't have great content in the first place, so even a couple of shooter/slasher games will make it superior. 😉
 
“Sometimes it is a chicken-and-egg problem,” Tsang added. “We don’t have the chicken, so cannot have the egg.”

Tsang also revealed that Asus has an e-book reader ready as well, but faces the same problem of not having content providers
You would think that company like ASUS that is very successful in producing components of open platform like the PC would have quick and easy solution by providing game console or e-reader that support existing standards and be open platform, but no. I guess too many executives are having delusional dreams that they can be the next Steve Jobs and have then vendor locked platform. Mr. Tsang, wake up you are late for the game, only open competition now can make you great.
 
At least the people that had a Wii were not so involved in the: My PS3 is better than your Xbox360! No way my Xbox360 is way better.Now they will have a reason to make comments such as the above but it won't be PS3 and Xbox360 it will be Wii and this "Better than the Wii".Let's just hope that they actually have something revolutionary to offer.
 
Remember, people said the PSX would never get any software support; if the console is good, and marketed correctly (I'm looking at you, NEC...), then developers will step up.

And for the record, the Wii motion controller stinks. I tried the RE shooter, and you can't beat the bosses because the Wiimote is not accurate enough. Oh, and I used to be able to beat HotD2/3 in arcades on just one or two tokens, so I know its not my aim...
 
[citation][nom]hillarymakesmecry[/nom]ASUS should should stop wasting money on RD for products that are never going to come to market.[/citation]
Why the hell do you care what ASUS does with their R&D money? You as a consumer should be happy that they're bringing more competition to the market.
 
If my memory serves me right Asustek was subcontracted by Sony to produce release PS3's so they allready got ideas without doing allot of R&D. If I remember right you can tell by the Serial number on the back of the PS3 if it was made in China , Japan(Sony) , Or Tawain(asustek).
 
[citation][nom]Airrax[/nom]This could go either way if Asus succeeds. Having a second 'casual gamer' console would split the market between casual console and hardcore console. [/citation]

You think Sony and Microsoft are just going to roll over and say "OK. Let ASUS have all of our potential profits." You obviously don't understand how Capitalism works.

[citation][nom]Airrax[/nom]Now Microsoft and Sony wouldn't have to focus on dumbing down their hardware or software for a separate mass of people. [/citation]

Motion controllers expand the capabilities of the hardware. They add a new genre of games and a new way to interact with the console in ways other than games. I fail to see how that is "dumbing down their hardware."

[citation][nom]Airrax[/nom]Besides the fact that both Microsoft and Sony try to cater, in a sense, to home media as well as gaming (with Netflix and Blu-Ray), they wouldn't have to worry about creating the next boogy or 'flap your arms around like a genius game (although the latter can be fun when drunk).[/citation]

You really don't get it. Microsoft and Sony WANT to worry about making motion games. They want a share of the Wii market. You know. Capitalism. Profits. Ya.

[citation][nom]Airrax[/nom]The problem, though, is that the rift between hardcore gamer and casual gamer would be blurred in the next few generations when the hardware cost and visual rendering overlap. For the immediate, it would be a benefit to both the hardcore and casual gamer. For the long run it could cause enough direct competition that Asus, Microsoft, Nintendo, and Sony would be more worried about market share than the game/hardware itself (thankfully Sony hasn't fallen into this step yet!). I'm all for 'reinventing' gaming, but Nintendo just takes away from those of us that want a more advanced environment.[/citation]

No. That's just nonsense. Hardcore gamers are on the rise. Casual gamers are on the rise. When there's demand, there will be people there to fill the demand. This alarmist crap that you're spouting is complete nonsense. This ASUS thing, if it ever hits the market, can only be good for gaming all around. It can only be good for consumers to have more choice and give more competition to the providers.

This idea that you have that there is only enough room for hardcore games or casual games needs to stop. It's simply not true. It's just expanding the market, which is a great thing for us gamers.
 
Asus is definetly looking to expand their product line. They're making phones, computers and now a console.

I'm definetly interested in what they have. I've been a fan of their mobos since I first bought one. Always a quality product so I think they've earned a fair look if they unveil a console.
 
My thought is that this is basically going to be a PC running some version of Linux/Unix and have something like OpenCL for the graphics library. Making it much easier for developers to program for it, and automatically making some games compatible with it. If they do something like that it gives developers a very good reason to make games for it, because even if their console doesn't take off all the games will still work on PCs running Windows or Linux. However being a console it also gives the developers a baseline set of hardware to know and use.

I would also expect their controller to use a generic USB or Bluetooth connection and also be usable on a PC. So basically the whole system would be a specific configuration of PC hardware with their own OS (or version of an OS as the case may be) on it, but marketed as a console.
 
[citation][nom]erloas[/nom]My thought is that this is basically going to be a PC running some version of Linux/Unix and have something like OpenCL for the graphics library. Making it much easier for developers to program for it, and automatically making some games compatible with it. If they do something like that it gives developers a very good reason to make games for it, because even if their console doesn't take off all the games will still work on PCs running Windows or Linux. However being a console it also gives the developers a baseline set of hardware to know and use.I would also expect their controller to use a generic USB or Bluetooth connection and also be usable on a PC. So basically the whole system would be a specific configuration of PC hardware with their own OS (or version of an OS as the case may be) on it, but marketed as a console.[/citation]

First of all, I think it would be nice to have an open console where any developer could add mods and all that kind of stuff. But I would think a thing like that would make a developer apprehensive to expend resources developing games when it's not a guarantee that your product will be protected from piracy. The nice thing about the 360 or the PS3 for developers is that games are relatively safe from piracy when compared to the PC.

But, the fact that ASUS is finding it hard to get developers on board could be an indication that maybe it is an open console.
 
The problem I see with this is that most of the exclusive third party titles for the Wii suck ass and Nintendo more or less relies on their own software developers to create good games. The only great third party title I can think of for the Wii is Metroid Prime and I'm not sure that is a third party (is it?)

Imagine a Wii without all of the Nintendo games. Wii Fit, the millions of Mario games, Super Smash Bros, etc. After two years there still isn't consistent quality games coming out for the Wii from 3rd party developers and I don't see much of a change in the near future. Not to mention the fact that 360 and PS3 owners are probably not all that interested in the Wii so Asus is mainly going after prospective Wii buyers and doing so without a games library.

Asus would be better off with a console that is powerful and easy to develop for, a control system similar to the 360/PS3, and the Wii-like motion controls bundled with the console but not required to play games. That way they could appeal to developers interested in both kinds of input. I don't see this ending well for them if they go a strictly motion control route with no content providers signed up and no in-house production going on.
 
[nom]Airrax[/nom]Speaking of which. I've seen videos on Youtube (yeah, I know) about people playing 360 games on their PS3's. Now this is Youtube, so I do take it with a grain of salt, but this could be a reason why Sony removed the Emotion chip from the PS3. I can't guarantee this because I know nobody that has an Emotion chip version of the PS3, but it would make more sense than just saying 'It costs too much.'Now, call me whatever, but I wouldn't mind if someone tried this out to see if it was real. Apparently all you do is select the 360 game to run as a DVD/movie instead of a game.[/citation]
hat a new company is stepping into the console market. I hope its more than just a system that "can rival the Wii" seeing as how the wii came out almost 3 years ago.My only suggestion: Make sure Valve likes the architecture.[/citation]
I can not unread the stupidity I just read.
 
The only way this "console" will succeed, is if its basically just a watered down PC (like the Xbox) with a nice controller similar to the Wii's. Some of the developers who were interested in the Wii's innovation, but too retarded to create anything outside of the Microsoft DirectX SDKs will finally have an opportunity to make some interesting stuff.

Course, Asus would need to get really lucky to pickup any support at all this late in the game, unless their hardware truly just kicks too much ass to ignore. Since they're not bragging about being able to push more polygons than the 360... its probably not good enough.
 
Hmm you can't really compare ASUS' entry into the console market to that of SONY and Microsoft. They were household names well before they entered into the console market. ASUS, however, Is only know within the PC industry, and in my opinion, is not even the most qualified company to take on such an endeavor.
 
[citation][nom]tayb[/nom]The problem I see with this is that most of the exclusive third party titles for the Wii suck ass and Nintendo more or less relies on their own software developers to create good games. The only great third party title I can think of for the Wii is Metroid Prime and I'm not sure that is a third party (is it?) [/citation]

Metroid is made by Nintendo, first party if I recall correctly.

Also, have you ever played "No More Heroes"? Perfect example of an awesome 3rd party Wii game. Unfortunately, they are few and far between.
 
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